Phantom Ghost Walk Bug
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- metaquad4
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- Joined: Wed Jul 04, 2012 12:51 pm
Phantom Ghost Walk Bug
The feat does not appear to do anything at all when clicked. It consumes uses, so its being "triggered", it just has no effect.
(For reference, its the level 20 Phantom Feat)
(For reference, its the level 20 Phantom Feat)
aka aplethoraof (on discord too)
- Endelyon
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Re: Phantom Ghost Walk Bug
Was working fine before. I wonder if something has changed.
- metaquad4
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Re: Phantom Ghost Walk Bug
Oh! It works. However, it applies invisibility. A little bug with invisibility+ethereal that is present in nwn2 inherently:
If an enemy attacking you has see invisibility and you have both, they'll be able to bypass your ethereal and attack you directly anyway.
Unless that was specifically fixed here, but I don't think it was? I was getting attacked while in it, and I guess that was why.
If an enemy attacking you has see invisibility and you have both, they'll be able to bypass your ethereal and attack you directly anyway.
Unless that was specifically fixed here, but I don't think it was? I was getting attacked while in it, and I guess that was why.
aka aplethoraof (on discord too)
- Endelyon
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Re: Phantom Ghost Walk Bug
I'll have to test it out in game. When I used it before I was able to progress through the Graypeaks without any of the giants seeing me.
- metaquad4
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Re: Phantom Ghost Walk Bug
I could be wrong. I'll test it out again in a more contained enviroment when one of my friends gets online :-3. I'll report back to this thread if it turns out I am wrong.
aka aplethoraof (on discord too)
- metaquad4
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Re: Phantom Ghost Walk Bug
I just tested with Sirion. The bug seems to either be fixed or not present! Just worrying for nothing :-3
aka aplethoraof (on discord too)
- Endelyon
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Re: Phantom Ghost Walk Bug
I think it's confusing because unless I'm mistaken I never made that one turn you blue. So it might have looked like it was applying regular invis, but the mechanical effect should indeed be etherealness.
- metaquad4
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Re: Phantom Ghost Walk Bug
It applied both invis and ethereal in the status bar. I was worried that the old nwn2 bug was present though, that was my primary concern. All is well, though! Thanks for checking in anywho though.
aka aplethoraof (on discord too)
-
Tsidkenu
Re: Phantom Ghost Walk Bug
See Invisibility is supposed to be able to perceive ethereal creatures anyhow... 
- Pimple
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Re: Phantom Ghost Walk Bug
But would it allow you to attack them directly?Tsidkenu wrote:See Invisibility is supposed to be able to perceive ethereal creatures anyhow...
"They're just furry and misunderstood."
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
- metaquad4
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- Joined: Wed Jul 04, 2012 12:51 pm
Re: Phantom Ghost Walk Bug
I found a new bug, with "Ghost Walk" (the level 20 ability, again).
Half the time, it'll produce "Sanctuary". Half the time, it'll produce "Ethereal" (as it should). When it produces sanctuary, mobs can still attack you. When it produces Ethereal, mobs will (correctly) be unable to attack you.
Half the time, it'll produce "Sanctuary". Half the time, it'll produce "Ethereal" (as it should). When it produces sanctuary, mobs can still attack you. When it produces Ethereal, mobs will (correctly) be unable to attack you.
aka aplethoraof (on discord too)