Server down?

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Aspect of Sorrow
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Re: Server down?

Unread post by Aspect of Sorrow »

Update failed from the way the files were compressed, I have a solution in mind but will put it in play in the morning after I write a new wrapper for it and get a few winks of sleep.
Ahku
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Re: Server down?

Unread post by Ahku »

Server Down for something? or just down?
Dagesh
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Re: Server down?

Unread post by Dagesh »

Seems broke.
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V'rass
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Re: Server down?

Unread post by V'rass »

Prob 3rd update attempt...
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cosmic ray
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Re: Server down?

Unread post by cosmic ray »

I didn't see any warning messages before the server went down, but perhaps the developers forgot or I'm just blind? :)
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mrm3ntalist
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Re: Server down?

Unread post by mrm3ntalist »

No updates. It broke. We will get it back up asap.
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mrm3ntalist
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Re: Server down?

Unread post by mrm3ntalist »

Its back up now. We need more of those blue pills.
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Tsidkenu
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Re: Server down?

Unread post by Tsidkenu »

2nd crash in ~10 minutes.
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Aspect of Sorrow
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Re: Server down?

Unread post by Aspect of Sorrow »

Module Changelog
Hidden: show
Should solve the stacking exploit for Master Alchemist.
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Archmage qualification feat code reviewed.
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No ki stepping, shadow jump or otherwordly leap in Netherese maze.
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Adding Teleport and Baleful polymorph to the list of possible spells for archmage spell cost.
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In fact there's no need for a cap.
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Trying to get rid of the buggy "You have broken the lock." message that sometimes pops up for unknown reasons.
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Logging some more info.
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Sembian fencing bonuses capped at 8.
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No jumping in Netherese maze, come on.
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disabled storage deposit scripts
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Baleful Polymorph now only requires one failed save to take effect.
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Athkatlan Triparte on heartbeat, refactoring.
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Updates to summon creature line. Spirit Animals for Druids and Spirit Shamans. Fiendish and Celestials for all others. And Dire for everyone. Added Crocodile and Crab as summons.
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Combat style deactivation message was instrusive.
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Efreeti set to immune to fire.
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Archmage qualification feat wasn't given in some obscure corner cases.
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Entropic shield now using JX functions for dispel matters.
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Rebake Nexus
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further updates to the item app kit list to add some more appearances
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Fixes Epic Gate (hopefully). Some script optimization.
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Deactivating combat styles (Athkatlan, One Weapon, Northlander Hewing, Sembian Fencing) when casting.
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Send to home location after PvP should work with this.
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VFXs part fixed for epic gate.
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Clean up and removing the custom VFX part until they're added.
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Max level on kits was 1 level too early.
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updated item_appkit list and touched up on the appearance changer kit conversation, belts might not be working for now
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+1 AB from Hawkeye only applies when wielding ranged weapons.
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updated nwnx_craft item appkit to allow bracer appearances to be changed as well as belts (belts on appearances with existing belts only (if your armor doesn't have a belt you can get one that does with the old appearance changer most likely))
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A wrong value for the spawnlist for north west cloakwood.
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Gloura's Wings now has a private meeting room, with door locking / unlocking mechanism.
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Dread pirate fearsome reputation choice between honorbale and dishonorable.
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Update to chastise spirit script to take into account the Hierophant progression feat.
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One hander wasn't checking for ranged weapons.
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Logging some data.
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Price adjustments to truename calling system. Fix for their scaling.
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Balances the cavestalker vermin shape due to previous wildeshape changes. Ghaele now has a gaze and Firre now carries a Lute. Phase Spider has its appearance changed.
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Small countermeasure against the troll.
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Removing a weapon that should never have existed.
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Removed The Lucky One short sword from the loot table, replaced with "Breath of the Maiden," Short Sword+3, On Hit: Poison [DC=18, 1d2 Con], Bonus Damage: Slashing 1
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Adding a VFX to blindingstrike so that people know when their target is blinded more easily.
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Added Sign in the Nexus that will Add and Remove Tiefling Tails. Added Script to go along with it.
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Replaced and changed / moved the chests away from the walkmeshes and walls again in the Upperdark areas. Please LET ME KNOW if they become unusable again... take a screenshot of the exact one please.
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Planar calling: added OOC message to player when he tries to call an alignment restricted being, so he knows why the summon just leaves.
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Planar calling: Bound focus can now be traded and dropped, but can only be used by the original binder. Icon on focus changes when bound. If you spell the name wrong on the focus, you can try again.
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Setting the spell node to ethreal and useless combat wise for whirlpool spell.
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Added Blue Diamond to the highest tier gem drop
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Adding flaming torches instead of not-burning-sticks.
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Adding a minimum caster levle check on elixirs.
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Removing an else in elixir brewing.
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Some effects of the rage were not set to extraordinary.
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fixed quest issue
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Medieval city hak UTP files.
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- changed the night music for Candlekeep
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Fixes oversized rabbits, giant bears. Overhauls the summon creature animals slightly. Sand Warriors AC decreased to 35.
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Fixes Gondsman Weapon holding. Be aware that small gondsmen have the same weapon restrictions as halflings.
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Removing disarm from another blueprint.
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3% chance of rat spawn in the troll claw by mistake.
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Appearance Fix for the Marut and Succubus.
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candlekeep interiors reversion to April 5th that TS asked for
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BG Harbor Docs - fixed the walkmeshing on all the docs and put the Captain back by his ship.
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Fixes naming of Polar Bear Form and Familiars. Fixes a bug in many conjuration spells that prevented them from correct scaling. Negative Plana Avatar now scales of cleric and hierophant levels. Cost of Planar Beings reduced.
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Using the smaller radius for Evard's VFX for Herisheft.
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KEMO Storage revert for storage listing.
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Reverted KEMO Storage Retrieve to former version for usability for now.
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The new Archmage SLAs weren't costing slots.
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Added check for distance.
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Hunter kit max level incorrect.
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Evasion check for water domain was tied to a wrong feat, fixed.
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Fixes Gondman AC.
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Pulled NPC Captain out of the water after his swim. Will fix doc walkmesh in next revision.
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Assets
Hidden: show
TLK entries for server rules and other official things updated.
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commented (disabled) deposit buttons
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Update to baleful polymorph.
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Picture for baleful polymorph.
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TLK Update to baleful polymorph.
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60 or so encoding issues in the TLK table.
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A few images added for wildshapes. Spelling fix for baleful polymorph.
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Spelling Error :D.
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Updates description of Spellfoci Necromancy.
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Updates descriptions of: Summon Creature Line, Planar Calling Line, Gate.
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Deathsight target type fixed.
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Update of descriptions: Wildshape, Epic Gate, Magical Beast Shape, Spellfocus Conjuration.
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Wrong icon reference
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Latest Archmage SLA tlk entries added and thus used.
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Latest Archmage SLA entries cleanup and rythm => rhythm for war drummer.
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A few more wrong target types.
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Adds lore skils to the red wizard class.
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Sense weakness wrong target type, forgot the possibility to cast on self.
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Sense weakness wrong target type.
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added some more armor models frmo Herisheft and updated textures
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Differentiating the two fearsome reputation feats in the feat.2da.
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Hierophant TLK entry updated.
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Epic metamagic feats should be selectable on regular level up feats for hierophants, lore Nature added as a class skill.
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removed broken models no longer in use and added new models and texture assets as well as an updated boot tint texture
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Black Flame zealot TLK entries changed to Darkfire Disciple.
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further osr cloak updates...
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re-updated osr cloaks
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added some (a ton, really) new hairs and their respective hair helm assets for future implementation on the item appeareance changer kit
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Wrong target type for sudden aegis.
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changed modeltype value for bracers to 3 in baseitems and fixed mass hold person scrolls as well as added baleful polymorph item property and craftableness
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Dread pirate dishonorable reputation feat TLK entry.
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Dread pirate dishonorable reputation feat added, can now choose between diplomacy (honorbale) and Intimidate (dishonorable).
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Lolth druid deity change on hold.
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Hiero chastise spirits progression feat for Hierophant, 2da edits.
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Hiero chastise spirits progression feat for Hierophant TLK entries.
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Updated many summon descriptions.
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Wrong target type for foreshadowing.
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Lolth added as deity for drow druids.
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Removing the UTP files from the Medieval city hak, they're supposed to be in BGTSCC folder.
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Fixes Wail of Banshee of not having a voice.
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Ice storm wasn't in the domain spells for storm domain.
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Adding a reduced evard VFX for Herisheft.
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KEMO Storage Revert to previous non-loc bound XML layout.
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Mystra's secret stash was unfortunately on wiz/sorc book by mistake, removed.
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Evasion TLK entry change, together with the 2da change.
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Adding Tumble to Harper Priest and making the corresponding change in the TLK file.
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Theodore01
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Re: Server down?

Unread post by Theodore01 »

please post the update notes under server updates.

Scripts are hanging -mystra won't talk - reboot required.
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mrm3ntalist
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Re: Server down?

Unread post by mrm3ntalist »

Theodore01 wrote:please post the update notes under server updates.

Scripts are hanging -mystra won't talk - reboot required.
we are working on it
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V'rass
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Re: Server down?

Unread post by V'rass »

Odd... the auto-downloader has started a massive update but i dont remember one being scheduled for today? Over 1600 mb... going to be a while before i can log in again.
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Hawke
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Re: Server down?

Unread post by Hawke »

I think I remember hearing Vale or Chambo talking about an update on Tuesday on IRC.
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Aspect of Sorrow
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Re: Server down?

Unread post by Aspect of Sorrow »

Changelog is in the server news tab during the loading screen. Viewable also here.
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Miyuki
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Re: Server down?

Unread post by Miyuki »

Morning ...i might ne blind again, ^^ But i coulnd't find anything in the forums. Does anyone know, why the server is offline?
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