Thanks for the tips.
Sorcerer/Paladin - makes sense?
- Miyuki
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Re: Sorcerer/Paladin - makes sense?
Ok, it shows i had the right notion aleady. Just will need money first.^^
Thanks for the tips.
Thanks for the tips.
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Sun Wukong
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Re: Sorcerer/Paladin - makes sense?
I do not know how much strength your character has, but a loot run from Chiontar River Hilltop Ruins to Friendly Armn Gibberling caves can bring your character about 10k. Thus you just need to team up 3-5 times with some people if you cannot do it alone, and you got the money for the Deflection and Dodge items.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
- Miyuki
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- Location: Germany
Re: Sorcerer/Paladin - makes sense?
Nice tip. So deflection and Dodge still stacks with all the AC spells?
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chad878262
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Re: Sorcerer/Paladin - makes sense?
Silverbeard is +2 Sacred AC bonus so stacks with everything.
Dodge AC stacks up to +20 from multiple sources (I believe Divine Shield is Dodge AC)
No other AC types stack except in rare occurrences, such as a PaleMasters AC increase will stack with Natural Armor amulet/spell.
Generally, when calculating for AC you should think about two equipment sets. Your short term set should assume you can get +3 in all slots relatively easily, so:
10 (Base) + 9 (FP with 12 DEX) + 12 (+3 Armor, Dodge, Deflection, Natural) + 2 (Silverbeard) + 7 (Heavy Shield with Pally spell giving +5) = 40 (before any feats, tumble, etc)
Then you should consider your 'max AC' once you have a full set of epic gear, which is the same as above for you, but +16 instead of + 12 (Armor, Dodge, Deflection, Natural) which will put you at 44, 45 if you have LoH, 47 if you have Greater Heavy Armor Optimization, etc. etc.
Then you can factor in things like a wand of IMA for +2, Divine Shield for + 10 (assuming 22 CHA + 8 from Pally spells). This will let you know your maximum obtainable AC.
Dodge AC stacks up to +20 from multiple sources (I believe Divine Shield is Dodge AC)
No other AC types stack except in rare occurrences, such as a PaleMasters AC increase will stack with Natural Armor amulet/spell.
Generally, when calculating for AC you should think about two equipment sets. Your short term set should assume you can get +3 in all slots relatively easily, so:
10 (Base) + 9 (FP with 12 DEX) + 12 (+3 Armor, Dodge, Deflection, Natural) + 2 (Silverbeard) + 7 (Heavy Shield with Pally spell giving +5) = 40 (before any feats, tumble, etc)
Then you should consider your 'max AC' once you have a full set of epic gear, which is the same as above for you, but +16 instead of + 12 (Armor, Dodge, Deflection, Natural) which will put you at 44, 45 if you have LoH, 47 if you have Greater Heavy Armor Optimization, etc. etc.
Then you can factor in things like a wand of IMA for +2, Divine Shield for + 10 (assuming 22 CHA + 8 from Pally spells). This will let you know your maximum obtainable AC.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
- Miyuki
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- Location: Germany
Re: Sorcerer/Paladin - makes sense?
Thanks.
What is Silverbeard or where do i get it?
- Babuguuscooties
- Posts: 496
- Joined: Tue Aug 01, 2017 8:20 pm
Re: Sorcerer/Paladin - makes sense?
Seraphine wrote:Thanks.What is Silverbeard or where do i get it?
Lol, idk if the Silverbeard spell actually creates a silverbeard on your character, but If so I'd love to see Seraphina with a big silver beard
I play Nedrin <3
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Sun Wukong
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Re: Sorcerer/Paladin - makes sense?
https://wiki.bgtscc.net/index.php?title=Silverbeard <= Info on the spell.Seraphine wrote:Thanks.What is Silverbeard or where do i get it?
It is a level 1 Paladin spell. If you have at least 12 wisdom, the four levels of Paladin is enough to get one level 1 Paladin spell slot. If not, you need 6 levels of Paladin.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
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chad878262
- Posts: 9332
- Joined: Thu Sep 18, 2014 6:55 pm
Re: Sorcerer/Paladin - makes sense?
Right, but you also can factor in your sorceress spells such as Improved Mage Armor and Shadow Shield/Spiderskin... These give +6 Armor Enchantment Bonus and +5 Natural Armor which is 3 AC better than you can get from items.
Then you consider 20% Displacement from Deez's Repulsive Shadow Barrier and Mirror Images and you realize your basically immune to melee enemies...
Then you consider 20% Displacement from Deez's Repulsive Shadow Barrier and Mirror Images and you realize your basically immune to melee enemies...
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands