Clothes - +2 CHA +3 INT, druid lvl 3 spell.
Dwarven waraxe - +1 vamp reg, alchemical silver.
Dwarven waraxe - eb+2 1d4 fire dmg, 1d4 massive criticals.
Sickle - Electrical dmg 1, spirit shaman bonus spell slot 4.
Cape of winter - Universal saving thrown +2, cold ressist 5.
Light shield - +2 WIS, +1 universal saves, +3 will saves.
Boots- AC+2, bonus feat stealthy, Expeditious retreat (5) 3 uses per day.
Amulet - SR 28, Nat armor +1, +4 mind affecting saves. X2
Amulet - +1 Nat armor +3 saving throws vs death.
Amulet - +3 Universal saving throws.
Club - EB+1, vamp regen 3.
Chain shirt - +2 ac, +5hp +3 spot/survival.
Tower shield - +2ac, +1d6 Sneak attack.
Belt - +2ac, bears endurance 1/day
Bracers- +2dex, point blank shot, +4 spot.
Ring - +2 Universal saves.