
Area transitions graph
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- Valefort
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Re: Area transitions graph
Nerd or not I do not have super man's eye's......that is impossible to read even when you click on it........ 
////EDIT I figured it out. You have to right click and open link in new tab........

////EDIT I figured it out. You have to right click and open link in new tab........
Kory Sentinel
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
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"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
- Valefort
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Re: Area transitions graph
It's freaking magic man 
It doesn't see the transitions through discussions unfortunately but that's not many of those.

It doesn't see the transitions through discussions unfortunately but that's not many of those.
Mealir Ostirel - Incorrigible swashbuckler
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Re: Area transitions graph
My head hurts just from looking at that
Is there another one for the UD ?

Is there another one for the UD ?
- Valefort
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Re: Area transitions graph
Fun with Visio! 
You know it's funny... I was just thinking earlier today how I'd forgotten where an area was and how convenient it would be to just have a map. Valefort, you are a scholar and a gentleman sir!

You know it's funny... I was just thinking earlier today how I'd forgotten where an area was and how convenient it would be to just have a map. Valefort, you are a scholar and a gentleman sir!
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Re: Area transitions graph
These shall go into my BG:TSCC art collection.
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Re: Area transitions graph
no ud 

Duragin Balderden(Battle Rager of Kraak Helzak)
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Re: Area transitions graph
But he posted the UD :07threalm wrote:no ud
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Re: Area transitions graph
Moved to Gameplay guides & a slap on the wrist for Valefort for posting in the incorrect subforum. 

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Re: Area transitions graph
It is missing the CR of the area. Hence, as a nerd, I am not pleased.Valefort wrote:For you nerds :

" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
- Valefort
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Re: Area transitions graph
That info is way too complicated to parse ! You'll annotate the map yourself.
Mealir Ostirel - Incorrigible swashbuckler
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Re: Area transitions graph
Valefort wrote:That info is way too complicated to parse ! You'll annotate the map yourself.
Valefort, you got two halves done, just put them together.chad878262 wrote:Maecius wrote:Valefort compiled the following list of area maps by CR for QC, and we decided we'd post it for general public use and awareness as well.
It is an incomplete list at present. Right now it only contains surface areas, though we may update it for Underdark areas at some point if possible.
Note that the CRs are based on the idea that you'll be taking the map on with a party. If you're going in solo, it's been suggested you add 2-3 levels to the area's challenge rating.
Valefort wrote:[The] stated CR [of some areas] is quite wildly different from the real difficulty. [Here] is a list of the CR on a bunch of surface areas, sorted by CR (I don't know anything about Underdark so I skipped it).
Soubar well : CR 0.5
East Chionthar : CR 1
BG, graveyard : CR 1.5
BG, graveyard cave : CR 2
Soubar ruins : CR 2
Kobolds : CR 2
Bladelings : CR 2.5
BG, east gate sewers : CR 2.5
Trade Way, south of BG : CR 2.5
Soubar, Bane temple : CR 2.5
Boareskyr Bridge bears : CR 3
Gibberling : CR 3
East Chionthar ruins : CR 3
BG, palace's district sewers : CR 4
East cloakwood : CR 4
Boareskyr : CR 4
Lion's way : CR 5-6
Ant burrow : CR 6
North of Beregost, goblins : CR 6
Cloakwood mine, level 1-2-3 : CR 6
Ulgoth's island : CR 6
Goblin mine : CR 7
Thundar's Ride : CR 7
Bridgefort : CR 7
BG, sewer bowels : CR 8
High Hedge : CR 8
Sharp Teeth : CR 8
Lion's way gnolls : CR 8
Cloakwood central : CR 8
Dragonspear exterior and castle : CR 9
Minotaurs : CR 10
BG, Undercity : CR 10
Hags : CR 12
North-west Cloakwood : CR 12
Chionthar, west : CR 12
Uldoon's trail : CR 13
Haunted house, level 1 : CR 13
Skuldaask's cave : CR 13
Haunted house, level 2 : CR 14
High Moor south : CR 14
Ulgoth's pirate : CR 14
Xvarts : CR 14
Fields of the dead : CR 14 on average
Elder Ogre stronghold : CR 15
Misty forest : CR 15
Gullykin crypt : CR 15
South of Beregost : CR 15
Fields of the dead, crypt : CR 15-16
Ulcaster : CR 16 (yes 16)
Ogre cave : CR 16
Corm Orp : CR 16
Durlag's exterior : CR 16
Durlag's tower : CR 16
Nashkel foothills : CR 16
Nashkel's mine exterior : CR 16-17
Troll Claws : CR 18 on average
Durlag's labyrinth 1-2 : CR 19
Nashkel's mine : CR 19
Cloud peaks : CR 19
Troll cave : CR 20
Yuan-ti hills : CR 20
Searing tunnels and searing caverns : CR 21
Haunted house, level 3 : CR 21
Ice cave : CR 22
Durlag's labyrinth 3 : CR 22
Spirit troll cave : CR 23
Wyrm's cave : CR 23
Yuan-ti temple : CR 23
Reaching woods : CR 23
Lizard cave : CR 23
Stone giants : CR 24
Vault, level 1 : CR 24
Forest of Wyrms : CR 24
Vault, level 2 : CR 25
Frost giants : CR 27
Graypeaks : CR 27
Speartop : CR 28
Vault, level 3 : CR 29
Netherese maze : CR 29
Distribution :
Level 0-5 areas : 16
Level 5-10 areas : 16
Level 10-15 areas : 15
Level 15-20 areas : 14
Level 20-25 areas : 13
Level 25-30 areas : 5

" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.