Yes.Thorsson wrote:I see no essential difference between 6 months and a year; both are too long for people to be doing casual RCRing.Aspect of Sorrow wrote:It can be. We can provide eligibility at intervals based on the BIC creation datetime. Six months is too soon in my opinion; one year from creation is suitable and not bound to RCR scheduled timeframes that're static to the whole module.
Logically, aside from changes to the game (which is a separate issue), why is there a need to RCR? There isn't. RCR is there as a *reward* for the time spent in game. On that basis there is no justification at all for 100% RCR, with all its inherent problems. The complaint arises from the time needed to level back up to 30.
That's what needs to be fixed, because there is no logical reason for it at all - it's just a way of delaying people getting to 30.
As I point out elsewhere, all these issues tie into one another (the 100% RCR exploits tie back to 3b20) and are an inherent result of the lack of logic in many of BGTSCC's rules, whose only virtue is that they've been around for years.
Also, normal timefrime from birth to death of one character should be among the time it takes to finish a big single player rpg. Meaning 100 hours or so. That could be a few months of sporadical playing.
The slow progression on bgtscc isn't fun and doesn't add much to the experience. What's worse if you realize that you messed up somewhere, you'll have to go through leveling torture again, just to try something new. So you're discouraged from playing, pretty much.