RCRing to above level 20

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NeOmega
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Re: RCRing to above level 20

Unread post by NeOmega »

NegInfinity wrote:
NeOmega wrote:
Fury_US wrote:Uh... you know. RP?
what cognitive dissonace.
...

I want the old NeOmega back.

People advance levels because the levels mechanically lock them out of other areas. Go to far away, and the weakest enemy in the area will kill your characters by farting in their general direction.

neomega has always hated "BETTER LOOTZ BETTER XP NEEDED" threads. they come up all the time.

and you are mechanically locked out of some areas. So now i am to be convinced "I am here for the RPs, but I only like the RPs in the troll claws and nethereze maze. It's only good when your level 30.

RP has always been the fallback argument here. Everytime, people will be talking about how much they love rp in one thread, and about the uber-best power build in another.

and i know,YOu know, deep down, RP is as good at level 1 as it is at 30. RP depends on who you are playing with, not the level you are.
NeOmega
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Re: RCRing to above level 20

Unread post by NeOmega »

NegInfinity wrote:obligatory torture
sounds like you had too much ice cream.
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the_flame_of_anor
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Re: RCRing to above level 20

Unread post by the_flame_of_anor »

*deep sigh*
The love of loot is the root of all evil.

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Valefort
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Re: RCRing to above level 20

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Yes, so much sighing.
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the_flame_of_anor
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Re: RCRing to above level 20

Unread post by the_flame_of_anor »

Ok very broadly, 2 approaches have come up:

1) Open heart surgery on what's systemically wrong with the leveling process plus a thousand other interconnected things on the server, using rocket science, identifying root causes, not merely treating superficial symptoms, cloning a few more AOSs, Valeforts and dedudes etc etc and come up with something that everyone can, will and must enjoy!!!

2) Show compassion to those who can't find it within themselves anymore to relevel from 20 to 30, and open up a 100% RCR window every Christmas (and Easter) ((and Independence Day)).

*inserts the obligatory :D just in case*
The love of loot is the root of all evil.

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Zirvoden ~ Deep Reserves of Power.
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Aspect of Sorrow
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Re: RCRing to above level 20

Unread post by Aspect of Sorrow »

Max level of 1.
Done.
chad878262
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Re: RCRing to above level 20

Unread post by chad878262 »

Aspect of Sorrow wrote:Max level of 1.
Done.
Simplest solution is best solution.
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CleverUsername123
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Re: RCRing to above level 20

Unread post by CleverUsername123 »

Aspect of Sorrow wrote:Max level of 1.
Done.
In other news everyone starts rolling fighters?
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Thorsson
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Re: RCRing to above level 20

Unread post by Thorsson »

the_flame_of_anor wrote:Ok very broadly, 2 approaches have come up:

1) Open heart surgery on what's systemically wrong with the leveling process plus a thousand other interconnected things on the server, using rocket science, identifying root causes, not merely treating superficial symptoms, cloning a few more AOSs, Valeforts and dedudes etc etc and come up with something that everyone can, will and must enjoy!!!
Do I spot the use of emotive language? I think I do.

Why would that be; is it because it's a lot easier than coming up with any logical rebuttal? Why, I think it might be.

It's not necessarily a huge task and it would replace all the constant tweaking that needs to be done to adjust the current, broken metric. How much time has been wasted on dynamic CR, RCR, adjusting the XP here and there, etc. etc. etc. to partly get around something that nobody likes?

Forget the talk of ice cream and chilli, what you have here is the nasty tasting medicine that some people think you should be taking because it's good for you!
Life is far too important a thing ever to talk seriously about it
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dedude
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Re: RCRing to above level 20

Unread post by dedude »

Thorsson wrote:As I understand it...
You don't understand it...
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AC81
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Re: RCRing to above level 20

Unread post by AC81 »

Why can we not just remove the 'thing' (technical lingo) that drops xp after CL 20? It would still take sufficiently long to gain level 30 but the progress would be more noticeable. I don't think free RCR is the way to go ... it is for retired PC's. And there is DM granted RCR's for glitches, etc. Just stop the massive dip in xp through epics.

Also, that dynamic CR system ... dedude, you are a solid gold genius!
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Steve
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Re: RCRing to above level 20

Unread post by Steve »

For years now, the paradigm on BGTSCC, from a design standpoint, was to keep Leveling slow, so that a) players spend more time spread out utilizing the various CR Areas for their RP; b) so that the Server is not populated by a majority of PCs at Lvl 30 (because invariably, our Toons will eventually reach this end point...there is literally nothing further).

Yet, it still appears to be difficult for Players to enjoy the Progression of both mechanics and Character development—many want to "land" into their concept, at precisely the "best" moment.

Well, that's not really BGTSCC, or as I've understood it all these years. But it is also that I prefer the Progression RP, and look for the enjoyed found in "fresh eyes" and unwritten concepts, unwritten development of Character VIA the Levels 1 through 30.

All RP concepts can be reached eventually even if they rely on a mechanical point reached. It's simply up to the Player to accept this and enjoy getting there!

If you disagree with that paradigm, then you disagree with BGTSCC, and thus perhaps this isn't the Server for you, unfortunately.

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Thorsson
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Re: RCRing to above level 20

Unread post by Thorsson »

dedude wrote:
Thorsson wrote:As I understand it...
You don't understand it...
Well then explain it to me.
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Thorsson
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Re: RCRing to above level 20

Unread post by Thorsson »

Steve wrote:For years now, the paradigm on BGTSCC, from a design standpoint, was to keep Leveling slow, so that a) players spend more time spread out utilizing the various CR Areas for their RP; b) so that the Server is not populated by a majority of PCs at Lvl 30 (because invariably, our Toons will eventually reach this end point...there is literally nothing further).

Yet, it still appears to be difficult for Players to enjoy the Progression of both mechanics and Character development—many want to "land" into their concept, at precisely the "best" moment.

Well, that's not really BGTSCC, or as I've understood it all these years. But it is also that I prefer the Progression RP, and look for the enjoyed found in "fresh eyes" and unwritten concepts, unwritten development of Character VIA the Levels 1 through 30.

All RP concepts can be reached eventually even if they rely on a mechanical point reached. It's simply up to the Player to accept this and enjoy getting there!

If you disagree with that paradigm, then you disagree with BGTSCC, and thus perhaps this isn't the Server for you, unfortunately.
That has been the paradigm of BGTSCC, you're right. But that bird has flown; the place is full of level 30 characters, which is why there is this constant demand for RCR (not part of the original paradigm). That's why it's past time for a re-think.

The current paradigm stops many people playing low level characters, because when they get bored with level 30, they RCR and start again at level 20. The dynamic CR gives even more reason to ignore the early levels. It's become an Epic level server, which is why you are seeing ever more moans about the low rate of levelling.

If you think that each character should level from 1 to 30, then you should be clamouring for a change in the paradigm!
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Laughingman
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Re: RCRing to above level 20

Unread post by Laughingman »

https://wiki.bgtscc.net/index.php?title=Areas_by_CR
Levels
Area Count
0-5
17
5-10
20
10-15
15
15-20
13
20-25
13
25-30
5
viewtopic.php?f=136&t=61769

Image

Dynamic CR areas helps address this but clearly content shrinks dramatically for higher level characters. When combined with reduced xp it is no wonder people are a little dismayed.

On a side note, I don't like 100% rcr's as they create a sense of non established and unknown characters suddenly becoming badass Uber epics for a week then disappearing only to be replaced. If DM's want to sell 100% rcr tokens for a ridiculous price go ahead but I doubt it will affect inflation. Gold is only valuable for things purchasable from merchants in game these days.
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