Dynamic CR scaling on spawns questions

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Hendrak
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Re: Dynamic CR scaling on spawns questions

Unread post by Hendrak »

Another encounter for my Powerbuild FVS, non OverPowered, non EDM, was the Vault of the Dead.

On the 3rd layer resides the lich Vargoth. He now can easily dispel a lvl 30 Caster with Mordenkainen. He dispelled half of my wards. Usually he couldnt dispel one.

It´s not about FVS. He still was easy killable.... I can rebuff, go ethereal... dont need some buffs. I can recast wards for the Dracolich and still kill him.

I could imagine for a group of "normal build" adventurers its quite dissapointing if the mage´s buffs all got dispelled and he has no one left for the following encounter with the dracolich. A DC Mage/Thaumaturg can probably do not so much against the enhanced mobs in the Vault, since i guess their Saves are also buffed and his dmg output may not be that good as the fighter and rogue. You could argue he can rely on ressources like scrolls and such to rebuff for the Dracolich fight.... They also will get easy dispelled by the Dracolich and he finally will make a gold minus for the whole dungeon....

Overall i feel the Dynamic CR in end level dungeons weakens Normal Builds and Powerbuilds and encourages players to go for Overpowered builds. A FVS got more value, its good against being dispelled. It always was a good class, but it´s better now. Also Clerics with EDM and Divine Spell Power are favored more because they are more resistant against Mordenkainens Disjunction and bring overall more mechanical power to the game than other builds.
These dungeons are now more difficult for other builds....
This effect is certainly not wanted by the new system.

I dont want to hide the "enhanced" loot i found : An empty spirit bottle on Vargoth. I better stop here commenting the loot system, you all know its fun. :D

To say some nice things about the Dynamic CR System: I like the diversity it brought. Its sometimes fun to see a bigger mob, it may need a feat/spell you wont use else. It´is not a challenge for a simple Powerbuild or an OP build, it is a challenge for "normal" builds. You may be fooled to believe it could drop something nice.
On the other side: As i started on this server as a wizard years ago, i found every map challenging, died endless times.... Had some more fun RP and making friends... Was very disappointing on my Chars global weakness.... The server is already and always was challenging enough for many RP and "normal" builds.

I can see and welcome the need and input of Diversity. But the Dynamic CR System needs a bit balancing, else the idea behind it is good.
The server strategy paper also had dynamic quests as new source of diversity. That could be a solution with more positive impact for players.
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Valefort
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Re: Dynamic CR scaling on spawns questions

Unread post by Valefort »

I'm sorry to inform you that Valgoth always was a level 30 wizard and that the dynamic CR scaling therefore does nix niet nada for him, absolutely nothing.

If he never dispelled any of your spells before I recommend you run and play lottery as soon as possible because the odds are clearly tilted in your favor :D
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Hendrak
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Re: Dynamic CR scaling on spawns questions

Unread post by Hendrak »

Thats a good advice 0:)

He realy didnt dispelled me before.... You are sure his CL isnt buffed up by any means? Its very strange that i experienced it first time then.
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electric mayhem
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Re: Dynamic CR scaling on spawns questions

Unread post by electric mayhem »

Grummsh blessed twins destroyed my lvl19 twinked pally. Not sure what the target CL is for that area but have never had issue with that fight before. Was always a challenge. Was brutal murder this time.
Got the heart pumping and felt good to get whooped for a change. Just hope that its now not all the time



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RaiderOne
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Re: Dynamic CR scaling on spawns questions

Unread post by RaiderOne »

Theodore01 wrote:
Blame The Rogue wrote:i'm in total agreement about being level 30 and adventuring

there should be an adequate number of epic areas available, to party, or solo, for appropriate rewards !!!!!
If that's to say you should get more gear because you don't need xp I would say you are mistaken. Can't gain + can't lose ≥ 0
Hendrak
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Re: Dynamic CR scaling on spawns questions

Unread post by Hendrak »

Today i tried the Greypeaks again. Left out the Balor after my last encounter. Thought an easy fire giant bashing was enough.

So appearantly the CR System buff the fire giant chief a lot for a lvl 30 char. He had almost 5 to 10 times his HP. He knocked me down almost every 2nd round (i had a buffed STR of 26) and likes to crit for over 100.

He beat me easily. In the past he was an easy enemy for me, had way less HP. Was it fun for me? Totally not... maybe i could have used some ressources like wands to overcome him. but why? i made less than 500 coins for the very few chests i looted and no enemy dropped loot.

Totally disappointing, the char was extra made for high end regions. which i can now not do like before anymore. The system only restricts regions.
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aaron22
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Re: Dynamic CR scaling on spawns questions

Unread post by aaron22 »

electric mayhem wrote:Grummsh blessed twins destroyed my lvl19 twinked pally. Not sure what the target CL is for that area but have never had issue with that fight before. Was always a challenge. Was brutal murder this time.
Got the heart pumping and felt good to get whooped for a change. Just hope that its now not all the time
just like anything else. we will adjust, but im not gonna lie.. the heart starts beating a bit more when i see the "something is happening ahead" pop on the screen. i dont always win these and i love it. its better than chest popping now. better than the RP. best thing on the server after a DM giving attention. its the new drug.

BRING IT ON!!!!
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dedude
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Re: Dynamic CR scaling on spawns questions

Unread post by dedude »

Hendrak wrote:Today i tried the Greypeaks again. Left out the Balor after my last encounter. Thought an easy fire giant bashing was enough.

So appearantly the CR System buff the fire giant chief a lot for a lvl 30 char. He had almost 5 to 10 times his HP. He knocked me down almost every 2nd round (i had a buffed STR of 26) and likes to crit for over 100.

He beat me easily. In the past he was an easy enemy for me, had way less HP. Was it fun for me? Totally not... maybe i could have used some ressources like wands to overcome him. but why? i made less than 500 coins for the very few chests i looted and no enemy dropped loot.

Totally disappointing, the char was extra made for high end regions. which i can now not do like before anymore. The system only restricts regions.
Not going to make a habit of revealing creature stats, but I will show you one here to diffuse your outrage. Left one is his base stats, right one is him scaled to the max of the Dynamic CR. If you were alone he would be somewhere in-between. He hates dwarves though, so if you play one that might explain his high damage.
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Hendrak
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Re: Dynamic CR scaling on spawns questions

Unread post by Hendrak »

Thanks for the info Dedude. My performance was way worse than the other times i did him. I was alone as the other times. Havent changed anything, was full buffed and didnt get him beyond half his HP..... There´s nothing else what could have changed (HP?). I am quite certain the last times i hadnt had a problem with him. Used a keen scimitar with Divine Favor and Holy Aura.

that 3 more ab could explain that he hit me more often. else he seems unchanged at all.
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Snarfy
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Re: Dynamic CR scaling on spawns questions

Unread post by Snarfy »

dedude wrote:~snip~
... 10 constitution and 5000 hp. :? Errrm... :lol:

I've only experienced a few instances with the dynamic spawning, and it's pretty cool. My level 30 WM ran into a beefy mob in the Sharpteeth orc caves and it gave me a bit of a fit, but the randomness off it was a welcome switch from the usual obliteration of orcs.
There are no level 30's, only level 20's with benefits...
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V'rass
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Re: Dynamic CR scaling on spawns questions

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Wish i had 5000+ hp...
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Re: Dynamic CR scaling on spawns questions

Unread post by chad878262 »

V'rass wrote:Wish i had 5000+ hp...
Do you also wish you were in a perpetual groundhog day where adventurers came in, slay you, take your favorite beer stein and leave you dead on the floor....until you respawn 15 minutes later and await the next schmuck looking for free glassware?
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aaron22
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Re: Dynamic CR scaling on spawns questions

Unread post by aaron22 »

chad878262 wrote:
V'rass wrote:Wish i had 5000+ hp...
Do you also wish you were in a perpetual groundhog day where adventurers came in, slay you, take your favorite beer stein and leave you dead on the floor....until you respawn 15 minutes later and await the next schmuck looking for free glassware?
where do i fill out my application?
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aaron22
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Re: Dynamic CR scaling on spawns questions

Unread post by aaron22 »

could my pet be causing the dynamic scaling to be disabled? i was in troll claws at 18 with a an 11th level pet, and the xp did not scale with me when i progressed i did level up twice and noticed the scaling not progress with me. my only thought was that perhaps my druid pet was causing it to min on me. not sure what else could be causing it. like i said i was alone there.
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NeOmega
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Re: Dynamic CR scaling on spawns questions

Unread post by NeOmega »

aaron22 wrote:could my pet be causing the dynamic scaling to be disabled? i was in troll claws at 18 with a an 11th level pet, and the xp did not scale with me when i progressed i did level up twice and noticed the scaling not progress with me. my only thought was that perhaps my druid pet was causing it to min on me. not sure what else could be causing it. like i said i was alone there.
i think so.

i experimented with jand outside darkhold. killing one orc took about 3 minutes, pumping him full of missile storms, etc. and i had an elemental (9) summon with me. at the end of the battle, i got 1 xp, because the elemental was 10 levels lower, so pretty sure pets and summons count towards xp rewards. and if it is 10 or more levels lower, forget it, you are getting only 1 xp.
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