Yeah but everyone should not be Elminster however. It ruins the suspension of disbelief. The hundreds of times you see these level 30's doing anything.Sapper Woody wrote:It's not that the level 30 fears a guard. My level 30 could take out 3-4 guards at a time, maybe more. It's that they fear the retribution of the law the guard represents. Fight in front of the guard outside the FAI? You could kill him easily. But then you suffer severe negative consequences. At the very least you get banned from the FAI, and now no longer have access to the shop/mudd's there. Or worse, you're now a known outlaw, and hunted by the fist, unable to enter Baldur's Gate.Thayvian wrote:Yet they fear a guard? This is where it gets really confusing. It's not so easy just say the Fact is.ZestyDragon wrote:A level 1 is a novice, an apprentice, someone starting off their journey. A level 30 is however trained, their journey is close to being concluded. There is a clear power difference, however one that is not obvious unless you make it so. Turn off the level option in scry and your less likely to be metagamed.
Fact is the longer you have played a PC the more events and involvement they have had on the server. meaning the more well known they are and power they have.
A level 1 does not know they are level 1 a level 30 does not know they are level 30 this is called Meta gaming. And I've seen rules actively made against this in other severs. It helps a bit.
And you can't say that a level 30 is confident because he's level 30. I've seen meek level 30's and over confident level 1s.
I don't know of a single character who fears a guard. Like I said, they respect what the guard represents, and fear the consequences.
While I personally subscribe to the 1/2 level idea (meaning I play my level 30 like a level 15), power scaling due to mechanics also works (assuming that Elminster is level 60, for example). The effect is the same.
I do have to correct you, though. We are in 3.5 rules, and according to Forgotten Realms Wiki, in 3rd Ed, Elminster is level 35.
Fighter 1
Rogue 2
Cleric 3
Wizard 24
Archmage 5
If everyone's essentially a god why are they not bulding castles for themselves, in alternate realms and sky cities, and why hang out by the camp fire. When you have done everything. You would be a king.
I suggest a level 10 Cap. But again that's just my opinion.