I have a Sorcerer/Fighter/Arcane Scholar/Eldritch Knight.
Bluff -
Sorcerer,
Intimidate and
Taunt -
Fighter,
Appraise and
Diplomacy -
Arcane Scholar,
Sense Motive -
Eldritch Knight.
I have taken the Able Learner feat, and now all those social skills are 'class' skills for my character. Of course I cannot max out all those skills as a sorcerer, but I can pick and choose what my character fancies the most. What suits him the best.
But yeah, I have to admit that the skill situation is a little sucky for the single class sorcerer. Not to mention that access to skills is literally going to force you to multiclass and cost you at least three feats: Able Learner, Practised Spellcaster, and one of the epic bonus feats from being a single class Sorcerer.
I personally have nothing against sorcerers getting default access to Intimidate, Diplomacy, and maybe event Taunt in addition to the Bluff skill. After all, not all sorcerers are scheming liars, and Intimidate as a class skill fits the archetype of a sorcerer that goes around burning villages, while Diplomacy would suit the more Gandalf-esque sorcerers, and Taunt would be more than fine for the generic trouble maker in a seedy tavern.
Yet there are a lot of sorcerers that have spent cross class skill points into those social skills, hence this change should grant sorcerers another 100% RCR period.
Lyna wrote:No it's not. Many classes get social skills. The Rouge only skill is disable device and that is due to a rouge level requirement to do traps above DC 20.
Divine Seeker also has the Trapfinding ability, but due to the high skill requirements of the PRC it is not really an option most builds can even consider. For example, if you wish to make a Cleric/Divine Seeker/Darkfire Disciple, you cannot. While you can get the Divine Seeker levels in accordance of the three by twenty rule, it will also push the Darkfire Disciple PRC levels past level 20 and thus this character would violate the server rules. Alternatively, a build such as Sorcerer/Divine Seeker/Harper Mage/Arcane Trickster would be my literal cup of tea - but it is just not possible on this server due to server rules.
But yeah, in theory, you can get the Trapfinding ability from two different classes, Rogue and Divine Seeker.