Rogue's Hide in the Shadows

Suggestions or Mechanical Requests for Classes, Feats, Races, Etc.

Moderators: Moderator, Quality Control, Developer, DM

User avatar
Thorsson
Posts: 1293
Joined: Thu Jul 02, 2009 4:17 pm

Re: Rogue's Hide in the Shadows

Unread post by Thorsson »

Does that work even against Uncanny Dodge?
Life is far too important a thing ever to talk seriously about it
Twotricks
Posts: 74
Joined: Fri Dec 29, 2017 4:14 am

Re: Rogue's Hide in the Shadows

Unread post by Twotricks »

Thorsson wrote:Does that work even against Uncanny Dodge?
When you have uncanny dodge, attacks still count as sneak attacks, but sneak attack damage is not implemented.
chad878262
QC Coordinator
Posts: 9333
Joined: Thu Sep 18, 2014 6:55 pm

Re: Rogue's Hide in the Shadows

Unread post by chad878262 »

Twotricks wrote:
There is a bug, or perhaps unintended behaviour to HiTS. If you press it in combat, than press attack on whatever you were fighting. Even if you dont hide ( your hide timer is not recharged ) enemies will turn their backs, and you would execute sneak attacks.

Wich makes it almost as good as HiPS in NWN1, and certanly superior to HiPS in NWN2.
Still, you can not use this almost nowhere outside. And smart rogue would surely have HiPS as that very important panic button.
Definitely a bug/ exploit to get sneak damage without actually executing the hide in shadows. Posted to QC, thanks for the report.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE

Tarent's Wands and Elixirs

A Wand Crafter's guide to using wands
Post Reply

Return to “Mechanics”