UD Blindness-

Suggestions or Mechanical Requests for Classes, Feats, Races, Etc.

Moderators: Moderator, Quality Control, Developer, DM

Post Reply
Israe
Posts: 433
Joined: Tue Apr 03, 2012 3:22 pm

UD Blindness-

Unread post by Israe »

Just like UD races get on the surface, non low light vision people should get UD blindness too!
User avatar
Theodore01
Recognized Donor
Posts: 2927
Joined: Wed Feb 16, 2011 5:32 pm

Re: UD Blindness-

Unread post by Theodore01 »

non low light vision people already have trouble below ;)
User avatar
Valefort
Retired Admin
Posts: 9779
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Re: UD Blindness-

Unread post by Valefort »

They do.
Mealir Ostirel - Incorrigible swashbuckler
User avatar
aaron22
Recognized Donor
Posts: 3525
Joined: Sat Feb 06, 2016 3:39 pm
Location: New York

Re: UD Blindness-

Unread post by aaron22 »

but it is not an actual mechanical debuff as it is in the inverse.
Khar B'ukagaroh
"You never know how strong you are until being strong is your only choice."
Bob Marley
User avatar
Rasael
Retired Staff
Posts: 8096
Joined: Wed Jun 30, 2010 6:52 am
Location: Leiden, Netherlands

Re: UD Blindness-

Unread post by Rasael »

They do, though its related to the depth and lack of light.

It might have been changed on account of Deep Imaskari. We had a complaint recently that Deep Imaskari were getting the penalties too. It wasn't changed.
Last edited by Rasael on Tue Jan 23, 2018 1:53 pm, edited 1 time in total.
User avatar
aaron22
Recognized Donor
Posts: 3525
Joined: Sat Feb 06, 2016 3:39 pm
Location: New York

Re: UD Blindness-

Unread post by aaron22 »

is that by passed by low light vision granted by the first level spell and is a common add on in other see(x) spells and spell like abilities.
Khar B'ukagaroh
"You never know how strong you are until being strong is your only choice."
Bob Marley
User avatar
Rasael
Retired Staff
Posts: 8096
Joined: Wed Jun 30, 2010 6:52 am
Location: Leiden, Netherlands

Re: UD Blindness-

Unread post by Rasael »

Darkvision removes the penalty.
Lowlight vision reduces it.

The penalties depend on how deep you are underground.
User avatar
Glowfire
Posts: 1814
Joined: Thu Jul 28, 2016 9:14 am

Re: UD Blindness-

Unread post by Glowfire »

I think low-light vision should aid and the Light spell (even if it will make most drow hiss).

I see Deep Imaskari stumbling around like they're surfacers. It's ridiculous and feels wrong. Falling on your back even when standing still every second round?!
Power is the most persuasive rhetoric.
Friedrich von Schiller
User avatar
Rasael
Retired Staff
Posts: 8096
Joined: Wed Jun 30, 2010 6:52 am
Location: Leiden, Netherlands

Re: UD Blindness-

Unread post by Rasael »

I've adjusted it so that Imaskari won't suffer Underdark specific darkness penalties anymore.
It'll be published next update.
User avatar
Glowfire
Posts: 1814
Joined: Thu Jul 28, 2016 9:14 am

Re: UD Blindness-

Unread post by Glowfire »

Thank you, Rasael. The few Deep Imaskari are likely relieved!

Is there a chance low-light vision might aid more, or the Light spell?


That said, I suggested some spells to counter surface light-blindness a while ago. If one side has something to negate it with, the other probably should. As they do exist in lore. (Although a slightly different topic.)
Power is the most persuasive rhetoric.
Friedrich von Schiller
User avatar
Rasael
Retired Staff
Posts: 8096
Joined: Wed Jun 30, 2010 6:52 am
Location: Leiden, Netherlands

Re: UD Blindness-

Unread post by Rasael »

Both low-light vision and the light spell should already help against darkness penalties.
Torches too.
chad878262
QC Coordinator
Posts: 9333
Joined: Thu Sep 18, 2014 6:55 pm

Re: UD Blindness-

Unread post by chad878262 »

Hey Ras, Glowfire was talking about spells to counter light-blindness for races like Drow and Grey Orc. i.e. Surface races can counter darkness, but UD races have to burn a feat to counter surface light penalties.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE

Tarent's Wands and Elixirs

A Wand Crafter's guide to using wands
User avatar
Rasael
Retired Staff
Posts: 8096
Joined: Wed Jun 30, 2010 6:52 am
Location: Leiden, Netherlands

Re: UD Blindness-

Unread post by Rasael »

I misread.

Both blindness and blindsight work to prevent light-sensitivity.
User avatar
Glowfire
Posts: 1814
Joined: Thu Jul 28, 2016 9:14 am

Re: UD Blindness-

Unread post by Glowfire »

Interesting. I didn't even think of torches. Will have to try that :lol:

Thanks for the replies!
Power is the most persuasive rhetoric.
Friedrich von Schiller
User avatar
Cenerae
Posts: 171
Joined: Fri Nov 10, 2017 7:57 pm

Re: UD Blindness-

Unread post by Cenerae »

Rasael wrote:Both low-light vision and the light spell should already help against darkness penalties.
Torches too.
They don't, as far as I've been able to tell.

My halfling mage tried low light vision and light spells to avoid stumbling around, but neither did the trick.

It took Darkvision to get her to stop tripping up. Both the spell Blindsight, and the feat granted through a belt she was fortunate enough to find seemed to do the trick.

I didn't try a torch, but if a torch works, a light spell really should as well imo.
Post Reply

Return to “Mechanics”