Blast Infidel...
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Halian
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Blast Infidel...
...is not working.
Mass Cure critical heals around 100hp at lv 19. (Faith Healing)
Mass Inflict critical deals around 40hp.
It seems to be working with the Single Target inflict series, tho.
If that's the case, could a DM help me? I really see no use for this feat other than harm and I really would like to change it. Please?
cheers!
Mass Cure critical heals around 100hp at lv 19. (Faith Healing)
Mass Inflict critical deals around 40hp.
It seems to be working with the Single Target inflict series, tho.
If that's the case, could a DM help me? I really see no use for this feat other than harm and I really would like to change it. Please?
cheers!
- Tsidkenu
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Re: Blast Infidel...
Faith healing looks like it still doubles all variables and not just the dice. I could never tell if Blast Infidel worked on anything except Harm cuz the damage is so paltry its not worth using at all.
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Halian
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Re: Blast Infidel...
It also looks like the ''animal companion'' feat isn't working.
I'm a lv 6 Hierophant and since I started leveling as such, my animal companion hasnt gone up a single level.
I'm a lv 6 Hierophant and since I started leveling as such, my animal companion hasnt gone up a single level.
- Valefort
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Re: Blast Infidel...
Might be bugged, what is your exact build ? And which domains did you pick ?
Mealir Ostirel - Incorrigible swashbuckler
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Halian
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Re: Blast Infidel...
Dwarf Cleric of Thard Harr lv 8
Thaumaturge lv5
Hierophant lv 6
Domains: Animal & Plant
OBS: I've got the Natural Bond feat.
*At this point, I also would like to say that the Conjure Animals spell isn't summoning 3 animals as the description suggested it would for the animal domain.
Thaumaturge lv5
Hierophant lv 6
Domains: Animal & Plant
OBS: I've got the Natural Bond feat.
*At this point, I also would like to say that the Conjure Animals spell isn't summoning 3 animals as the description suggested it would for the animal domain.
- Valefort
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Re: Blast Infidel...
After a test on my end i got a level 11 animal companion with your build, which is correct. What's your animal companion level ?
Regarding conjure animals make sure you've got some room, they'll spawn in a line in front of you. If something blocks the place it can cause issues, I was able to consistently conjure 3 animals.
Regarding conjure animals make sure you've got some room, they'll spawn in a line in front of you. If something blocks the place it can cause issues, I was able to consistently conjure 3 animals.
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- mrm3ntalist
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Re: Blast Infidel...
The Hierophant animal progression feat works. You wont get any progression for the thaumaturge levels.Halian wrote:Dwarf Cleric of Thard Harr lv 8
Thaumaturge lv5
Hierophant lv 6
Domains: Animal & Plant
OBS: I've got the Natural Bond feat.
*At this point, I also would like to say that the Conjure Animals spell isn't summoning 3 animals as the description suggested it would for the animal domain.
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Halian
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Re: Blast Infidel...
Very good, then! My animal companios is level 11, so it must have leveled and I didn't noticed it.
What about my request about changing blast infidel? Would that be possible?
What about my request about changing blast infidel? Would that be possible?
- Valefort
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Halian
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Re: Blast Infidel...
Just tested mass inflict and blast infidel: Still the same.
- Tsidkenu
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Re: Blast Infidel...
They will be 'fixed' after the next update, Halian, whenever that happens (remember! Volunteer devs work here!)
On a slightly related matter, I've noticed a quirky interaction between Blast Infidel & Vampiric Feast. Targets of Vampiric Feast that make their saving throw appear to be taking only 1/4 HP damage instead of 1/2. This only started happening after I had taken the Blast Infidel feat; before that my Vampiric Feast would do 1/2 damage on a successful save. It's hard to test, though, cuz i need enemies with enough Fort to survive, and then only 1 attempt per 20 mins rest.
[Edit] Managed to get the Ogre Chieftan for a successful test. He passed his Fort save vs Vamp Feast and took 52 damage, being at 100% HP at the time
On a slightly related matter, I've noticed a quirky interaction between Blast Infidel & Vampiric Feast. Targets of Vampiric Feast that make their saving throw appear to be taking only 1/4 HP damage instead of 1/2. This only started happening after I had taken the Blast Infidel feat; before that my Vampiric Feast would do 1/2 damage on a successful save. It's hard to test, though, cuz i need enemies with enough Fort to survive, and then only 1 attempt per 20 mins rest.
[Edit] Managed to get the Ogre Chieftan for a successful test. He passed his Fort save vs Vamp Feast and took 52 damage, being at 100% HP at the time
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Mae yr Machshikhah
Araphella
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Araphella
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Schezalle (UD)
Aeili Azenci
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Halian
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Re: Blast Infidel...
I'm sorry! I saw ''fixed'' and went testing! No pressure or anything!
Just glad to be part of the solution
Just glad to be part of the solution
- Valefort
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Re: Blast Infidel...
Yeah it neeeds an update, every fix does.
@Tsid try on a non-boss creature because those are protected, vamp feast deals 1/5 damage vs them on a successful save.
@Tsid try on a non-boss creature because those are protected, vamp feast deals 1/5 damage vs them on a successful save.
Mealir Ostirel - Incorrigible swashbuckler
- Theodore01
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Re: Blast Infidel...
Does every yellow or deep purple boss that spawns get that protection also ?Valefort wrote:@Tsid try on a non-boss creature because those are protected, vamp feast deals 1/5 damage vs them on a successful save.
- Valefort
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Re: Blast Infidel...
Gold colored ones, shouldn't be the case for purple ones.
Mealir Ostirel - Incorrigible swashbuckler