Changes to spells per day?
-
Calantyr
- Posts: 286
- Joined: Sun May 17, 2009 4:36 am
Changes to spells per day?
Has the server changed the way in which spells per day are granted?
I've got a 5th Bard (CL 6) with 13 Charisma. According to regular NWN2 I should have access to 2nd level spells, but I don't. I KNOW some, but have 0 2nd level spells per day.
I have no Charisma-boosting gear, so that's not causing any bugs.
Edit: Alright, after resting (again) I now have 1 2nd level spell. But I should have 3 2nd level spells.
What on earth is going on?
I've got a 5th Bard (CL 6) with 13 Charisma. According to regular NWN2 I should have access to 2nd level spells, but I don't. I KNOW some, but have 0 2nd level spells per day.
I have no Charisma-boosting gear, so that's not causing any bugs.
Edit: Alright, after resting (again) I now have 1 2nd level spell. But I should have 3 2nd level spells.
What on earth is going on?
Calantyr Thantos - Wandering Sellsword, Helaeya Tor - Accidental Warlock
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
-
Sun Wukong
- Posts: 2837
- Joined: Thu Jan 05, 2017 3:05 pm
Re: Changes to spells per day?
What is your exact build?
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
-
Calantyr
- Posts: 286
- Joined: Sun May 17, 2009 4:36 am
Re: Changes to spells per day?
1 Rogue/5 Bard. 13 Charisma, and I also have Practiced Spellcaster (Bard).Sun Wukong wrote:What is your exact build?
Calantyr Thantos - Wandering Sellsword, Helaeya Tor - Accidental Warlock
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
- Valefort
- Retired Admin
- Posts: 9779
- Joined: Thu Apr 28, 2011 5:07 pm
- Location: France, GMT +2
Re: Changes to spells per day?
That means you have 3 level 2 known spells and 1 spell per day. There's nothing wrong, CL doesn't matter, the number of levels giving you spell progression does, here it is 5.
Mealir Ostirel - Incorrigible swashbuckler
-
Calantyr
- Posts: 286
- Joined: Sun May 17, 2009 4:36 am
Re: Changes to spells per day?
Ah, Practiced Spellcaster only rises Caster Level, not spells per day or available spell level. Gotcha. I thought it was an all-in-one thing.Valefort wrote:That means you have 3 level 2 known spells and 1 spell per day. There's nothing wrong, CL doesn't matter, the number of levels giving you spell progression does, here it is 5.
Calantyr Thantos - Wandering Sellsword, Helaeya Tor - Accidental Warlock
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
Saerin Hrathan - Thing Knower, Ysrai Rikharr - Gray Wolf Uthgardt Warrior
Vicaeria Keniryn - Unsheathed Blade, Rikvi Stalvaskr - Falling Paladin
Rhaeya Koadessin - Netherese Survivor, Thokk - THOKK SMASH!
-
Sun Wukong
- Posts: 2837
- Joined: Thu Jan 05, 2017 3:05 pm
Re: Changes to spells per day?
http://nwn2.wikia.com/wiki/Spell_progression <= Spell Progression. (Colums for spell levels start at cantrips, if available.)
As for the effect of the ability modifier:
As for the effect of the ability modifier:
Code: Select all
Ability Modifier Bonus Spells per Day by Level
1 2 3 4 5 6 7 8 9
1 (-5) -- Cant cast spells tied to this ability --
2-3 (-4) -- Cant cast spells tied to this ability --
4-5 (-3) -- Cant cast spells tied to this ability --
6-7 (-2) -- Cant cast spells tied to this ability --
8-9 (-1) -- Cant cast spells tied to this ability --
10-11 (0)
12-13 (+1) 1
14-15 (+2) 1 1
16-17 (+3) 1 1 1
18-19 (+4) 1 1 1 1
20-21 (+5) 2 1 1 1 1
22-23 (+6) 2 2 1 1 1 1
24-25 (+7) 2 2 2 1 1 1 1
26-27 (+8) 2 2 2 2 1 1 1 1
28-29 (+9) 3 2 2 2 2 1 1 1 1
30-31 (+10) 3 3 2 2 2 2 1 1 1
32-33 (+11) 3 3 3 2 2 2 2 1 1
34-35 (+12) 3 3 3 3 2 2 2 2 1
36-37 (+13) 4 3 3 3 3 2 2 2 2
38-39 (+14) 4 4 3 3 3 3 2 2 2
40-41 (+15) 4 4 4 3 3 3 3 2 2
42-43 (+16) 4 4 4 4 3 3 3 3 2
44-45 (+17) 5 4 4 4 4 3 3 3 3
46-47 (+18) 5 5 4 4 4 4 3 3 3
48-49 (+19) 5 5 5 4 4 4 4 3 3
50 (+20) 5 5 5 5 4 4 4 4 3
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
-
Apis
- Posts: 50
- Joined: Sun Jan 21, 2018 3:09 am
Re: Changes to spells per day?
Does the ability need to be a natural score for bonus spells, or do item boosts enter into it at all?
-
Sun Wukong
- Posts: 2837
- Joined: Thu Jan 05, 2017 3:05 pm
Re: Changes to spells per day?
Base ability, enchantment bonus, and spellcasting prodigy all increase the number of bonus spells derived from your primary spellcasting stat.
Technically a Wizard casting Fox's Cunning for +4 intelligence on himself gains extra spell slots. The only downside is that those bonus slots are lost upon resting. Thus the +4 intelligence item is needed to get the most amount of spells possible.
Technically a Wizard casting Fox's Cunning for +4 intelligence on himself gains extra spell slots. The only downside is that those bonus slots are lost upon resting. Thus the +4 intelligence item is needed to get the most amount of spells possible.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
-
NegInfinity
- Posts: 2450
- Joined: Wed Feb 05, 2014 11:24 am
Re: Changes to spells per day?
Item boosts count, unless you're Blackguard or Assassin. Those two classes (unless something changed) utilize base values instead.Apis wrote:Does the ability need to be a natural score for bonus spells, or do item boosts enter into it at all?
However, one thing you need to keep in mind is that if you remove the item that grants boosts, extra spell slots will poof.
-
The Oblivious One
- Posts: 10
- Joined: Tue Jan 23, 2018 11:53 am
Re: Changes to spells per day?
Can an Assassin with an INT of 12 and a +2 INT item cast 4th level Assassin spells? I realize no bonus spells will be added but what about the access to 3rd and 4th level spells?NegInfinity wrote:Item boosts count, unless you're Blackguard or Assassin. Those two classes (unless something changed) utilize base values instead.Apis wrote:Does the ability need to be a natural score for bonus spells, or do item boosts enter into it at all?
However, one thing you need to keep in mind is that if you remove the item that grants boosts, extra spell slots will poof.
- Glowfire
- Posts: 1814
- Joined: Thu Jul 28, 2016 9:14 am
Re: Changes to spells per day?
That doesn't work as the assassin spells are feats.The Oblivious One wrote:Can an Assassin with an INT of 12 and a +2 INT item cast 4th level Assassin spells? I realize no bonus spells will be added but what about the access to 3rd and 4th level spells?
Power is the most persuasive rhetoric.
Friedrich von Schiller
Friedrich von Schiller