NWN2 Toolset IDE, nwn2server, CC

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Dagesh
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Re: NWN2 Toolset IDE, nwn2server, CC

Unread post by Dagesh »

Planehopper wrote:That's an awesome concept, AoS. It would be even more convenient if an in-game function allowed players to 'ping' the app-character. Id love to have a permanent presence as a librarian, temple priest, merchant, or other stationary character that is available to RP on demand.
My banker could actually broker things IG. That would be interesting.
ουκ εστιν ωδε, ηγερθη γαρ καθως ειπεν



PCs:
Rorick Runegraph (Check out Rorick's Rune of Light)
Ckalthea Chenfur
Aeric
Squire Brevin of Lathander
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Aspect of Sorrow
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Re: NWN2 Toolset IDE, nwn2server, CC

Unread post by Aspect of Sorrow »

Public Post : Speed
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Aspect of Sorrow
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Re: NWN2 Toolset IDE, nwn2server, CC

Unread post by Aspect of Sorrow »

Multithreading / symmetric multiprocessing functionality is nearing a production ready state for BGTSCC.

Image

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Thank you kindly to the supporters especially during the past few months where I've been quietly hammering this into place.

Upcoming support from this feature:
Dynamic reflection at runtime, invocation of logic and it's updates without needing to reset the server.
Spread of computationally heavy logic to ancillary cores and threads not part of the mainthread.
Listener daemons.
The list is so long to make.
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athornforyourheart
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Re: NWN2 Toolset IDE, nwn2server, CC

Unread post by athornforyourheart »

Bumping this post to raise awareness. I believe its a commutative responsibility to encourage projects that aim to enhance both NwN2 and the community as a whole.

Free is never truly free. People's time is extremely valuable and I am incredibly grateful for people like this who have such inspired thoughts.
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