Damage Bug

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TekhnoMaster
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Damage Bug

Unread post by TekhnoMaster »

Hello, I noticed that my char damage is sometimes way below whats is suposed to,
at least as shown at the Statistics at the "hotkey C" table. Sorry for the brief post, but is the fourth time that I try to post it...sorry for my poor english as well. My char is a Bard 7 / Shadowdancer 2, with longbow of magic +2 and Inspire Courage + Bull Strength. Image
[img]http://img207.imageshack.us/img207/6066/psdsignnevernightspng.png[\img]
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Valefort
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Re: Damage Bug

Unread post by Valefort »

The character sheet lies, it computes the bow damage as if you were using a two handed weapon, giving you +1.5 STR modifier damage while it's at most +1 STR modifier damage (depending on your bow, it needs to have the "Mighty" property).
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TekhnoMaster
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Re: Damage Bug

Unread post by TekhnoMaster »

Valefort wrote:The character sheet lies, it computes the bow damage as if you were using a two handed weapon, giving you +1.5 STR modifier damage while it's at most +1 STR modifier damage (depending on your bow, it needs to have the "Mighty" property).
the longbow of magic +2 has enhancement +2, and might +3. I was suposed to deal in one of the cases, at least 11 damage, and was dealing 7...or 8
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Valefort
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Re: Damage Bug

Unread post by Valefort »

What might be your build and STR score ?
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TekhnoMaster
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Re: Damage Bug

Unread post by TekhnoMaster »

Valefort wrote:What might be your build and STR score ?
Image

in every case as shown above, the damage output was bellow the expected
[img]http://img207.imageshack.us/img207/6066/psdsignnevernightspng.png[\img]
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Valefort
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Re: Damage Bug

Unread post by Valefort »

Those images aren't appearing on the forum for me, for some reason, had to go to imgur.

Anyway it is a bard/SD with nothing else, using a longbow of magic +2, with 19-20 STR and inspire courage on.

Which means 1d8 (arrow) + 2 (mighty) + 2 (bow EB) + 1 (inspire courage) = 6-13 damage, ie there's nothing wrong in what you posted.
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TekhnoMaster
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Re: Damage Bug

Unread post by TekhnoMaster »

Valefort wrote:Those images aren't appearing on the forum for me, for some reason, had to go to imgur.

Anyway it is a bard/SD with nothing else, using a longbow of magic +2, with 19-20 STR and inspire courage on.

Which means 1d8 (arrow) + 2 (mighty) + 2 (bow EB) + 1 (inspire courage) = 6-13 damage, ie there's nothing wrong in what you posted.
and +1 arrow, AND mighty 3 at the other example, what means 8-15 and was delivering 6 when the minimun was 7 and 7 when the minimun was 8, disconsidering the info at the Statistics. So 1 less if the math is right.
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Cenerae
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Re: Damage Bug

Unread post by Cenerae »

TekhnoMaster wrote:
Valefort wrote:Those images aren't appearing on the forum for me, for some reason, had to go to imgur.

Anyway it is a bard/SD with nothing else, using a longbow of magic +2, with 19-20 STR and inspire courage on.

Which means 1d8 (arrow) + 2 (mighty) + 2 (bow EB) + 1 (inspire courage) = 6-13 damage, ie there's nothing wrong in what you posted.
and +1 arrow, AND mighty 3 at the other example, what means 8-15 and was delivering 6 when the minimun was 7 and 7 when the minimun was 8, disconsidering the info at the Statistics. So 1 less if the math is right.
EB bows automatically imbue all your ammo with the same bonus if its higher than what's being fired, afaik. That would be your 1 point discrepancy.
TekhnoMaster
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Re: Damage Bug

Unread post by TekhnoMaster »

Cenerae wrote:
TekhnoMaster wrote:
Valefort wrote:Those images aren't appearing on the forum for me, for some reason, had to go to imgur.

Anyway it is a bard/SD with nothing else, using a longbow of magic +2, with 19-20 STR and inspire courage on.

Which means 1d8 (arrow) + 2 (mighty) + 2 (bow EB) + 1 (inspire courage) = 6-13 damage, ie there's nothing wrong in what you posted.
and +1 arrow, AND mighty 3 at the other example, what means 8-15 and was delivering 6 when the minimun was 7 and 7 when the minimun was 8, disconsidering the info at the Statistics. So 1 less if the math is right.
EB bows automatically imbue all your ammo with the same bonus if its higher than what's being fired, afaik. That would be your 1 point discrepancy.
Damn, didn't knew that, so was wasting ammo all this time. If what you say it's true, getting 9 levels in AA is useless if I get a Bow with +5 enhancement. It was suposed to be like that? Enhancement overriding the Arrow? Wasn't suposed to ADD to each other damage and sum at the end?
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Cenerae
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Re: Damage Bug

Unread post by Cenerae »

TekhnoMaster wrote: Damn, didn't knew that, so was wasting ammo all this time. If what you say it's true, getting 9 levels in AA is useless if I get a Bow with +5 enhancement. It was suposed to be like that? Enhancement overriding the Arrow? Wasn't suposed to ADD to each other damage and sum at the end?
AA bonus will stack with the bonus the ammo already has.

Not entirely sure why it does, but you won't lose any damage from the PrC.
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Re: Damage Bug

Unread post by chad878262 »

Also, max Enchantment Bonus is +4 on this server so even if it didn't stack, AA would be giving +1. That said I think Cenerae is correct that AA bonus stacks with EB.
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TekhnoMaster
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Re: Damage Bug

Unread post by TekhnoMaster »

Cenerae wrote:
TekhnoMaster wrote: Damn, didn't knew that, so was wasting ammo all this time. If what you say it's true, getting 9 levels in AA is useless if I get a Bow with +5 enhancement. It was suposed to be like that? Enhancement overriding the Arrow? Wasn't suposed to ADD to each other damage and sum at the end?
AA bonus will stack with the bonus the ammo already has.

Not entirely sure why it does, but you won't lose any damage from the PrC.
So the flat +x arrow mechanic is bugged, becouse if I put an elemental arrow like 1d4 cold or even cold 1, the damage is calculated correctly, just tried here. Used "The Gray Silent Arrow"which does 1 cold damage. And the minimun damage was applied correctly.
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Valefort
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Re: Damage Bug

Unread post by Valefort »

Arrow and bow enchantment bonuses do not stack, only the max is taken. +2 bow with +1 arrows is the same as using +2 bow with mundane arrows.
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Cenerae
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Re: Damage Bug

Unread post by Cenerae »

TekhnoMaster wrote:
Cenerae wrote:
TekhnoMaster wrote: Damn, didn't knew that, so was wasting ammo all this time. If what you say it's true, getting 9 levels in AA is useless if I get a Bow with +5 enhancement. It was suposed to be like that? Enhancement overriding the Arrow? Wasn't suposed to ADD to each other damage and sum at the end?
AA bonus will stack with the bonus the ammo already has.

Not entirely sure why it does, but you won't lose any damage from the PrC.
So the flat +x arrow mechanic is bugged, becouse if I put an elemental arrow like 1d4 cold or even cold 1, the damage is calculated correctly, just tried here. Used "The Gray Silent Arrow"which does 1 cold damage. And the minimun damage was applied correctly.
It isn't a bug, because elemental damage isn't an enhancement bonus.

Remember that magic bows in the single player campaigns (and in pen and paper for that matter) come with only an attack bonus rather than an enhancement bonus. That's why the ammo EB you're firing is important there but isn't always the case on this server (because bows can have enhancement bonuses instead of only attack bonuses).
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