Sun Wukong wrote:And currently that known Zhent Joe Black could just create a second login and a new character called Jake White on it. This Jake White is Chaotic Neutral or something like that, and thus has no problems joining the ranks of the Harpers. Jake White's background comes with a bit of a debt to pay, and thus he is always looking to earn a bit of coin from adventuring and what not. He gets around, goes around, and acquires information to the Harpers. Now, because the player behind Jake White knows the Zhents through Joe Black, he can easily reveal that keen desire to earn to earn coin to them. A trait, which the Zhents should know to abuse by default, and little by little the Zhents gain access to identity of all Harpers, any plans and plots they have going on, etc...
Now, the Harpers have a reason to permakill Jake White before he manages to ride into the horizon with that mountain of gold. The Harpers might attempt to claim his life, and acquire the gold on him, but it doesn't quite make up for the secrets they lost.
And Joe Black sits among the Zhent fire place, chuckling without a permakill strike, and making schemes to rid the region from the pesky Harps.
Doing it your way literally risks permakilling Joe Black proper. It makes more sense to create an alt login, if you wish to avoid the negative out comes.
Oh for (do-me) sakes.
Actually, it doesn't make more sense to create an alt to
blatantly metagame and violate the server rules with(as opposed to inventing a new identity with whatever RCR mechanic you're proposing), because any player who
metagames in this fashion is going to be instantly called out by any number of players within said guilds(any with a modicum of decency and a sense of fair play at least, which I'll wager is everyone in almost any long-standing quality guild), and then both Joes, and the
metagaming player, will be banned. How's that for negative outcomes and impossible to beat disguises?
Conversely, your little name/appearance swapping "RCR" idea will likely invite this kind of behavior, and, as rightly chad states, would only provide a sanctioned mechanical means for less than scrupulous players to abuse identity swapping. The only difference between both scenarios is that the latter identity abuser will enjoy the benefit of having X amount of RCR'd levels under his belt(to potentially cause IG problems with).
Either way, slapping a new exterior on an existing character runs the risk of becoming a steaming pile of meta-ooc-crapola.
Seriously, suggestions like these are getting tedious, and the arguments that support them are paper thin and not thought out at all.