death penalty at 30
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- Blame The Rogue
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Re: death penalty at 30
or at the very least, be able to murder the iron throne iron for iron quest giver. that guy's attitude is just begging for a beatdown
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NegInfinity
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Re: death penalty at 30
Something tells me that given this guy is unimportant, it might be possible to murder him via player plot. Is there an active assassin guild? Could be fun.Blame The Rogue wrote:or at the very least, be able to murder the iron throne iron for iron quest giver. that guy's attitude is just begging for a beatdown
The NPCs I hate the most are the goddamn cave halflings. That damn dialogue.
- Hoihe
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Re: death penalty at 30
That specific dialogue even makes a point of switching the responses around.NegInfinity wrote:Something tells me that given this guy is unimportant, it might be possible to murder him via player plot. Is there an active assassin guild? Could be fun.Blame The Rogue wrote:or at the very least, be able to murder the iron throne iron for iron quest giver. that guy's attitude is just begging for a beatdown
The NPCs I hate the most are the goddamn cave halflings. That damn dialogue.
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
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- Young Werther
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Re: death penalty at 30
Looting corpses brings up way too many moving parts to even consider right now. We don't want to encourage people to lure mobs into other players and get them killed do we? Yes I've had this happen already by wanton mischief makers.SK2 wrote:Very nice ideas... but... All of them will not work fine as long as server crashes every few minutes.
Gold penalty seems good for all levels, not only 30 btw. Who told that your dead corpse can't be looted by someone?
I wouldn't mind a temporary debuff but that might encourage logging off (not playing the game!) which as any game developer knows isn't what you want. I also don't think you should be forced to seek a priest after the fact but rather you should have got one before you died.sweetlikesplenda wrote:Is there a way to code in a temporary reduction in AB/AC/Saves/Skills/Feats/whatever else there is, at death? I played on a NWN1 server awhile back that had this. So, those grinders would not be able to do much for a certain amount of time after a death, thus they would do the only thing left in game for them, RP. Or log off. But, the server is open even for those who do not enjoy RPing. It might encourage people to hang out in the cities and towns and maybe even get more evolved in plots.
Though, I am not against the loss of gold in addition to the above.
And mechanically forcing players to mingle isn't my cup of tea either. A little encouragement instead goes a long way I think.
You guys.Hoihe wrote:That specific dialogue even makes a point of switching the responses around.NegInfinity wrote:Something tells me that given this guy is unimportant, it might be possible to murder him via player plot. Is there an active assassin guild? Could be fun.Blame The Rogue wrote:or at the very least, be able to murder the iron throne iron for iron quest giver. that guy's attitude is just begging for a beatdown
The NPCs I hate the most are the goddamn cave halflings. That damn dialogue.
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- Quidix
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Re: death penalty at 30
(disclaimer: haven't read the whole thread)
Overall, I think it’s very odd that up to level 30 death has quite severe penalties in terms of XP, and after that it has no impact what-so-ever. So, I do think this needs changing. It sounds like a number of people are averse to the solution of paying gold based on that it could be abused through muling. Therefore, I’d suggest the following:
When a level 30 character dies, they go to the fugue, where they get two options:
Overall, I think it’s very odd that up to level 30 death has quite severe penalties in terms of XP, and after that it has no impact what-so-ever. So, I do think this needs changing. It sounds like a number of people are averse to the solution of paying gold based on that it could be abused through muling. Therefore, I’d suggest the following:
When a level 30 character dies, they go to the fugue, where they get two options:
- Take an experience hit and lose a level (not full level, they will be close to 30)
- Pay a gold fee of X (not sure what is reasonable, say 20k maybe?)
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chad878262
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Re: death penalty at 30
delevel has exploits, this is why it is only done with DM Supervision. It is not really practical to use as a penalty for level 30 (or any level) death.
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- Quidix
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Re: death penalty at 30
Ah, didn't realise that, makes sense.chad878262 wrote:delevel has exploits, this is why it is only done with DM Supervision. It is not really practical to use as a penalty for level 30 (or any level) death.
Suppose the first option could just be a temporary (several hours) hefty debuff then, as others have eluded to. Main point was that there should be a penalty, and that there can be some player option on the type of penalty.
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- Steve
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Re: death penalty at 30
Well, there is also the option that if your Toon dies at level 30, it's actually dead. As in, dead. Like, dead dead. DEAD!!
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- aaron22
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Re: death penalty at 30
Steve wrote:Well, there is also the option that if your Toon dies at level 30, it's actually dead. As in, dead. Like, dead dead. DEAD!!

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- Young Werther
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Re: death penalty at 30
Gotta pay the troll toll...
Make it so it records amount of coin on char on time of death and it expects a appropriate payment.
Make it so it records amount of coin on char on time of death and it expects a appropriate payment.
Lockonnow wrote:greatest fear like the movie Hellraiser they show you what you most fear and take a Image of IT
- Hoihe
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Re: death penalty at 30
Steve wrote:Well, there is also the option that if your Toon dies at level 30, it's actually dead. As in, dead. Like, dead dead. DEAD!!
James Holden, Nemesis Games wrote:“Hell no,” Jim said when they were alone in the suite. “Absolutely no. No (do-me) way, no. There have got to be a billion different ways to say no, and I’d still have to cycle through them a couple times to really express the depth of no on this one. (SPOILERS? On the Roci?) How is that anything but a massive load of let’s-not-do-that?”
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A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
- Steve
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Re: death penalty at 30
Oh, Hoihe. I wouldn't expect anything less from you. On BGTSCC, you have gone to such incredible lengths to stretch your Hoihe character beyond the basic fantasy of the Forgotten Realms, that combined with your often posted OOC "need" to "live" your Hoihe character in order to escape reality, for you, there shall never be the situation of Permadeath for your Character, for I can easily imagine you'd let this game actually affect you in real life, with possible extreme and pathological results.
Or, you're just chicken shit to let go.
Or, you're just chicken shit to let go.
Essaar Arkae
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- Hoihe
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Re: death penalty at 30
Steve wrote:Oh, Hoihe. I wouldn't expect anything less from you. On BGTSCC, you have gone to such incredible lengths to stretch your Hoihe character beyond the basic fantasy of the Forgotten Realms, that combined with your often posted OOC "need" to "live" your Hoihe character in order to escape reality, for you, there shall never be the situation of Permadeath for your Character, for I can easily imagine you'd let this game actually affect you in real life, with possible extreme and pathological results.
Or, you're just chicken (#2) to let go.
I'll let go of the XP and gold and items any day. Not the character nor its established connections, be it beneficial or oppsing.
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
- Steve
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Re: death penalty at 30
Of course you’d let go of gold and XP....those two things are both infinite and meaningless on BGTSCC!
Essaar Arkae
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- Hoihe
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Re: death penalty at 30
Steve wrote:Of course you’d let go of gold and XP....those two things are both infinite and meaningless on BGTSCC!
Take a crapton of time to get. Time isn't infinite (unless you're a lich or something like that).
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.