Runes should have no weight
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- niapet
- Posts: 237
- Joined: Thu Jan 18, 2018 1:00 am
Runes should have no weight
Runes represent memories, they are a game-play mechanic. Theretofore they should have no weight. It would also be nice to have a rune bag to keep them in that nothing else could go in. However, making the weight 0.0 is the main priority.
Before anyone says they only weigh 0.3 ... yeah that's a lot for casters.. you know.. the ones that need to carry a bunch of these things around!
Before anyone says they only weigh 0.3 ... yeah that's a lot for casters.. you know.. the ones that need to carry a bunch of these things around!
Elspeth Silverleaf "Is a thing good because the gods say it is so? Or is there objective good in the universe?"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
- Zanniej
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Re: Runes should have no weight
Same should hold true for the DMFI tool, if you ask me
(but I know, nobody asked me
)
Not sure if it's possible, but if it is, then I vote for it (on both accounts)!
Not sure if it's possible, but if it is, then I vote for it (on both accounts)!
Off to greener pastures
- niapet
- Posts: 237
- Joined: Thu Jan 18, 2018 1:00 am
Re: Runes should have no weight
What tools have weight??? Yeah that should go too!Zanniej wrote:Same should hold true for the DMFI tool, if you ask me(but I know, nobody asked me
)
Not sure if it's possible, but if it is, then I vote for it (on both accounts)!
Elspeth Silverleaf "Is a thing good because the gods say it is so? Or is there objective good in the universe?"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
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NegInfinity
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Re: Runes should have no weight
I proposed it before, nothing came out of it:
viewtopic.php?t=51406&p=651487
viewtopic.php?t=51406&p=651487
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chad878262
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Re: Runes should have no weight
This has been discussed before and likely was just forgotten about. I will post to the staff forums and poke dev to see if someone can address this. Pretty sure it was agreed they should not have weight. Taking up inventory slots is penalty enough for the ability to jump areas on the server.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
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NegInfinity
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Re: Runes should have no weight
Consider setting up a bugtracker using Jira or something else.chad878262 wrote:This has been discussed before and likely was just forgotten about. I will post to the staff forums and poke dev to see if someone can address this. Pretty sure it was agreed they should not have weight. Taking up inventory slots is penalty enough for the ability to jump areas on the server.
If you haven't got one already, that is.
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chad878262
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Re: Runes should have no weight
The Devs have one, but QC doesn't have access so not sure what they use.NegInfinity wrote:Consider setting up a bugtracker using Jira or something else.chad878262 wrote:This has been discussed before and likely was just forgotten about. I will post to the staff forums and poke dev to see if someone can address this. Pretty sure it was agreed they should not have weight. Taking up inventory slots is penalty enough for the ability to jump areas on the server.
If you haven't got one already, that is.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
- niapet
- Posts: 237
- Joined: Thu Jan 18, 2018 1:00 am
Re: Runes should have no weight
I'm still thinking these should have no weight. They represent memories, memories have no weight.
Elspeth Silverleaf "Is a thing good because the gods say it is so? Or is there objective good in the universe?"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
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Sun Wukong
- Posts: 2837
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Re: Runes should have no weight
Memories fade. You store something more accurate into the rune or leaf holder, which prevents you from teleporting into a wall, or something like that...
That said, I am indifferent about this.
That said, I am indifferent about this.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
- Hawke
- Posts: 1245
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Re: Runes should have no weight
Well, why do Blood Magus Blood Droughts and Scars carry so much weight?
Someone with a full body tattoo in the real world would have to have a 14 Str just to get around, heaven help them if they carry a cookbook with them... they would be encumbered!
It has been brought up before. The runes are only there to help facilitate the game mechanic spell. We are already spending coin to teleport AND to mark the rune.
I wouldn't mind seeing stuff that makes things work in game be null weight.
Arrows and scrolls, sure thing, put weight on em, but not those in game workarounds to make stuff work.
Someone with a full body tattoo in the real world would have to have a 14 Str just to get around, heaven help them if they carry a cookbook with them... they would be encumbered!
It has been brought up before. The runes are only there to help facilitate the game mechanic spell. We are already spending coin to teleport AND to mark the rune.
I wouldn't mind seeing stuff that makes things work in game be null weight.
Arrows and scrolls, sure thing, put weight on em, but not those in game workarounds to make stuff work.
If the text is this color, I am on duty, everything else is just my humble opinion.
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Sun Wukong
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Re: Runes should have no weight
Sure, just lower the mob and boss hitpoints, too... so you do not have to have thousands of arrows just to go through a single in game area.Hawke wrote:Arrowsand scrolls, sure thing,put weight on em, but not those in game workarounds to make stuff work.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
- Vogar Eol
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Re: Runes should have no weight
I hear that. My Archer carries a full page of arrow stacks per leveling trip.
As for the original idea, I hope Chad breathed some life into getting it changed.
As for the original idea, I hope Chad breathed some life into getting it changed.
Vogar Eol - Dwarf, "I likes pixie wine. It just be hard catching enough pixies to squeeze."
Rashal - Lady's Man, "What do you call a male elf? Pathetic, as it were."
Rashal - Lady's Man, "What do you call a male elf? Pathetic, as it were."
- niapet
- Posts: 237
- Joined: Thu Jan 18, 2018 1:00 am
Re: Runes should have no weight
This is what I have been thinking. I understand not having weight on arrows, mostly because of the sheer number of arrows needed to kill something (as opposed to say one from a real bow). But I also think that the runes should be zero weight. Its amazing how much runes and scrolls and wands add up.Hawke wrote:Well, why do Blood Magus Blood Droughts and Scars carry so much weight?
Someone with a full body tattoo in the real world would have to have a 14 Str just to get around, heaven help them if they carry a cookbook with them... they would be encumbered!
It has been brought up before. The runes are only there to help facilitate the game mechanic spell. We are already spending coin to teleport AND to mark the rune.
I wouldn't mind seeing stuff that makes things work in game be null weight.
Arrows and scrolls, sure thing, put weight on em, but not those in game workarounds to make stuff work.
Elspeth Silverleaf "Is a thing good because the gods say it is so? Or is there objective good in the universe?"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
Cherry Thistleknot "Cherry, like the tree, Druids like trees"
- electric mayhem
- Posts: 1090
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Re: Runes should have no weight
Especially since they take a whole inventory slot... each.
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