Gems

Helpful Hints for Both the Technical and Roleplaying Aspects of the Game

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aaron22
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Re: Gems

Unread post by aaron22 »

endless buy/sell loops for profit should be nixed. YAWN YAWN

at max appraise...
i have no problem with a mechanic that says if merchant A buys topaz at 45gp and sells at 80. and merchant B buys topaz at 90 and sells at 145. as long as there is not a resource that supplies unlimited topaz unless it is at merchant B for 145.
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Re: Gems

Unread post by Tsidkenu »

There is no unlimited gold exploit in this case, as one can only buy gems sold to merchants by PCs (or buy them from PCs direct), this implying that quantities are finite. I wouldnt post an unlimited gold exploit on the public forum; you know that already surely :P
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Re: Gems

Unread post by chad878262 »

Tsidkenu wrote:There is no unlimited gold exploit in this case, as one can only buy gems sold to merchants by PCs (or buy them from PCs direct), this implying that quantities are finite. I wouldnt post an unlimited gold exploit on the public forum; you know that already surely :P
Of course not Tsid, as I said, I didn't think there was an issue! :P
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aaron22
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Re: Gems

Unread post by aaron22 »

Tsidkenu wrote:There is no unlimited gold exploit in this case, as one can only buy gems sold to merchants by PCs (or buy them from PCs direct), this implying that quantities are finite. I wouldnt post an unlimited gold exploit on the public forum; you know that already surely :P
right.. not gonna share that kind of sweetness to the world. lest it be taken away. DUH

:lol:
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niapet
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Re: Gems

Unread post by niapet »

aaron22 wrote:
Tsidkenu wrote:There is no unlimited gold exploit in this case, as one can only buy gems sold to merchants by PCs (or buy them from PCs direct), this implying that quantities are finite. I wouldnt post an unlimited gold exploit on the public forum; you know that already surely :P
right.. not gonna share that kind of sweetness to the world. lest it be taken away. DUH

:lol:
Elspeth is a gem trader and is quite honest that she sells a convenience. Its a lot more worth it for her to travel go the UD after buying gems for a a month than for the individuals that find the gems.
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Lockonnow
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Re: Gems

Unread post by Lockonnow »

My biggers desire is if they will add this Easting and the Dwarven Mines
A dwarven mining camp village, of the sunset mountains this was a place where dwarves came together to trade, once the signal fire on Mount Burning Eye was lit a certain way. Easting was almost destroyed by drow who attacked during the Dark Alliance crisis; however, the drow were trapped in the Dwarven Mines and then pushed back to the Underdark and never bothered Easting again
Here is from the baldur's gate- Dark Alliance The Mines go to 22.50
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Lockonnow
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Re: Gems

Unread post by Lockonnow »

here you have the mine in the camp
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samb123
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Re: Gems

Unread post by samb123 »

Well, first... you have to find a way to make more room. I think BGTSCC reached the maximum amount of areas allowed in a NWN2 module?
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Lockonnow
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Re: Gems

Unread post by Lockonnow »

samb123 yes i just delet some of the areas haha with a mighty spell
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Valefort
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Re: Gems

Unread post by Valefort »

samb123 wrote:Well, first... you have to find a way to make more room. I think BGTSCC reached the maximum amount of areas allowed in a NWN2 module?
Not exactly, it's about the memory used (it cannot be expanded) and practically exterior maps take the lion share of it all, interior maps can be added without problem though.

For example the Lion's Way takes 47 MB, cloakwood minotaur takes 5MB.
Last edited by Valefort on Tue Apr 10, 2018 4:43 pm, edited 1 time in total.
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Lockonnow
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Re: Gems

Unread post by Lockonnow »

and then i wish more gems on the server gems are they way to many abilities some consider to be unnatural.
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samb123
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Re: Gems

Unread post by samb123 »

Valefort wrote:
samb123 wrote:Well, first... you have to find a way to make more room. I think BGTSCC reached the maximum amount of areas allowed in a NWN2 module?
Not exactly, it's about the memory used (it cannot be expanded) and practically exterior maps take the lion share of it all, interior maps can be added without problem though.

For example the Lion's Way takes 47 MB, cloakwood minotaur takes 5MB.
Huh, and we can't chain two modules together somehow, in order to expand the memory? Shame. (I knew it was a memory issue.) Option 2: Remove all the guild houses from dead guilds. Yeah, I said it. :twisted:
Last edited by samb123 on Tue Apr 10, 2018 5:02 pm, edited 1 time in total.
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Lockonnow
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Re: Gems

Unread post by Lockonnow »

there use to be a sunset mountains area but we didt get to make the A dwarven mining camp village and we did have a mine on the server that wasnt use and still is i think it is for the other dwarven place that not been use but the sunset mountains area was a masterpiece
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