DM Doom's list of victims.

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DM Doom
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DM Doom's list of victims.

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A friendly reminder:

All information in this thread is OOC.


Which means... this thread does not represent information your character would know. This is not a rumor, and this is not something you can learn through IC means. The writeups here are made for the players, as means to provide OOC glimpse of what has transpired.

So, in case you're investigating a past event, or writing a report or doing something similar, use information you gathered inside the game using yoru character. In case you're writing reports, write your own and do not copy information from here.

Otherwise you might ruin the fun for your own character.

Regards, (A)DM Doom.

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All information here is OOC. If you weren't there, you don't know.
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Name: Dead Man's Crossbow.
Location: Bandit Caves North.
Event Type: Ambush.
Description: A corpse of hapless adventurer lies in the pool of blood, as two undead stands victorious. Perhaps someone bit more than they could chew? No matter for now they're dead.
Participant: Force Oeight.
Outcome: Undead bashed in, and valuables of the deceased pilfered.
Reward: 100xp, Heavy Crossbow +1 and bunch of bolts +1.
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Name: Blood Portal.
Location: Fields of the Dead.
Event Type: Ambush.
Description: An unstable portal opens near an abandoned crypt, spreading faint smell of blood and flames. Creatures of abyss pour out, leaving bloody footprints. Will succubi try to tempt the unliving, or is their aim more sinister?
Participants: Rania Marie Ragnon, Emrys Kerr, Noromical Kinsara, Fingal Darius.
Outcome: After much contemplating and couple of slain succubi, common sense prevails, and the brave adventurers refuse to go inside the portal. They weaken the portal with spells, and it finally closes, leaving its mysteries hidden. On the way home adventurers contemplate which one of abyssal princes is responsible. Where will the portal open next? Stay tuned.
Reward: 500 xp each.
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Name: Blood Portal (2).
Location: Cloakwood, Minotaur Labyrinth.
Event Type: Ambush/Gauntlet.
Description: The portal opens once again, in depth of minotaur labyrinth, and the demons pour in, overtaking local populace of monsters. They spread, slaying shadow druids and minotaurs alike. Who would dare to oppose beauty and might of the abyss?
Participants: Tharn, Joshua Pureheart
Outcome: Picking the trail of blood, two adventurers faced hordes of demons, and emerged victorious. The portal closed behind them, and with mastermind behind the foul plan now gone, the demons in cloakwood are no more.
Reward: 1000xp and 2000gp.
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Last edited by DM Doom on Fri Jun 22, 2018 7:57 pm, edited 2 times in total.
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Re: DM Doom's list of victims.

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Name: The Final Wish
Location: Road to Beregost
Event Type: Ambush/Encounter/Atmospheric/Investigation.
Description: A bandit stumbles out of the forest, peppered with arrows, and falls dead before reaching the safety of the road. The trail of blood behind him leads deeper, to a forest clearing, where, beyond bandit's fallen comrades, stands a broken cart, surrounded by devils. Two horses turned undead stand nearby, and a bat familiar screams sorrowfully near body of its master who has passed away. Scrolls and paper is spread nearby, near broken stone arch.
Participants: Frido Tealdold, Lyneal Fryar, Emrys Kerr, Locke Stocke
Outcome: 4 people has followed the trail, banished the devils, and sent the bat to its master. They put the body to rest, and left.
Number of deaths: 1 person killed by the bat, and raised.
Reward: 750xp each.
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Re: DM Doom's list of victims.

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Name: Lost in the Darkness
Location: Upperdark, Rockrun
Participants: Dell Paton, Phaele Darants
Description: An old tunnel is filled with screams, laughter of madmen and animal roars. Overcome with greed, a merchant attempted to profit in underdark, only to face a disaster. Now, his caravan lies wrecked, and last survivors hide in the darkness. What is that huge figure looming in the darkness?
Outcome: Two adventurers emerge victories from the tunnels, accompanied with summons. The mystery is solved, the creature is defeated and survivors put to rest. One more cycle passes in the upperdark.
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Re: DM Doom's list of victims.

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Name: Till Death Do Us part.
Location: Field of the Dead
Event Type: Dungeon, investigation
Participants: Fingal Darius, Hinzel, Teris Ynarno, Marianne Cain
Description: Mechanical creatures emerge from one of the vaults in the field of the de.... erm... I mean... a young woman approaches some strangers asking information about her missing fiancee.
Outcome: Having uncovered mysteries of the crypt, four adventurers emerge from the crypt with body in hand. They head to the city to deliver bad news to the fiancee turned widow.
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Re: DM Doom's list of victims.

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Name: "How to train your puppy"
Location: Area near Gullykin
Event Type: Investigation
Description: He always wanted to have a dog. And now he is dead. In a hidden forest clearing, a body lies in a pool of blood, surrounded by beasts. Few cages and a tent stand nearby, and a path leads out of the forest. What happened here?
Participants: Rania Marie Ragnon, Adallon Ragnon, Teris Ynarno
Outcome: Three figures emerge from the forest, carrying an unconscious canine with them. But is it truly unconscious? The scared victim lives, saved by a miracle.
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Re: DM Doom's list of victims.

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Name: "Meeting in the forest"
Description: An well hidden forest path leads to a seemingly empty house. The path to it is well trapped and animals roam nearby.
Participants: Caziel Garoth, Vallens Sinfar, Logan Milton, Arael'lia Arakhora, Horkus Knox, Clacius, Exordius Vrass
Outcome: The brave adveturers visited the area, descended deeper into it and defeated all that stood in their path.
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Re: DM Doom's list of victims.

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Name: Lord of the Rats
Type: Investigation, Gauntlet, Dungeon
Participants: Bergond Bibbidi, Exordius Vrass, Athana, Caziel Garoth, Amyle Huxley.

Description: A nervous man is pacing on the streets of beregost. He speaks something about caravan, a thinks about a very precious locked box that was part of the shippment. The caravan went to nashkel and by now still has not arrived. Uncertain, the man looks about thinking what to do.

Outcome: Few adventurers responded to the call. The followed the trail of the lost caravan, only to see it broken and abandoned. The people, animals - and valuables - were all gone, but they spotted a trail, and tracked it down to a cave... with a recently opened tunnel. Inside, remnants of magical experiments awaited them - rodents that has been made exceptionally tough, undead... and the mage's ultimate creation along with his imp assistant. The adventurers defeated all, and picked the merchant's box. However, not all was that simple. Upon arrival in beregost, they pressured the nervous man for more information, and the "merchant" fled, leaving the box behind. The box was handed over to authorities, who found its contents to be incredibly interesting.
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DM Doom
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Re: DM Doom's list of victims.

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Name: Arn Vstroiir
Type: Investigation/Encounter/Combat
Participants: Serai, Frihda Eynhout, Morich Marz, Arael'lia Arakhora, Shunasassi Immeril
Npcs: Brig, Mitch, Joahn Swiftblade
Description:
Two people are bickering at the campfire near candlekeep about adventure gone badly. A man complains about missing locket, and a woman retorts sarcasticaly at his words. They encountered something unexpected that wiped out their companions... and now don't have enough coin to stay at the inn.
Outcome: Five advneturers went to the area and met the one responsible. As diplomacy failed, the encounter ended up in a big fight which was joined by many very unexpected creatures. The perpetuator(?), however, managed to flee despite being by Mass Fowl spell. The fleeing came at the price, as the odd companion was slain.
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DM Doom
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Re: DM Doom's list of victims.

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Name: Strange Tome.
Type: Investigation/Puzzle.
Participants: Cyrus Raviin
Description: In a secluded study a single mage looks through a single book, written in what seems to be gibberish. The mage attempts to decipher the book and unlock its secrets... or the story it has to tell.
Outcome: The study took some time, but in the end, the book had been deciphered, and the text in it was translated. Few questions still remain. What happens next?

///Not possible to post screenshot due to location involved
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Re: DM Doom's list of victims.

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Name: Of rats, men and chickens.
Type: Investigation/Dialogue/Gauntlet.
Description: Few shady individual in posession of a strange dead creature are attempting to bring its back to life, and contact its master. Or mistress.
Outcome: After a vicious and grueling combat encounter, three people emerge from the cave, carrying a corpse, and a chicken. They were defeated, but spared. At the very least they're still alive, or at least most of them. The creature they brought back to life has departed, along with its mistress, to the realms beyond this plane, most likely to be never seen again.
Achievement: 100% party wipe.

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Rats' mistress:
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Re: DM Doom's list of victims.

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Name; The price of Knowledge
Type: Investigation/Combat
Participants: Exordius V'Rass, Caztiel Garoth, Zero, Alkor Deezelisk, Natariél.
Description:
An old man wanders around streets of nashkel, wondering what to do. His apprentice departed to a forgotten crypt, and has been missing since. But for how long was he gone? Few weeks? The aging wizard is unsure. Looking at the streeets of the city, he contemplates what to do now.

Progress:
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A passerby start conversation with the old wizard, and eventually (after being distracted numerous times and discussing subtleties of magic school), the wizard tells abotu the problem. Few more people take interest, and eventually they decide to assist the wizard, and depart to a dungeon.

Inside the dungeon, they find many corpses, many traps, and incredible amount of barricades, all of them facing inwards. They manage to disarm many traps in a creative way, but not all of them. In addition to bodies, dried blood, the dungeon was also filled with books... most of which had blank pages, as if ink was Removed from them.

During the trip they encountered a sorrowful ghost that kept saying to go away and leave the dungeon. It kept appearing near empty pages scattered on the ground, which, asdide from lack of letters, looked like they were torn from some diary.

And eventually they reached the last room.

There, among the piles of bodies, blood, on a blood soaked (and long dried up) floor, there was a magic circle, and in centre of the circle was a book.

A single tome, chained to the pedestal, in pristinie conditions, looking like brand new, unlike anything else in the dungeon. Few people felt the urge to open the book and read it.

The adventurers contemplated the situation for a long time, and eventually, seeing no other choice, decided to read it.

The book stored rather disjointed story, as if each page told something entirely different.
However, on the last page they've read "And now you've become my meal", at which point the book flew up, ripped the chain off and proceeded to attack them.

It was a difficult battle as the strange creature proved to be both resistant to damage and magic and it killed most of the party. In sheer luck, with what felt like the last remaining spell, the last standing member managed to finally kill the monstrous book and it turned to ash.

Outcome:
Five people return to Nashkel, yet the old mage they met before is nowhere to be found. Instead... they're approached by a young man, who turns out to be the missing apprentice.
The young man has been searching for hsi teacher, and hearing about him, asks what happened. Turns out as his teacher grew older, he became more confused and forgetful, and while the apprentice indeed visited said dungeon, it was five years ago. Still, the apprentice expressed surprpise when he was told that the "book" was defeated. He handed over some gold and left looking for his teacher, hoping that "the old man" didn't end on another plane meanwhile.

Contents of the book:
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A new family has moved in our village today, just 2 days after my 18th birthday. When I heard the wagons pass by our house, I used it to escape from the dull grandfather's lessons.
Even though it could be just another farmer looking for a plot of land, a few minutes outside would be a time spent better than listening to another explanation of cantrips.
It isn't right for a girl to spend all her time in a dusty study anyway.

It looks like two minor nobles moved into that abandoned manor. A young man was riding in the carriage along with them, when they stopped to ask for directions,
he noticed me smiled and.. chatted? He was ... quite handsome. I think I made a fool of myself. Yet I can't stop thinking about him. Could it be ...

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An enemy attack! With a force of a few thousand people, they encircled us and are starting to entrench. Quarter of my men are dead, half of what we used to have is gravely wounded, and
the rest are exhausted and starting to starve. The attackers seem to be preparing siege weapons. We are not going to hold for long.

I'm not sure if this blasted castle was all that worth defending to begin with, but my duty and my oaths call me to stay. Back when I was still a young boy training with a wooden sword, I
dreamt of heroic battles and winning them. Wouldn't think I'd end up in a trouble like this. How many decades has it been since then?

Looking back, I remember ...

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Twenty one way to cook a beholder!

Those amazing creatures contain plethora of tastye parts and different kind of tissue, and a skilled cook can utilize those to create many amazing dishes.

The tentacles resemble seafood, the strips of flesh from its belly can be made to taste like fish or chicken depending on the cooking method.

Many amazing (and tasty) things can be made with beholder eyeballs, or ichor. Of course, some caution is necessary in order to avoid triggering remaining magic
power, as the creature still poses some danger even if dead.

So, let us start our culinary journey with something basic - "Beholder Pancakes", first...

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*the letters are distorted*

Stupid adventurers, always falling for the same trap - they see a piece of paper with some text on it, pick it up and start reading it, right in the middle of the dungeon.

But there's a limit to my patience, and I'm sick of creating more text for you to read.

YOu SHALL BECOME MY NEXT MEAL!!!
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Travelling Wizard - Vlelmerdaulm Almovroma
Apprentice - Sim Veknoz
Screenshots:
My screen recording software has glitched out on me, so I there aren't as many screens as I hoped. Here are a few:
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Re: DM Doom's list of victims.

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Name: Together, Forever.
Type: Dialogue, Encounter
Participants: Joshua Pureheart, Ferric Card
Description: A lone woman, visibly shaking is walking along the road of lion's way with a heavy crossbow in her hands. She is looking for something... or someone, scaning the road.
Outcome: The woman leaves to candlekeep. A young man, clearly scared and confused, now walks beside her. She pats his back reassuringly. Her expression is finally peaceful. The man looks at surroundings, and on occasion remembers something ... something unpleasant and terrifying. "Armor... blade" He repeats sometimes.
Progress:
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Finding random passerby, the woman ask for a gem... and upon hearing that he passerby had some, she demands it. For a moment it looks like things are hearing towards a conflict, but ... they end up in a dialogue.

In the end she received a gem, and while a small creature watches, uses it to... bring someone back to life. The man is clearly confused, and remembers something terrifying. They head out to the candlekeep inn.
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Re: DM Doom's list of victims.

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Name: Return of the Blade Maiden
Type: Investigation, Encounter, Combat
Participants: Ferric Card, Joshua Pureheart, Zero, Jerel Grayward, Natariel, Exordius Vrass.
Location: Candlekeep, Lion's Way, Baldur's Gate, Farmlands East, Fields of the Dead.
Description:
The man saved from death has mentioned a lost caravan and people getting killed. Following this lead Ferric and Joshua, start going around asking quesitons and wondering where the answers lead them.
Outcome:
Five people leave a well hidden location, and end up in the field of the dead. The enigmatic figure they trailed vanished ahead of them, leaving the trail of destroyed skeletons. Few questions remain.
Progress:
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Ferric Card and Joshua follow the trail of rumors, and the trail is very, very cold. They talk to many people - including candlekeep shopkeepers, preists, Brothe Markus of temple of illmater, wizards and gate guards outside of the gate, and eventually they find the locaiton of the missing caravan. Or at least direction.

They follow the trail to the fields of the dead, and find collapsed tunnel, seemingly inaccessible.

Something, however, left the tunnel and walked away from it. Following the trail, they encounter a group of wounded and escaped bandits. Who tell them more. It seems like their friends bumped into something terrifyingly strong that killed many of them.

The adventurers follow trail, and end up in a location of a fight, just as large number of bandits attempt to charge in.... only to be destroyed.

They interrogate remainign wounded man, and eventually proceed to the central location of carnage.

Surrounded by dead bodies, a long figure stands, brandishing a weapon.

However... attempts to communicate have failed, and the figure has left, undefeated. Walking to the fields of the dead, it disappears in distance.
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Re: DM Doom's list of victims.

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Name: Unlikely Candidates
Type: Encounter, Conversation.
Participants: Joshua Pureheart, Roscoe, Elvina Aira S'effaro
Description: Three very shady looking and armed men are bickering on the road. A thin man with a crossbow, and slightly older man with a rapier, and a old burly gray haired man with a large axe in his hand. The old man is angrily talking the other two, saying "This is stupid!" Over and over again. They look like bandits.
Outcome:
Two men walk away from the keep of silver rose, looking at the pieces of paper in their hand. The older one is a bit bewildered by amount of words, while the thin one seems unpertrubed.
Progress:
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As the trio continues bickering, a knight of the silver appears, and attempts to offer help.
Upon seeing her, the old man rolls eyes, points axe at the other two, and angrily leaves.

Two remaining people start talking with the knight, and ask about the keep.

They follow the knight to the keep, and by the gates explain why they're here.

It seems those two decided to... join silver rose.

Even though the candidates seem unlikely, the knights proceeded with the interview, and eventually hand over them code of conduct of the silver rose.
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DM Doom
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Re: DM Doom's list of victims.

Unread post by DM Doom »

A friendly reminder:

All information in this thread is OOC.


Which means... this thread does not represent information your character would know. This is not a rumor, and this is not something you can learn through IC means. The writeups here are made for the players, as means to provide OOC glimpse of what has transpired.

So, in case you're investigating a past event, or writing a report or doing something similar, use information you gathered inside the game using yoru character. In case you're writing reports, write your own and do not copy information from here.

Otherwise you might ruin the fun for your own character.

Regards, (A)DM Doom.

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