MA toxic effects clarifications

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aaron22
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MA toxic effects clarifications

Unread post by aaron22 »

i was reading about MA PrC. in it...
When imbibing elixirs toxic effects may occur. These vary depending on the level of toxicity and previous potions imbibed. The more toxic, the harsher the effect. If this occurs in combat it may severely incapacitate you, leading to death. In most cases you will be able to safely imbibe two elixirs. You will however need to consult with your local master alchemist if this is safe or will likely lead to trouble. Some elixirs don't combine well with others...
imbibing is a term used here and can have a couple meanings. one is drinking it and another may be the absorption of the spell into the fluid. in other words it's creation. So does the effect occur when it is drunk or created? if i am immune at 5MA then does that mean that they are still unsafe for non-5MA characters to drink?

it also refers to two elixirs being combined? is this something? combining elixirs to make new elixirs? I have not seen anything like this is game, so i am curious.
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chad878262
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Re: MA toxic effects clarifications

Unread post by chad878262 »

It effect the drinker of the elixir. Thus if someone were to decide they wanted to drink Elixirs of Shadowshield, IMA, Mirror Images, Deez, Greater Heroism, etc. they would likely receive several negative effects from the toxic effects of mixing so many elixirs.
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aaron22
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Re: MA toxic effects clarifications

Unread post by aaron22 »

does poison immunity or spells that grant such make the character immune to these effects and would a normal resto pot remove them?
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chad878262
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Re: MA toxic effects clarifications

Unread post by chad878262 »

not tested to best of my knowledge. I do not believe deathward/shadowshield are supposed to give protection against the effects, but depending on what they are I don't see how a restoration would fail to work.
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Calodan
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Re: MA toxic effects clarifications

Unread post by Calodan »

chad878262 wrote:not tested to best of my knowledge. I do not believe deathward/shadowshield are supposed to give protection against the effects, but depending on what they are I don't see how a restoration would fail to work.
That is the thing though. What are the effects? Elixirs are not cheap so I have not guzzled away mine to find out. However given my knowledge of the game itself a negative effect would most likely be a stat effect of some type and just about everyone of them is bypassed by one or another spell. So in theory drinking the right elixirs before hand would negate further elixir toxic effects.
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Re: MA toxic effects clarifications

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Experiment, no documentation shall be written.
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aaron22
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Re: MA toxic effects clarifications

Unread post by aaron22 »

Valefort wrote:Experiment, no documentation shall be written.
that is fair.. after all, it is nice to have the mechanics support the RP. big supporter of that duality right here.
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Endelyon
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Re: MA toxic effects clarifications

Unread post by Endelyon »

Legend has it the right combination of elixirs will turn you into a monstrosity the likes of which the world has never seen. :think:
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Re: MA toxic effects clarifications

Unread post by chad878262 »

Endelyon wrote:Legend has it the right combination of elixirs will turn you into a monstrosity the likes of which the world has never seen. :think:
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And at CL30 with a duration of 1hr/ level.... oh, and it persists through resets too!
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE

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Svabodnik
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Re: MA toxic effects clarifications

Unread post by Svabodnik »

To clarify, if a player were to experiment and were to attempt to document the results themselves on the forums, do fight club rules apply or no?
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Re: MA toxic effects clarifications

Unread post by chad878262 »

Svabodnik wrote:To clarify, if a player were to experiment and were to attempt to document the results themselves on the forums, do fight club rules apply or no?
Can't speak for the admin or dev team, but from past experience there isn't going to be any secret police (or in this case, Moderators) deleting your posts and sending nasty PMs. However, I would say the PREFERENCE would be, if you wish to disseminate this detail to do so in character. Write books, hold discussions with other PC's in game, write letters to other scholar's about the subject, maybe even put findings as they come in a journal entry on the forums (documenting since it's your character journal it should be considered OOC information please).

Point being, I don't think it would be appreciated to just make a post or wiki entry saying "Definitive Encyclopedia on the Impacts of Elixirs"

It would be good for all of us, as players to remember that people like Rasael, Valefort, AoS and so many others have put a lot of personal time into creating this world which over time all of us end up understanding the vast majority of. Mechanics such as this are introduced from time to time as a way to bring a new unknown element. Bringing it to common knowledge should be done in the right way, respecting the setting and the definition of 'RP server'.

This is (of course) my own opinion and should not be taken as reflective of the staff and management of BGtSCC.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE

Tarent's Wands and Elixirs

A Wand Crafter's guide to using wands
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