Coming Soon: Announcement Thread (2018)

Moderators: Moderator, Developer, Quality Control, DM

Post Reply
User avatar
Valefort
Retired Admin
Posts: 9779
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Coming Soon: Announcement Thread (2018)

Unread post by Valefort »

Dragon Knight

Spell level : Innate level: Epic
School : Conjuration
Components : Verbal and Somatic
Range : Medium
Duration : 30 rounds (3 minutes)

To learn this spell, a character must take the feat Epic Spell: Dragon Knight.

Prerequisite: Character level 25+, Ability to cast 9th level spells, Spellcraft 27 ranks
And you get a dragon depending on your good-evil alignment, bronze or red, neutral is randomized between those two (ok ?).

38 AC, 31 AB, 15 DR, sneak immune, 450 hp, 37 STR => Unbuffed dragon stats

https://wiki.bgtscc.net/index.php?title=Dragon_Knight
Mealir Ostirel - Incorrigible swashbuckler
User avatar
Nachti
Retired Staff
Posts: 1221
Joined: Sun Jan 16, 2011 6:57 am

NEXT UPDATE: Planar Binding Additions

Unread post by Nachti »

I submitted this changes a while ago:
  • new good aligned creatures: celestial treant, asura and hound archon.
  • magic circle and protection vs alignment now protect against law, chaos, good or evil.
  • magic circle vs alignment can now be used to create 9 different calling diagrams (not functional).
  • Gate can now be used to create a interplanar portal: Upper, Outer, Lower Planes (not functional).
Last edited by Nachti on Fri Jan 12, 2018 7:38 pm, edited 5 times in total.
User avatar
matelener
Retired Staff
Posts: 973
Joined: Thu Jun 19, 2014 6:02 am

NEXT UPDATE: Control Henchmen

Unread post by matelener »

Control Henchmen:

This feat allows you to give commands to creatures under your control. It operates in three modes:

1) No selection
2) Select all mode: Command all henchmen except the familiar
3) Select single mode: Command a single henchman.

To enter mode 2, target the feat at your character.
To enter mode 3, target the feat at the henchman you wish to command

Once you enter mode 2 or 3, you may use this feat again on:

1) a location, which commands a creature/creatures to move there
2) an enemy, a placeable (like a chest) or a door, which commands a creature/creatures to attack it

You may also switch seamlessly between the modes and, within the single-selection mode, between the henchmen. To return to the "no selection" state, target yourself in the "Select all" mode.
This feat will be granted to everyone for free.

Thanks to DM Doom for the suggestion.

EDIT: It might not be delivered in this update but in the one after to be sure it won't cause server issues.

Added new targets: chests and doors
Last edited by matelener on Fri Aug 10, 2018 5:13 am, edited 5 times in total.
User avatar
Nemni
Retired Staff
Posts: 965
Joined: Wed May 27, 2009 3:10 am

Coming soon - spell swap

Unread post by Nemni »

In an upcoming patch a spell-swapping djinni will appear in the nexus. This proud creature will condescend to help spontaneous spell casting classes (sorcerer, spirit shaman, favored soul, bard and warlock) to swap one of their spells to another spell of the same level.

Limitation
The djinni is a most busy creature and has no patience with those who would bother him too often. Thus he will not extend his help anymore often than 1 swap/month and he might even charge gold for his services. The limitations might change in the future.

How?
Simply talk with the djinni. He will first ask you to select which level of spell you want to swap, from cantrip to level 9 spells. He will then ask you which spell you want to get rid of. Then you will pick which spell, from the full collection available to your class, that you want to gain. NOTE: Once you confirm the swap it cannot be changed, other than by swapping again once the swapping cooldown has expired.
If you happen to have more than one spontaneous spellcasting class, then you will first have to choose for which class you want to swap.

Issues
Due to nwn2 scripting limitations, the djinni might be confused if you have more than 1 spellcasting class. It will list all your known spells as available to be swapped out, instead of just the spells belonging to the class you are swapping with. Obviously it is not allowed to swap spells between classes and trying to do so will fail. In rare cases it might even be the case that legitimate swaps will fail because the script believes you already have the spell you are trying to swap to. Unfortunately there does not seem to be a way around that without a lot of extra work.

If your character is de-leveled, all swaps made at the level(s) you lose will also be reversed.

Demo
Hidden: show
Image
Image
Image
Image
Image
Image
Image
Post Reply

Return to “Archive”