This would likely be difficult to do (though I'm not a dev so no idea, just seems like it might be a strain). However, what can be done, and has been with some other bosses is to either have them scripted to 'cast' restoration once they get to half HP (for example) or perhaps to have a 'pulse' every x rounds that provides (lesser/greater) restoration.Camera9 wrote:I ran out of ideas but I've got one last attempt since you're discussing solutions also somewhere else XD
What about intermittent immunities?
1 round ON / 1 round OFF or 3 rounds ON / 1 round OFF or something like that?
Not my idea, credit goes to metaquad, but I thought it was a pretty cool thought rather than blanket immunities.