Parry (The free feat)

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Tantive
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Re: Parry (The free feat)

Unread post by Tantive »

Thorsson wrote:
PotionPeddler wrote:http://www.dandwiki.com/wiki/Improved_Parry_(3.5e_Feat)

... No parry in pen in paper you say?
You will note that you have referred to a blank page. If you maintain that this is a PnP Skill, similar to NWN2, then pray provide the source book.
Blank? I think your page bugged because it is not blank.
Improved Parry [General, Fighter][edit]
You are trained to parry incoming melee attacks.
Prerequisite: Dex 13, Weapon Focus
Benefit: When parrying you do not suffer the normal -4 penalty when using a light or finesse weapon. When using a non-light weapon the penalty decreases to a -4 penalty.
Normal: -4 penalty with light and finesse weapons. -8 penalty with all non-light and finesse weapons.
Special: A fighter may select this feat as one of his fighter bonus feats.
Rules: Occasionally, defending one's self becomes more important then striking an enemy. While dodging attacks is useful, it is often easier to simply block the incoming weapon, preventing it from hitting. A character may use a parry maneuver in lieu of one of his attacks to block an incoming strike from an enemy. If the character has multiple attacks, the player may choose which attack bonus to use for the parry or may even choose to make multiple parries with multiple attack bonuses. Treat the parry as an opposed attack roll. Roll a attack roll with all bonuses, but with a -4 penalty if using a light weapon or any other finesse weapon (if the character is using anything else than a light or finesse weapon the penalty increases to a -8 penalty), and compare the result with your opponent’s attack roll. If the parry is equal to or higher than the opponent's attack roll, the parry successfully blocks the attack. If the attack roll is higher than the parry roll, the attack functions normally, hitting or missing depending upon armor class.
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lostinspace
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Re: Parry (The free feat)

Unread post by lostinspace »

This is the page that potion was probably trying to link.

The automatic parsing of the forum URL didn't include the closing parenthesis.
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Thorsson
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Re: Parry (The free feat)

Unread post by Thorsson »

lostinspace wrote:This is the page that potion was probably trying to link.

The automatic parsing of the forum URL didn't include the closing parenthesis.
Thanks. I'll also point out that the link was:

a) Improved Parry

b) a Feat not a Skill

c) Nothing like either the NWN description nor the BGTSCC Feat
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Hoihe
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Re: Parry (The free feat)

Unread post by Hoihe »

And please, for the love of Gary Gygax, forget the existence of dandwiki.

Use D&D Tools, D20srd or copy paste/screenshot sourcebooks.

The dandwiki is chokefull of homebrew stuff, and never cites anything nor makes an indication WHERE they took the information from (Sourcebook, supplemental, homebrew).

http://www.d20srd.org/ (gives you everything core)
https://dndtools.net/ (allows you to sort by source material)
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billingrateS
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Re: Parry (The free feat)

Unread post by billingrateS »

I'm testing the new parry "feat"; througly useless, in my experience. Perhaps I still need to get the click timing, but seems silly altogether. The way you guys talk it is as if a fixed parry would be overpowered. It would be not. Trust me, I played swashbluckers in NWN2 for some 10 yrs by now. It's useless. I just play this type of char for the RP. I saw some servers "fix" it, and by that I mean balance it, the fighting style, by adding some 4 or something dodge AC ranks while parrying. First time I ever seen some use, then.
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