Dev question: Deep Gnome skeletons

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AsuraKing
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Joined: Mon Feb 27, 2017 7:51 pm

Dev question: Deep Gnome skeletons

Unread post by AsuraKing »

Hey so I asked this question on discord and didnt get an answer (such is the nature of chat programs really) so figured I'd make a post on the forums.

I am curious if Deep Gnomes will be getting the same skeleton rework that their rock gnome cousins received. I personally am one of the people that really just cant stand the new gnome appearance (tiny heads and buggy eyes) and have been planning to rcr my current rock gnome away elsewhere, and have been brainstorming a deep gnome (one of my fav races by lore, even if no one else plays them so RP is minimal!) however, I dont wish to do the rcr if deep gnomes too will be getting the skeleton changes, as I'd rather just plan elsewhere.

On a related note, another player requested I ask if players who simply cant stand the new skeletons could be allowed a free rcr as well.
:happy-sunny: Sunmaster Barristan Schulltze :happy-sunny:
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AlwaysSummer Day
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Re: Dev question: Deep Gnome skeletons

Unread post by AlwaysSummer Day »

The new gnome skeletons really don't match their character sheets....

I actually main a svirfneblin. Feel free to come RP with me. The UD is a lonely place.
Roland; svirfneblin fist of the forest and eco terrorist.
Heinrich Von Rittermark; Everwatch Knights of Helm
Frederick Von Rittermark; Paladin of Azuth/Mystra
Erik Von Rittermark; Unknown
AlwaysSummer Day
Recognized Donor
Posts: 1170
Joined: Sun Jun 24, 2012 11:27 pm
Location: Detroit, Michigan

Re: Dev question: Deep Gnome skeletons

Unread post by AlwaysSummer Day »

This deserves to be bumped. I suspect there will be no change for deep gnomes however if someone could confirm it would be nice.
Roland; svirfneblin fist of the forest and eco terrorist.
Heinrich Von Rittermark; Everwatch Knights of Helm
Frederick Von Rittermark; Paladin of Azuth/Mystra
Erik Von Rittermark; Unknown
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