Spell some do not work
Moderators: Moderator, Developer, DM
- Lockonnow
- Posts: 3116
- Joined: Fri Oct 15, 2010 12:10 pm
Spell some do not work
Battering ram and Great thunderclap do not work at all
- Darkcloud777
- Posts: 891
- Joined: Fri Feb 15, 2013 4:22 pm
- Kaeldre
- Posts: 124
- Joined: Wed Jul 31, 2013 2:11 pm
- Location: Sweden
Re: Spell some do not work
Another spell that doesn't work is designate spell warden. The spell contingency is not enabled. Unless there are plans to make these spells usable soon, I would propose to remove them from the game and implement them when they do work. They are misleading people who read the spells descriptions. And to be frank, having useless spells degrade the quality of content on the server.
Lilith, The Sorceress
"To be united by hatred is a fragile alliance at best"
Jhael, The Betrayer
"To believe in an ideal is to be willing to betray it"
J'hannis, The Devout
"To embrace apathy is to be marked by death"
"To be united by hatred is a fragile alliance at best"
Jhael, The Betrayer
"To believe in an ideal is to be willing to betray it"
J'hannis, The Devout
"To embrace apathy is to be marked by death"
- metaquad4
- Posts: 1532
- Joined: Wed Jul 04, 2012 12:51 pm
Re: Spell some do not work
Agreed.
At the very least, any spell without a mechanical effect should have big, red, bold words before the spell description, designating it as an "RP spell" and saying that it has no mechanical effect.
At the very least, any spell without a mechanical effect should have big, red, bold words before the spell description, designating it as an "RP spell" and saying that it has no mechanical effect.
aka aplethoraof (on discord too)