I think we should all be forced to play commoners. Meta will be UMD items grenades
Excellent suggestion Kiran
Game Balance
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Grendunor
- Posts: 323
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Re: Game Balance
Oleander Stonehearth - Reluctant Hero [Retired to the simple life]
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"EATSIES!!!" - The Troll-sage 2018
Layla Zaisis - The Lost Priestess
"EATSIES!!!" - The Troll-sage 2018
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Young Werther
- Posts: 863
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Re: Game Balance
None of these nerfs limit a strong build's solo ability, imo. If that really is the concern...
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KOPOJIbPAKOB
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Re: Game Balance
About weaponmasters who suck/are overpowered, whatever you like. I once dealt 600 dmg per first flurry in pvp (not even first round, because there were no other rounds!). WM/FB combo is a glasscannon and probably does the biggest overall damage per round of all archetypes, but!
1) Defense. This archetype has the WORST armor class in game (archetype-wise), if you don't have hips or such things, well... good luck. upd: forgot to mention, saves are trash too and imho it's even bigger weak spot than bad ac.
2) Crit immunity. Long story short, against crit immune creatures, you're simply a barbarian with garbage ac / saves and smaller ab.
Not sure why I'm writing that, just saw a few comments about WMers and decided to share opinion.
1) Defense. This archetype has the WORST armor class in game (archetype-wise), if you don't have hips or such things, well... good luck. upd: forgot to mention, saves are trash too and imho it's even bigger weak spot than bad ac.
2) Crit immunity. Long story short, against crit immune creatures, you're simply a barbarian with garbage ac / saves and smaller ab.
Not sure why I'm writing that, just saw a few comments about WMers and decided to share opinion.
Last edited by KOPOJIbPAKOB on Sun Jun 02, 2019 1:31 pm, edited 1 time in total.
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Pink is me speaking on behalf of the Media Team, everything else is just my player opinion.
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Pink is me speaking on behalf of the Media Team, everything else is just my player opinion.
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Bobthehero
- Posts: 467
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Re: Game Balance
If we stick to PvE, they're amazing in a party, but on their own they'll struggle when there 3-4 enemies.
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Steve
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Re: Game Balance
You really should learn to read better, mate. In two previous posts I specifically wrote that party play, currently, can allow for non-PB-munchkin-whatever builds so that everyone can experience the Up-to-Epic content, and more importantly, role-play in the classic D&D style.pimpjwp wrote: Sun Jun 02, 2019 12:20 pm Its crazy when a bunch of long timers reject party play becuase ...
I’ll stand by my posts, especially because you haven’t provided any information that is grounded in reality, to dissuade the Divine Power change (either). If I thought providing screenshots would change your mind,I would do it. But I think at this point you simply want to bitch and don’t care to reason.
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The Whistler
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Re: Game Balance
[citation needed]KOPOJIbPAKOB wrote: Sun Jun 02, 2019 12:36 pm 2) Crit immunity. Long story short, against crit immune creatures, you're simply a barbarian with garbage ac / saves and smaller ab.
Schrödinger's Cyricism: NPCs simultaneously know everything and nothing about Cyric until observed by the Cyricist. Then they default to the state that disadvantages the Cyricist the most.
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Wyatt
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Re: Game Balance
A gentle reminder to please stop the personal back and forth and keep the topic about game balance. You can easily make your point without calling out each other about his/her previous posts. If you want to do the back and forth thing, please take it to PM's.
Thank you.
Thank you.
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Tekill
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Re: Game Balance
I think I got about 2 seconds to sneak in a last word before things get locked
A lot of things are going to be opinion. Mechanics are definately one of them. And like arses we all have have one.
There are changes made and/or not made that I agree with and some that I am irritated with.
I can see a logic with a lot of the changes made. And I think if the most recent changes derails things enough, efforts will be made to rebalance.
It how it works.
This is not a democracy. It is a group of men and woman getting together and creating a game they hope folk will like. If you like it, great. If you don't then it seems that same group wishes you all the best as you play other games.
I personally have a lot of mixed feeling about balance issues, and the game in general. But the pro's outweight the con's - so I stick around.
Its a good game -even when I dont agree.
A lot of things are going to be opinion. Mechanics are definately one of them. And like arses we all have have one.
There are changes made and/or not made that I agree with and some that I am irritated with.
I can see a logic with a lot of the changes made. And I think if the most recent changes derails things enough, efforts will be made to rebalance.
It how it works.
This is not a democracy. It is a group of men and woman getting together and creating a game they hope folk will like. If you like it, great. If you don't then it seems that same group wishes you all the best as you play other games.
I personally have a lot of mixed feeling about balance issues, and the game in general. But the pro's outweight the con's - so I stick around.
Its a good game -even when I dont agree.
Malodia - Bae'qeshel - The Dark Minstrel - https://www.bgtscc.net/viewtopic.php?f=20&t=76945
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Gilthisanthilas - Pryat of Helm - Everwatch Knight
Skagrot Skullsplitter - Mountain Orc Warrior - The Last Skullsplitter https://www.bgtscc.net/viewtopic.php?f=20&t=79740
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Calen
- Posts: 243
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Re: Game Balance
That pretty much sums up my thoughts , shame to see the topic ends up like this.Tekill wrote: Sun Jun 02, 2019 5:29 pm I think I got about 2 seconds to sneak in a last word before things get locked![]()
A lot of things are going to be opinion. Mechanics are definately one of them. And like arses we all have have one.
There are changes made and/or not made that I agree with and some that I am irritated with.
I can see a logic with a lot of the changes made. And I think if the most recent changes derails things enough, efforts will be made to rebalance.
It how it works.
This is not a democracy. It is a group of men and woman getting together and creating a game they hope folk will like. If you like it, great. If you don't then it seems that same group wishes you all the best as you play other games.
I personally have a lot of mixed feeling about balance issues, and the game in general. But the pro's outweight the con's - so I stick around.
Its a good game -even when I dont agree.
Not a bad thing to have people discussing changes, just not in a way that it gets the topic locked down.
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Hoihe
- Posts: 4719
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Re: Game Balance
The new Divine Power doesn't reduce cleric/FvS soloing ability at all.
I can solo my way through Greypeaks (minus the balor, provided I get through the fire elementals before the general without a fight) with the following stats:
AB: 21 BAB + 1 EP + 5 GMW + 7 dex + 2 Heroism = 35, if I'm going all in, make that +8 dex and +2 GH = 38. If Really, really going all in, add Haste, Aid, Bless for 41.
Damage: 1d6 + 16 int + 5 GMW + 1d6 precision = 23 min, 33 max.
AC: 10 + 4 dodge + 3 tumble + 3 deflect + 4 armor + 7 dex + 5 int +3 natural + 3 shield +1 One Weapon = 43 AC (45 vs current, +6 at -6 AB) with MI/displacement if needed. If going all in, add 2 armor, 1 shield, 1 dex, 2 natural for 49 (51 vs current, +6 at -6 AB). Again, has MI/displacement if needed.
Look at that mighty AB of 35/38.
Cleric gets 42 for free, without any str bonus. Will have 22 str minimum for EDM and DP boosts it to 28 for +9 str bonus for an altogether 51 AB. *3 for PA
Damage before any spells except for DP and GMW using a 1-handing morningstar: 1d8 + 9 * 1.5 + 3 PA = 17 minimum, 24 maximum. (this is without accounting for DM/EDM or other dmg boosting spells). With UMD, add 1d8 fire.
AC? Without clickies or crossclassing to get tumble 3 or something like that or using UMD (13 is easily reachable for even clerics!)
AC 10 + 1 tumble + 3 dex + 8 MFP (Nowhere as rare as it was back in 2011-15, so can assume you have) + 5 armour + 3 natural + 4 dodge + 5 deflect + 2 heavy shield + 5 shield EB = 47 AC. You got Extended Regenerate for stuff that can hit you. If you UMD up, add Mirror image/displacement.
If my stats can do it, where is the cleric hindered? And I can't even build clerics and don't know their spells, so it'd be even stronger than I described here.
I can solo my way through Greypeaks (minus the balor, provided I get through the fire elementals before the general without a fight) with the following stats:
AB: 21 BAB + 1 EP + 5 GMW + 7 dex + 2 Heroism = 35, if I'm going all in, make that +8 dex and +2 GH = 38. If Really, really going all in, add Haste, Aid, Bless for 41.
Damage: 1d6 + 16 int + 5 GMW + 1d6 precision = 23 min, 33 max.
AC: 10 + 4 dodge + 3 tumble + 3 deflect + 4 armor + 7 dex + 5 int +3 natural + 3 shield +1 One Weapon = 43 AC (45 vs current, +6 at -6 AB) with MI/displacement if needed. If going all in, add 2 armor, 1 shield, 1 dex, 2 natural for 49 (51 vs current, +6 at -6 AB). Again, has MI/displacement if needed.
Look at that mighty AB of 35/38.
Cleric gets 42 for free, without any str bonus. Will have 22 str minimum for EDM and DP boosts it to 28 for +9 str bonus for an altogether 51 AB. *3 for PA
Damage before any spells except for DP and GMW using a 1-handing morningstar: 1d8 + 9 * 1.5 + 3 PA = 17 minimum, 24 maximum. (this is without accounting for DM/EDM or other dmg boosting spells). With UMD, add 1d8 fire.
AC? Without clickies or crossclassing to get tumble 3 or something like that or using UMD (13 is easily reachable for even clerics!)
AC 10 + 1 tumble + 3 dex + 8 MFP (Nowhere as rare as it was back in 2011-15, so can assume you have) + 5 armour + 3 natural + 4 dodge + 5 deflect + 2 heavy shield + 5 shield EB = 47 AC. You got Extended Regenerate for stuff that can hit you. If you UMD up, add Mirror image/displacement.
If my stats can do it, where is the cleric hindered? And I can't even build clerics and don't know their spells, so it'd be even stronger than I described here.
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A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
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Maecius
- Retired Admin
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Re: Game Balance
I'm locking this thread until the moderators can go through it and talk with the folks who are breaking forum rules.
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