If any could spare the time, I'm seeking some assistance on how to level up, class, and skill a new character after some hiatus from BG:TSCC. I'd like to start completely anew, no RCRing, since my PC ate it about a year ago and ever since then I've been contemplating this sorta goodly natured Dwarf that fires bows from the shadows. It figures that I come back this week and the server eats it too! What better time to build then, right?
Background: At an infant age was adopted by a tribe of Wild Elves in the Forest of Amtar. Far from adulthood he defied the Elders' wishes and left to hunt on his own. Somehow escaped bindings and a cage before execution from a rival tribe. He decided to wander instead of returning to his former tribe; after learning the truth about his parents.
This Dwarf has been touched by Grumbar and the Earth's rage flies with every arrow he releases.
Beneath the cool shadow of trees, a lingering afternoon sun, or a moss covered cave are where he honed most of his survival skills. The shadows therefore, quite early on, became a most trusted friend to this lonely Dwarf.
Time spent at the fringes of society have made the toughest locks penetrable and even the slightest of spider silk trap wire noticeable in feint moonlight.
NWN2DB link: http://nwn2db.com/build/?307565
Ahem...
Still haven't quite figured out how to spend skill points as there is a lot that goes into that. I understand that there are certain levels best to take certain classes at so I'm looking at other builds with Rogue skills and Fighter feats.
Tumble and finding/disabling of traps should be a priority. Keeping stealth skills up to par seems obvious. Ideally, this Dwarfy can provide technical and tactical support to a party from ahead and behind; without them even knowing. (^.^)