Non-chest loot spawns not clearing trash.

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electric mayhem
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Non-chest loot spawns not clearing trash.

Unread post by electric mayhem »

I've noticed recently that loot points like skeletons and bags do not appear to clear and offer someone a fresh loot pile IF someone leaves an identified magic item in there. i.e. alot of the occurences I've noticed this have been identified magic items with HP+1 to +3 modifiers.

As a work around to this and in the interests of not affecting others that may follow looting behind my runs, I remove all items , even if junk, from these points.

Longer term, is there something script wise that can be done to ensure everyone gets a 'loot roll' on these skeletons etc please?



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Calodan
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Re: Non-chest loot spawns not clearing trash.

Unread post by Calodan »

electric mayhem wrote: Thu Oct 31, 2019 9:47 am I've noticed recently that loot points like skeletons and bags do not appear to clear and offer someone a fresh loot pile IF someone leaves an identified magic item in there. i.e. alot of the occurences I've noticed this have been identified magic items with HP+1 to +3 modifiers.

As a work around to this and in the interests of not affecting others that may follow looting behind my runs, I remove all items , even if junk, from these points.

Longer term, is there something script wise that can be done to ensure everyone gets a 'loot roll' on these skeletons etc please?
This is not true in my experience. Left items do indeed stay in the chest but you get your loot roll as well with extra stuff. Everyone gets a loot roll for those things.
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electric mayhem
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Re: Non-chest loot spawns not clearing trash.

Unread post by electric mayhem »

Ok... I can understand that possibility... but tonight I had a very high amount of occurences where the bones/skeletons/boxes did not appear to offer fresh loot at all. Only 'trash magic' gear that was identified with HP bonuses, with nothing else on the loot point. It's something I've been watching for a long time now. But the straw broke tonight and I felt I needed to raise the idea of this possibly being an issue.



~Claret - Proprietor of Clarity Cellars.
~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
~Harrison Remillard - Morninglord of the Song of the Morning Temple.


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Calodan
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Re: Non-chest loot spawns not clearing trash.

Unread post by Calodan »

electric mayhem wrote: Thu Oct 31, 2019 10:07 am Ok... I can understand that possibility... but tonight I had a very high amount of occurences where the bones/skeletons/boxes did not appear to offer fresh loot at all. Only 'trash magic' gear that was identified with HP bonuses, with nothing else on the loot point. It's something I've been watching for a long time now. But the straw broke tonight and I felt I needed to raise the idea of this possibly being an issue.
I find tons of that stuff daily. It is pretty much why the system is borked. I am guessing your loot roll was a crap one to be honest.
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"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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K'yon Oblodra
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Re: Non-chest loot spawns not clearing trash.

Unread post by K'yon Oblodra »

Gotta say I've had a lot of runs lately that looked that terrible lootwise...

I guess the random just really offers ALOT if trash... XD
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Sputnik
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Re: Non-chest loot spawns not clearing trash.

Unread post by Sputnik »

If I'm in a party and am on a high STR toon, a good trick is to loot last.
That way you can get all the armor with minor enchants that the puny wizards and rogues leave behind ;)
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K'yon Oblodra
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Re: Non-chest loot spawns not clearing trash.

Unread post by K'yon Oblodra »

Sputnik wrote: Thu Oct 31, 2019 11:02 am If I'm in a party and am on a high STR toon, a good trick is to loot last.
That way you can get all the armor with minor enchants that the puny wizards and rogues leave behind ;)
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electric mayhem
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Re: Non-chest loot spawns not clearing trash.

Unread post by electric mayhem »

Are you sure you are understanding what I'm saying... these are already identified items sitting in these spawn points. They also don't have the typical very minute delay/game stutter that you can kind of notice when a loot point spawns your roll (thinking processing). These pop up instantly.
Or maybe the mind is seeing what it wants to see... and just need to accept it for what it is.



~Claret - Proprietor of Clarity Cellars.
~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
~Harrison Remillard - Morninglord of the Song of the Morning Temple.


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K'yon Oblodra
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Re: Non-chest loot spawns not clearing trash.

Unread post by K'yon Oblodra »

If you're in a group with people and they let sich a piece in the chest or any other you get that AND your own stuff on top.

Just recently had that however you are right, that that equipment loads quicker apparently.
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Max Hatchet
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Re: Non-chest loot spawns not clearing trash.

Unread post by Max Hatchet »

i did make a post a week or so ago that i think the loot has been reduced. Some other people i play with agree but most people dont seem to have noticed: viewtopic.php?f=10&t=71223

There are more junk items in the loot now - including more items with +2 hp etc. Also a higher proportion of +1 items
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