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Suggestions for Improving Existing Area Maps or for Altering Area Maps to Reflect In-Game Plots

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Thaelis
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Unread post by Thaelis »

Some minor observations from my time playing here:

Area - Cloakwood

Phase Spiders: They seem a little too easy for their XP. While I realize that different builds will find them more or less challenging, I'm an archer (who they should be the toughest for) and I find them a piece of cake. Phase spider poison is DC 17 (CR 12 area) whereas Wyvern's is DC 26 (CR 15 area).


Area - Kro's Labyrinth

Kro: Is a piece of cake. Two Baleful spiders or Corrupted crawlers ganging up are much more dangerous than him. Kro is a total anti-climax, considering he has an area named after him; I could solo him at level 16 and I'm far from a powerbuild.

Area - Uldoon Trail/Reaching Woods

Harvestable Plants: The healing leaves/stone roots are a bit out of balance. The leaves are pretty hard to pick until you are level 15+, but by then are next to useless (heal 15-20hp each), and you can only pick one per reset!

Stone roots on the other hand block 100 damage, and are pick-able every 5 minutes or so, to an unlimited number per day. Yes that's correct, I can pick 50 per day if I wanted to.

I feel like these two should be reversed.

Aside from that, everything else is spot on! The area balance is actually quite impressive.
Thalanis Silverleaf - Moon Elf Woodsman Deceased

Aerendyl Dy'ner - Blacksmith and Explorer
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RagingPeace
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Location: Denmark

Re: Feedback

Unread post by RagingPeace »

Area - Uldoon Trail/Reaching Woods

Harvestable Plants: The healing leaves/stone roots are a bit out of balance. The leaves are pretty hard to pick until you are level 15+, but by then are next to useless (heal 15-20hp each), and you can only pick one per reset!

Stone roots on the other hand block 100 damage, and are pick-able every 5 minutes or so, to an unlimited number per day. Yes that's correct, I can pick 50 per day if I wanted to.

I feel like these two should be reversed.

Aside from that, everything else is spot on! The area balance is actually quite impressive.
I don't believe you are correct about Stoneroot, at least that is not what I have observed. As far as I've tried, I've been limited to 5-7 attempts a day and that's with a timer running (every 6th minute).
Gunnar Vintarskjold, Champion of Tempus
Theadric Trickshot - Hiatus - Hunting Yuan-Ti in Chult.
Zeke Slywit, Ebon Blade - Enjoying retirement in Luiren.
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Thaelis
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Location: Australia

Re: Feedback

Unread post by Thaelis »

I'm pretty sure I harvested 10 in the space of an hour or so, but I will double check to confirm!

The timer appears to be variable, sometimes I have to wait 5 minutes, others 10-20 seconds (or maybe that's the script lagging and not realizing I took one the first time).
Thalanis Silverleaf - Moon Elf Woodsman Deceased

Aerendyl Dy'ner - Blacksmith and Explorer
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RagingPeace
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Re: Feedback

Unread post by RagingPeace »

Thaelis wrote: Tue Mar 17, 2020 11:01 am I'm pretty sure I harvested 10 in the space of an hour or so, but I will double check to confirm!

The timer appears to be variable, sometimes I have to wait 5 minutes, others 10-20 seconds (or maybe that's the script lagging and not realizing I took one the first time).
We're both talking about the Stoneroot at the Eldath shrine in the reaching woods, right? :)
Gunnar Vintarskjold, Champion of Tempus
Theadric Trickshot - Hiatus - Hunting Yuan-Ti in Chult.
Zeke Slywit, Ebon Blade - Enjoying retirement in Luiren.
Drogo, Trustworthy thief
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