When I try to speak any language, other than normal chat common of course, it posts the translation to combat log, while its gibberish thingy is left out from normal chat.
I miss the ability to speak faux german at people.
Languages not showing up
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Hoihe
- Posts: 4719
- Joined: Thu Nov 03, 2011 2:25 pm
Languages not showing up
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
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Hoihe
- Posts: 4719
- Joined: Thu Nov 03, 2011 2:25 pm
Re: Languages not showing up
Still broken over reset.
Only seems to affect me though.
Only seems to affect me though.
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
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Hoihe
- Posts: 4719
- Joined: Thu Nov 03, 2011 2:25 pm
Re: Languages not showing up
For what it's worth:
it appeared after
RCRing from 30 to 20 under the name "Activated Complex"
RCRing again from 20 to 14 under the name "Lafali-Atria Dacino"
At second RCR I picked the languages, and after reset, requested a DM to rename back to "Lafali'Atria Dacino".
Been experiencing it since.
it appeared after
RCRing from 30 to 20 under the name "Activated Complex"
RCRing again from 20 to 14 under the name "Lafali-Atria Dacino"
At second RCR I picked the languages, and after reset, requested a DM to rename back to "Lafali'Atria Dacino".
Been experiencing it since.
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
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Zanniej
- Posts: 2454
- Joined: Sat Jan 11, 2014 11:28 am
- Location: The dark parts of the forum
Re: Languages not showing up
Hmmm... Probably need something reset or so.
Ask a DM when you meet one in game! I'll be sure to pass along my guestimate of what needs to be done
Ask a DM when you meet one in game! I'll be sure to pass along my guestimate of what needs to be done
Off to greener pastures
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Hoihe
- Posts: 4719
- Joined: Thu Nov 03, 2011 2:25 pm
Re: Languages not showing up
DM Ink managed to fix it by resetting my languages through removing/readding the DMFI widget responsible.
After reset, and being prompted to pick my languages, I can once more speak fantasy german to annoy elves with.
So, cause:
1. RCR PC under name "Lafali'Atria Dacino"
2. Make a PC named "Activated Complex", take the XP and RCR immediately after to get 50%*50% xp reduction to join low level friend in adventuring.
3. Make a PC named "Lafali-Atria Dacino"
4. Be unable to speak fantasy german at people.
Fixed by:
Deleting DMFI language widget and giving a new one, waiting for reset.
After reset, and being prompted to pick my languages, I can once more speak fantasy german to annoy elves with.
So, cause:
1. RCR PC under name "Lafali'Atria Dacino"
2. Make a PC named "Activated Complex", take the XP and RCR immediately after to get 50%*50% xp reduction to join low level friend in adventuring.
3. Make a PC named "Lafali-Atria Dacino"
4. Be unable to speak fantasy german at people.
Fixed by:
Deleting DMFI language widget and giving a new one, waiting for reset.
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.