KOPOJIbPAKOB wrote: ↑Sat Jul 25, 2020 11:53 am
The reasoning behind it is the KoS, coming to surface / underdark interraction, serves no other purpose but allowing to attack players circumventing any RP, which is pretty wild on a RP server. This ruling simply opens gates for griefing and powergaming, providing nothing for the gameplay consistency.
In my 9+ year tenure of playing a drow-hating elf as my main, I have attacked drow, on sight, and on the surface, a whopping total of
one time(that I can remember). All other PvP bouts with drow on the surface were preceded by role-play.
AFAIC, if a drow is on the surface with their features revealed, and in an area where the probability of encountering danger is high, I think it's only fair they should be fair game. Conversely, I would also be perfectly content with the kill-on-sight rule applying to un-disguised surfacers who think it's a good idea to go down to the Underdark.
To be perfectly honest, I am not a fan of the PvP-out system as is, for several reasons.
- Reason Number one: This is a purely OOC implementation designed to introduce "fair play" in PvP encounters, and to probably alleviate the workload of the poor DM's that would otherwise get dragged into PvP-aftermaths. In certain instances, especially where long standing rivalries are concerned(IE: elves VS drow, Paladins VS Evil Necromancers, etc) the PvP-out system has little to zero basis in "IC" reality.
- The very process of giving the other
PLAYER (not character) an adequate/plausible PvP-out can often be, at best, tantamount to meta-gaming your characters intentions to the other player(especially if they do not know your character is there), or, at worst, wholly damaging to immersion. Which is something that your first example alludes to.
1) But my character hates drow with whole their heart and wants to destroy them, not attacking them on sight is ruining my RP.
You still can attack the said drow on the surface following normal PvP rules, thankfully they allow a lot of room for it. The difference is you will have to provide some RP for it, while KoS rules allow to ignore any RP.
This is a rather one-sided example, because I'm sure there are still
some evil drow out there, somewhere, who have perfectly legitimate IC reasons to hate surfacers(particularly elves) and/or kill them on sight. And, lets not mince any words here, in the context of the current server climate, this is really an Elves VS Drow debate. Adjusting the rules and applying the PvP-out aspect to UD/Surfacer encounters, especially in the case of Elves VS Drow, would fly in the face of their millennia long rivalry. And, quite frankly, we're already getting to the point where OOC "Political correctness" is taking precedence over fundamental, canonical lore.
Don't believe me? Yesterday, my surface elfs latest IC endeavors against the drow, and drow-collaborators, was referred to in actual role-play as a "Jihad". Modern day references aside, it is absolutely baffling as to the way Elven/Drow canonical lore is being watered down, or dismissed, to the point where non-elf surfacers are absolutely horrified that any elf would want to outright kill drow. But, if a surface elf is dragged off into the UD, well, that's alright... I guess?
My elf isn't even a Shevarashian for crying out loud

But he DOES have a history with drow. Why should an OOC rule determine how I play my character? I can only imagine how horrific it would be to actually play a follower of Shevarash and have to offer their mortal enemies a PvP-out.
Or to play a Paladin that has to give a necromancer an out.
Or <insert rivalry due to class or back-story here>..... it would suck.
2) What if drow will start abusing RP out rules, using them as a shield and forcing their presence on surface areas?
That's a good point, but again, normal PvP rules apply and allow to violently resolve any conflict. If a character takes a RP out, they also must leave the area, so the agressor has more advantage than it seems. It could've been a problem if UD races were allowed to visit civilized settlements (since attacking them there falls under godmodding), but... they aren't! In fact, at Sshamath it's playing out just great and causes no drama.
Douche-bag players abuse the rules. Period. This is not a race-specific thing.
3) In the past, drow lost any trust by their constant PvP mongering, I don't want it again.
Times changed. In the current server reality, the sort of semi-OOC PvP violence that used to take place before is almost impossible. Even if such tendency will begin again, it won't become a server-wide issue in a second, so it will be a topic of a separate discussion. Though I doubt it will happen again at all. It was done by specific groups of players, the groups that are no longer around.
OOC Player mentality may have changed, certainly. But the history and timeline of the server? Mmm, I haven't seen anything that would inspire any of my surface characters to regard underdark characters in more rosy terms.
4) They play monster races so should be treated as monsters!
Yes, it's not something I made up. Unfortunately, I hear this sort of argument as well, and I don't even know if it's worth answering. Drow are the same race as an elf or human in terms of rights and responsibilities. And most importantly, there's the same player as you behind any orc or drow, so "it was your choice to play a drow, you made it so suffer" arguments just... don't work, it's an outright OOC hostility and toxicity, not a valid point of view.
Once again, this is an Elf VS Drow issue. Many elves regard drow as monsters, IC'ly, even though drow are classified as humanoid in the rules... whether Underdark characters are regarded as "monsters" or not should be wholly dependant on the individual perspectives and back-story of surfacers, and their history of encounters with underdark'ers.