cosmic ray wrote: ↑Wed Jul 07, 2021 7:51 am
DCs are complete garbage on BGtSCC because of the unreasonably high saves that monsters have (I know this from personal experience playing two optimised DC wizards here).
Anyway, on the subject of druids being godlike, that's completely false and I know this as a long-time druid player. Before the recent changes to dragon shape, a druid could tank very well and was probably the best tank on the server, but good friggin' luck killing any worthwhile bosses (balor, etc) on your own. It was 100% impossible with 30ish AB and 30 damage per hit with no way to bypass resistances. People see something that blows their mind and extrapolate without limits.
After the changes, my druid's AC took a hit of like 6 or 7, so it's now only 50 something. AB is still rubbish, so forget about hitting more than once or twice per round, but damage has been improved a little, which is nice, because taking thirty minutes to kill the Frost Giant King is such great fun that often I just log out afterwards out of sheer boredom.
Now, someone could say "but cosmic ray, a spellcaster like the druid should not also be the best tank on the server. Surely that's being godlike lol!!!"
No, it isn't. Everyone knows that the druid's spellbook is a bit rubbish for a spellcaster. It lacks all the good melee buffs of the cleric and all the good damage spam of the wizard. That level 7 insect plague spell is laughably weak, since all it takes is like 2 DR or something to fully nullify it, and most epic monsters have more than that. Also, any class that is based on shapeshifting needs to be stronger than normal because you can't access your inventory or even your clicky abilities (nice job, Bugsidian!) while outside of your natural shape. All you have is your spells and the beefiness of your new form. Do the people on the nerf train who never played a druid but get mindblown whenever one tanks the balor without being killed within one minute now understand what it is like to play one? Here's the succinct answer: it shines as a tank and is rubbish or passable at everything else, plus it's extremely tedious to play.
op op nerf nau
Well, couple of points, from myself - also a long time druid player.
1) Druids are capable of killing Balor. Much quicker with any melee dip (fighter stuff or expose weakness) but doable as pure too. My strategy as a pure one was to simply let loose my draconic pet which on Nature's Avatar has something like +50 AB, multiattack and is hasted. Meanwhile I could go AFK for 10 minutes because there was literally no chance Balor would ever hurt me. And these were the days when Silver Fang was not a thing, neither Northlander Hewing cheese.
2) Druid's spellbook isn't that bad. For example, you can spam drown (mass/regular) at Frost Giant King and kill him within couple of rounds. There are plenty of strong controlling spells like Storm of Vegneace or Stonehold or Sunburst that can have insane DCs. They aren't as handy against bosses but in any mass-mob situation, they're amazing.
3) Huge weakness of a druid is the lack of access to UMD, we're fully agreed here. But they are strong enough that in most cases they don't need it. What's great about druids is that they perform so well without having good gear or consumables.
4) The recent changes, and my previous feats: Legendary Animal / Epic Elemental, were aimed at adding more fun, depth, theme and multi-classing variety to druids. You had to make major power concessions before their introduction, if you wanted to roleplay an "animalistic" druid or an elemental one. Now, you're definetely good to go. Even in case of dragon shape, I just shaved off excessive defenses to combat the tediousness / boredom in the gameplay.
5) If you're a pure druid, you should have lost just 5 AC (but you still can go over 60 AC with ICE!). The AB before the change was not in 30s but 40 without any feats, now it's 41. And you can definetely pick up couple of points more, if you want to specialize in melee combat: weapon focus / epic prowess / high bab dip / unarmed mastery from fighter dip. 26 druid / 4 fighter is 46 AB IIRC.