Druid feats there is available missing information on BGTS wiki

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tharnok
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Druid feats there is available missing information on BGTS wiki

Unread post by tharnok »

There is no information on the BGTS wiki about Wildshape: Legendary Animale or Wildshape: Epic Elemental, so was surprised when i had em as options.
But with no information about what they do even on the feats ingame, (the info is very limited) you dont know if any of em worth taking, woud be nice with some info on the wiki about these two feats.

Ingame info:

Wildshape: Legendary Animale : The charachter can spent a wild shape use to transform in to one of Legendary Animals. Legendary Bear, Legendary Tiger, Legendary Lion, Legendary Wolf.

Wildshape: Epic Elemental : The charachter can spent a Wild shape use to transform into an even more powerful elemental form.

All the info there is on em, no idear what you get really.

with greetings Tharnok
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Nemni
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Re: Druid feats there is available missing information on BGTS wiki

Unread post by Nemni »

They are basically alternatives to dragon shape, weaker but with some neat abilities to compensate. I added them to the wiki. Cred to matelener for creating the feats.

https://wiki.bgtscc.net/index.php?title ... imal_Shape
https://wiki.bgtscc.net/index.php?title ... ntal_Shape
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Theodore01
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Re: Druid feats there is available missing information on BGTS wiki

Unread post by Theodore01 »

Wait at lv 20 a druid gets access to elder elemental shapes.

Are these new forms really available at the same level and just cost a feat.
Wouldn't a higher requirement make sense ?

For example dragon shape requires: Character 21, Wisdom 27, Wild Shape 8x/day (requires 26 levels of druid).
and Magical Beast Wild Shape has: Character level 21, Wisdom 25, Wild Shape 4/day


((added both links to druid wiki page))
Last edited by Theodore01 on Sat Apr 04, 2020 7:32 am, edited 1 time in total.
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Steve
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Re: Druid feats there is available missing information on BGTS wiki

Unread post by Steve »

I just did a quick check of the Legendary Animal against the Magical Beast Wild Shape feat Shapes, and the Legendary stats are kinda just BETTER than Magical Wild Beast, which has a much higher requirement.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

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Nemni
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Re: Druid feats there is available missing information on BGTS wiki

Unread post by Nemni »

Intention might have been to make it require char level 25, but it wasn't made that way.
Legendary animal requires more levels of druid than magical shape though, especially if one wants a better duration on the abilities. Thus harder to combo with Cavestalker and other classes. Just like how the dragon is even better but requires even more druid levels to make the most of.
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Steve
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Re: Druid feats there is available missing information on BGTS wiki

Unread post by Steve »

The issue isn't so much which path you choose, but that Legendary Animal and Epic Elemental feat grant Forms with much better stats, overall, than either the Vermin Shape or the Magical Beast shapes.

But I'll use it to my Builds advantage just the same!! 8-)

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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YYA
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Re: Druid feats there is available missing information on BGTS wiki

Unread post by YYA »

Steve wrote: Sat Apr 04, 2020 10:13 amThe issue isn't so much which path you choose, but that Legendary Animal and Epic Elemental feat grant Forms with much better stats, overall, than either the Vermin Shape or the Magical Beast shapes.
Before the monk-druid changes yet to come, you could have made a Druid 10/Cavestalker 10/"Hospitaler 10 or Warpriest 10" and you could have sat at caster level of 30 with BAB of 27.

So if you make use of the Winter Wolf and Natural Spell:

27 (BAB)
+ 11 (Strength with Bulls Strength.)
+ 5 (Greater Magic Fang)
= 43

Damage:
2d10
+ 1d6 (Cold damage from shape)
+ 11 (Strength modifier)
+ 5 (Greater Magic Fang)
+ 1d4 (Thorn Skin, Piercing)
+ 3d6 (Storm Avatar, Electrical)
+ 1d8 (Flame Weapon, if fixed on server.)
= 48~

I think it looks fine, to be honest. With some changes to come, you can add Monk levels to the mix.
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