Some spells casted by arcane team mates made my PC crashed. or sometimes after i try to cast arcane spell. not sure what exact spell.
Split 1.2 Bug Reports
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- izzul
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Re: Split 1.2 Bug Reports
Azzizuleia Tyrielmrande-[Permadeath PC]
Eilondruil Eldanyar-Corellon Larethian[Battle Historian]
Iz Azul-Red Knight[Active]
Krueger-Trader viewtopic.php?f=55&t=56617
Mystera Electra-Mystra[Goat Girl]
"give to yourself, took from others-Integrity and Justice"
Eilondruil Eldanyar-Corellon Larethian[Battle Historian]
Iz Azul-Red Knight[Active]
Krueger-Trader viewtopic.php?f=55&t=56617
Mystera Electra-Mystra[Goat Girl]
"give to yourself, took from others-Integrity and Justice"
- Theodore01
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Re: Split 1.2 Bug Reports
How can we tell what alignments are legal for each deity clerics?
Any chance you could add these alignments to your spreadsheet
Any chance you could add these alignments to your spreadsheet
- Domovoi
- Posts: 55
- Joined: Wed Apr 08, 2020 6:09 am
Re: Split 1.2 Bug Reports
Shifter's Weapon Weilding Forms Inherit no properties form weapons (Ogre Magi & Pixie don't get anything from weapon items, no extra damage and the like). They also correctly get nohting from the gloves, while the unarmed forms do.
Stat bonus items from weapons don't work on any form. They work if they come from shields.
>POLYTOGGLEWEAPON also does nothing. >POLYNOWEAPON removes the weapon permanently. My ogre and pixie are now weponless with no way of getting it back. BUT the glove stats still don't affect him, nor does it get the +5 enhancement bonus when weaponless. Quite an issue.
Oddly enough, even with the broken weapon my ogre inherits spell resistance from the weapon while unarmed forms don't.
The "polyspellfix" items are also often not being correctly removed, leading to them stacking up and since each weighs 0.1lb they eventually overtake your carry capacity.
Dryad Form's Vindictive Vines do nothing. The ability casts, no saves are rolled, no vines remain on the ground, no damage is taken.
Dryad Form's Sleep spell displays no cooldown, though I suspect that holds true for all of these abilities. It also doesn't display any DCs rolled, though that appears to be the case for most of these abilities as well.
Werewolf Form's Knockdown does nothing. If you click it from the bar on a distant mob, it has no effect. If you click it while engaged in combat it likewise does nothing.
Owlbear form looks too adorable and it's preventing me from using any other form.
Mind Flayer's Extract Brain is not applying its bonuses when it slays the target.
The following abilities display no cooldown timer in the combat log:
Dryad's Greater Sleep
Pixie's Irresistable Dance
Gorgon's Petrification Breath
Ogre Mage's Firebrand
Mind Flayer's Mind Blast
Mind Flayer isn't getting the +5 enhancement bonus to it's attacks nor any of the gloves' weapon properties.
((Any other bugs I find I'll simply add to this post to avoid littering on the forums.))
Stat bonus items from weapons don't work on any form. They work if they come from shields.
>POLYTOGGLEWEAPON also does nothing. >POLYNOWEAPON removes the weapon permanently. My ogre and pixie are now weponless with no way of getting it back. BUT the glove stats still don't affect him, nor does it get the +5 enhancement bonus when weaponless. Quite an issue.
Oddly enough, even with the broken weapon my ogre inherits spell resistance from the weapon while unarmed forms don't.
The "polyspellfix" items are also often not being correctly removed, leading to them stacking up and since each weighs 0.1lb they eventually overtake your carry capacity.
Dryad Form's Vindictive Vines do nothing. The ability casts, no saves are rolled, no vines remain on the ground, no damage is taken.
Dryad Form's Sleep spell displays no cooldown, though I suspect that holds true for all of these abilities. It also doesn't display any DCs rolled, though that appears to be the case for most of these abilities as well.
Werewolf Form's Knockdown does nothing. If you click it from the bar on a distant mob, it has no effect. If you click it while engaged in combat it likewise does nothing.
Owlbear form looks too adorable and it's preventing me from using any other form.
Mind Flayer's Extract Brain is not applying its bonuses when it slays the target.
The following abilities display no cooldown timer in the combat log:
Dryad's Greater Sleep
Pixie's Irresistable Dance
Gorgon's Petrification Breath
Ogre Mage's Firebrand
Mind Flayer's Mind Blast
Mind Flayer isn't getting the +5 enhancement bonus to it's attacks nor any of the gloves' weapon properties.
((Any other bugs I find I'll simply add to this post to avoid littering on the forums.))
Last edited by Domovoi on Sun Aug 01, 2021 12:09 pm, edited 6 times in total.
- Anrilor
- Retired Staff
- Posts: 322
- Joined: Fri Oct 06, 2017 10:35 pm
- Location: Somewhere in the Middle of Nowhere
Re: Split 1.2 Bug Reports
DMFI Renaming seems to be broken
- Activate DMFI
- Use it on desired object
- Text box opens to rename
- Hit Accept
- Get prompt saying name was accepted, and to move object in inventory to 'refresh' it
- Move Object, name not refreshed and not changed.
Alyssia Leonheart: Heartwarder Returned from Cormyr
Katli Lovric: Selunite Warrior Priestess
-
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Re: Split 1.2 Bug Reports
Usually, deities and clerics follow one-step-rule, which means cleric can't be more than 1 step far from deity alignment.Theodore01 wrote: ↑Sun Aug 01, 2021 9:56 am How can we tell what alignments are legal for each deity clerics?
Any chance you could add these alignments to your spreadsheet
So if your desired deity is lawful good, you can roll neutral good or lawful neutral too.
- Theodore01
- Recognized Donor
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Re: Split 1.2 Bug Reports
Furys/Hatreds Battlemaster is 5 min cooldown. (Ingame descr. has both once a day and 5min, sheet has 10 min)
Made an NE cleric of auril , took fury and cold damain. Somehow i have the dragon domain also on my char. sheet !
Made an NE cleric of auril , took fury and cold damain. Somehow i have the dragon domain also on my char. sheet !
- Theodore01
- Recognized Donor
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Re: Split 1.2 Bug Reports
I know, but there are many exceptions. Especially with all these new and unpopular deities it's quite difficult to tell.EasternCheesE wrote: ↑Sun Aug 01, 2021 11:44 amUsually, deities and clerics follow one-step-rule, which means cleric can't be more than 1 step far from deity alignment.Theodore01 wrote: ↑Sun Aug 01, 2021 9:56 am How can we tell what alignments are legal for each deity clerics?
Any chance you could add these alignments to your spreadsheet
So if your desired deity is lawful good, you can roll neutral good or lawful neutral too.
Example: Cannot select Grumbar as a LG cleric - wiki states any alignment.
- Rhifox
- Custom Content
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Re: Split 1.2 Bug Reports
Will fix that and double check the other neutral gods.Theodore01 wrote: ↑Sun Aug 01, 2021 12:03 pmExample: Cannot select Grumbar as a LG cleric - wiki states any alignment.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
- Steve
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Re: Split 1.2 Bug Reports
Thanks for tackling all the bugs!!!! Cause, you know...it's one thing to make the first coded iteration, and a whole other set of "work" to make sure it WORKS!!!


Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
- matelener
- Retired Staff
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Re: Split 1.2 Bug Reports
Thanks for the test.Domovoi wrote: ↑Sun Aug 01, 2021 10:04 am Shifter's Weapon Weilding Forms Inherit no properties form weapons (Ogre Magi & Pixie don't get anything from weapon items, no extra damage and the like). They also correctly get nohting from the gloves, while the unarmed forms do.
Stat bonus items from weapons don't work on any form. They work if they come from shields.
>POLYTOGGLEWEAPON also does nothing. >POLYNOWEAPON removes the weapon permanently. My ogre and pixie are now weponless with no way of getting it back. BUT the glove stats still don't affect him, nor does it get the +5 enhancement bonus when weaponless. Quite an issue.
Oddly enough, even with the broken weapon my ogre inherits spell resistance from the weapon while unarmed forms don't.
The "polyspellfix" items are also often not being correctly removed, leading to them stacking up and since each weighs 0.1lb they eventually overtake your carry capacity.
Dryad Form's Vindictive Vines do nothing. The ability casts, no saves are rolled, no vines remain on the ground, no damage is taken.
Dryad Form's Sleep spell displays no cooldown, though I suspect that holds true for all of these abilities. It also doesn't display any DCs rolled, though that appears to be the case for most of these abilities as well.
Werewolf Form's Knockdown does nothing. If you click it from the bar on a distant mob, it has no effect. If you click it while engaged in combat it likewise does nothing.
Owlbear form looks too adorable and it's preventing me from using any other form.
Mind Flayer's Extract Brain is not applying its bonuses when it slays the target.
The following abilities display no cooldown timer in the combat log:
Dryad's Greater Sleep
Pixie's Irresistable Dance
Gorgon's Petrification Breath
Ogre Mage's Firebrand
Mind Flayer's Mind Blast
Mind Flayer isn't getting the +5 enhancement bonus to it's attacks nor any of the gloves' weapon properties.
((Any other bugs I find I'll simply add to this post to avoid littering on the forums.))
POLYTOGGLEWEAPON is working for me - it doesn't immidiately kick in, it simply stores variable for later. However, setting it to 1 = no weapon. Both commands are for RP purpose, recovering deleted weapon without re-shifting is not supported. Neither is unarmed combat.
Fixed dryad, werewolf, mindflayer and weapon merging issues.
As for cooldown feedback message, there is no workaround for that. What I would advise is to move feats onto a regular hotbar to always see the availability there.
- Domovoi
- Posts: 55
- Joined: Wed Apr 08, 2020 6:09 am
Re: Split 1.2 Bug Reports
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- Rhifox
- Custom Content
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- Joined: Wed Jan 13, 2016 2:34 am
Re: Split 1.2 Bug Reports
New subraces are not giving the proper human bonus features. Please don't create new characters of the new subraces until this is fixed or you will be missing skills and a feat.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
- Mergandevin
- Posts: 27
- Joined: Mon May 22, 2017 3:59 pm
Re: Split 1.2 Bug Reports
I don't know if it is related to today's update, or a split bug, but I can't seem to be able to log into my character. When I did manage to log in ~30 minutes ago, I went to the transition from Eastern Farmlands to Thundar's Ride. It didn't let me in the northern server at first, so I went to Northern Farmlands and tried it there. Still no luck, I relogged, after which it did let me cross, but I was booted immediately after materializing on the Fields of the Dead. Now each time I log in, I'm back at the transition, taken across to the other server, and then booted immediately.
I know of one other who experienced the same today.
I know of one other who experienced the same today.
-
- Posts: 1947
- Joined: Sat Jul 28, 2018 8:51 am
Re: Split 1.2 Bug Reports
Yes, this is split-related issue, but not today's update one. It should fix you after server reset or crash, cause servers sometimes keep thinking you are logged in on the other server which causes you being booted.Mergandevin wrote: ↑Sun Aug 01, 2021 4:32 pm I don't know if it is related to today's update, or a split bug, but I can't seem to be able to log into my character. When I did manage to log in ~30 minutes ago, I went to the transition from Eastern Farmlands to Thundar's Ride. It didn't let me in the northern server at first, so I went to Northern Farmlands and tried it there. Still no luck, I relogged, after which it did let me cross, but I was booted immediately after materializing on the Fields of the Dead. Now each time I log in, I'm back at the transition, taken across to the other server, and then booted immediately.
I know of one other who experienced the same today.
-
- Posts: 26
- Joined: Sat Jun 15, 2013 1:04 pm
Re: Split 1.2 Bug Reports
With Spiders Domain, Spell Focus Divination feat does not show on character sheet.