Not a fan of these as we're not actually in the Sword Coast North region (which only starts north of Waterdeep).
Server Names
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Re: Server Names
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
- Steve
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Re: Server Names
Volo’s Guide:

For years, the lands between Waterdeep and bustling Amn have been thought of as the Empty Landsa vast, inconve-
nient stretch of wilderness folk venture into only to get from one place to another. Legends abound of grisly fates that befell unfortunate travelers at the hands of orcs, trolls, hobgoblins (and worse!) said to infest the area in verita- ble armies. In recent times, dark evil has arisen in ruined Dragonspear Cas- tle, and the snakemen who inhabit the Serpent Hills are extending their patrols to menace folk far afield. As the mer- chant Falodel of Amn once put it, The only reason to set foot in the Coast lands is to get down from a caravan wagon thats going to make you a lot of coins when it gets to someplace else.
The strategic, in-the-middle location of the Coast lands forces most overland travelers in western Faerûn to visit them, ere long. The main caravan route to the Inner Sea from Amn to the south, and Waterdeep to the north, runs through the Sword Coast. Thanks to both human and bestial predators, the trip has always been dangeroushence the name Sword Coast. Down through the ages, many folk have dreamed of founding a kingdom in the verdant val- ley hidden in the moors. A few have tried, notably around Daggerford and northeast of Beregostbut only tattered tales and well-hidden ruins remain of such glories today
The Sword Coast is home to some important independent cities: Baldurs Gate, Berdusk, Elturel, Hills Edge, Iriae- bor, and Scornubel.
This guidebook directs the traveler to the things to see and good places to stay in the cities. I also mention craftfolk of note, landmarks, and places it is best to avoid, and discuss key landmarks in the sparsely inhabited, lawless wildernesses between the cities. Readers should note that these wildernesses are studded with many independent holds, castles, and self-styled baronies not discussed here. Those not traveling with a caravan in the Sword Coast are warned to hire escorts of armed, trustworthy adventurers.
For convenience, Ive divided this guide into five areas: the Coast, the High Moor, the Fields of the Dead, the Back- lands, and Sunset Vale. Isles off the Sword Coast, such as Mintarn and Orlumbor, are not covered in this work. May my words prove useful, and thy journey safe.
F
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Re: Server Names
https://forgottenrealms.fandom.com/wiki ... oast_NorthSteve wrote: ↑Sat Aug 07, 2021 2:36 pmVolo’s Guide:
For years, the lands between Waterdeep and bustling Amn have been thought of as the Empty Landsa vast, inconve-
nient stretch of wilderness folk venture into only to get from one place to another. Legends abound of grisly fates that befell unfortunate travelers at the hands of orcs, trolls, hobgoblins (and worse!) said to infest the area in verita- ble armies. In recent times, dark evil has arisen in ruined Dragonspear Cas- tle, and the snakemen who inhabit the Serpent Hills are extending their patrols to menace folk far afield. As the mer- chant Falodel of Amn once put it, The only reason to set foot in the Coast lands is to get down from a caravan wagon thats going to make you a lot of coins when it gets to someplace else.
The strategic, in-the-middle location of the Coast lands forces most overland travelers in western Faerûn to visit them, ere long. The main caravan route to the Inner Sea from Amn to the south, and Waterdeep to the north, runs through the Sword Coast. Thanks to both human and bestial predators, the trip has always been dangeroushence the name Sword Coast. Down through the ages, many folk have dreamed of founding a kingdom in the verdant val- ley hidden in the moors. A few have tried, notably around Daggerford and northeast of Beregostbut only tattered tales and well-hidden ruins remain of such glories today
The Sword Coast is home to some important independent cities: Baldurs Gate, Berdusk, Elturel, Hills Edge, Iriae- bor, and Scornubel.
This guidebook directs the traveler to the things to see and good places to stay in the cities. I also mention craftfolk of note, landmarks, and places it is best to avoid, and discuss key landmarks in the sparsely inhabited, lawless wildernesses between the cities. Readers should note that these wildernesses are studded with many independent holds, castles, and self-styled baronies not discussed here. Those not traveling with a caravan in the Sword Coast are warned to hire escorts of armed, trustworthy adventurers.
For convenience, Ive divided this guide into five areas: the Coast, the High Moor, the Fields of the Dead, the Back- lands, and Sunset Vale. Isles off the Sword Coast, such as Mintarn and Orlumbor, are not covered in this work. May my words prove useful, and thy journey safe.
F
FRCS and Player's Guide to Faerun also use that definition for Sword Coast North.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
- Steve
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Re: Server Names
Then it comes down to whether you, and the Server, follow 2e or 3.5e timeline for the IG environment.
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Re: Server Names
BGtSCC : Coastal
BGtSCC : in-land
BGtSCC : West region
BGtSCC : East region
In all honesty? I guess one can make a list then roll a 1d20 or throw a dart at it and pick one if someone really wanted.
BGtSCC : in-land
BGtSCC : West region
BGtSCC : East region
In all honesty? I guess one can make a list then roll a 1d20 or throw a dart at it and pick one if someone really wanted.
After years of trying to give others a chance to prove to me they can shape up here, I have run out of patience. The numbers of nwn2 overall dropping in the past few years have told me the path others truly want to take. Actions speak louder than words.
It's not worth the investment.
It's not worth the investment.
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Re: Server Names
Baldur's Gate the Northern Heartlands and the Baldur's Gate The Southern Heartlands
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Re: Server Names
It is set, I probably need to restart nwnx but I haven't caught it during a reset window yet.
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Re: Server Names
Baldur's Gate Souf:
Ate Amn
Ate dark elves
Ate the Norf
Luv me dukes
Luv me bridge
Luv me campfire
Simple as...
Baldur's Gate Norf:
Ate the dark
Ate the caves
Ate the dark elves
Luv me sun
Luv me Soubar
Luv me Souf
Simple as...

Ate Amn
Ate dark elves
Ate the Norf
Luv me dukes
Luv me bridge
Luv me campfire
Simple as...
Baldur's Gate Norf:
Ate the dark
Ate the caves
Ate the dark elves
Luv me sun
Luv me Soubar
Luv me Souf
Simple as...
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.