Coming Soon: Discussion Thread (2021)

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Steve
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Re: 255 Spell Cap Removal

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That’s amazing.

So who is going to invent 65,000 new spells?!?

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Re: 255 Spell Cap Removal

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Ah, shoot. I know 65,537 spells, though ...
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CarlPoppa
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Re: Coming Soon: Familiar Addition/Rework

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I just tried the Raven familiar (there was no icon for it), after naming and choosing a spell nothing happens. I rested and tried to summon it and nothing happened.
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Re: Coming Soon: Familiar Addition/Rework

Unread post by Rhifox »

CarlPoppa wrote: Sat Sep 04, 2021 11:00 am I just tried the Raven familiar (there was no icon for it), after naming and choosing a spell nothing happens. I rested and tried to summon it and nothing happened.
Will fix for next update.

Choosing raven at char gen works, but looks like I typoed something in the Bind Familiar script.
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Re: Coming Soon: Familiar Addition/Rework

Unread post by Rhifox »

Ah right, because the mod I got the raven from named the blueprint c_fam_crow instead of c_fam_raven, and I set the scripts to go to c_fam_raven instead of crow. Woops.
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Re: Coming Soon: Familiar Addition/Rework

Unread post by CarlPoppa »

Rhifox wrote: Sat Sep 04, 2021 11:19 am Ah right, because the mod I got the raven from named the blueprint c_fam_crow instead of c_fam_raven, and I set the scripts to go to c_fam_raven instead of crow. Woops.
Hehe, naming can be annoying! :D Is there any workaround for this? Can a DM do something?
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Re: Coming Soon: Familiar Addition/Rework

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CarlPoppa wrote: Sat Sep 04, 2021 11:37 am
Rhifox wrote: Sat Sep 04, 2021 11:19 am Ah right, because the mod I got the raven from named the blueprint c_fam_crow instead of c_fam_raven, and I set the scripts to go to c_fam_raven instead of crow. Woops.
Hehe, naming can be annoying! :D Is there any workaround for this? Can a DM do something?
No, but we'll look at having it fixed by next reset, as the fix only needs a script update rather than a full update.
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CarlPoppa
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Re: Coming Soon: Familiar Addition/Rework

Unread post by CarlPoppa »

Rhifox wrote: Sat Sep 04, 2021 11:40 am
CarlPoppa wrote: Sat Sep 04, 2021 11:37 am
Rhifox wrote: Sat Sep 04, 2021 11:19 am Ah right, because the mod I got the raven from named the blueprint c_fam_crow instead of c_fam_raven, and I set the scripts to go to c_fam_raven instead of crow. Woops.
Hehe, naming can be annoying! :D Is there any workaround for this? Can a DM do something?
No, but we'll look at having it fixed by next reset, as the fix only needs a script update rather than a full update.
Alright, looking forward to getting my raven, thanks for all the hard work :clap:
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Re: Coming Soon: Familiar Addition/Rework

Unread post by Rhifox »

Some bugs:

When resting with a familiar out, it resets all values but only reapplies the skills, not HP or saves.

Trained Only skills always show up as 0 for the familiar if the familiar doesn't personally have ranks in it, even if the master has put ranks into that skill.
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Re: Champion of Corellon

Unread post by Terankar »

Does wielding 1 weapon give you 1½ dex dmg just like str does?
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Re: Champion of Corellon

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Terankar wrote: Thu Sep 09, 2021 5:51 amDoes wielding 1 weapon give you 1½ dex dmg just like str does?
I think it is just extra damage based on modifier without further adjustments. Half of your dexterity modifier at level 2, and full dexterity modifier at level 10.
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Re: Coming Soon: Familiar Addition/Rework

Unread post by Rhifox »

Raven familiars have been fixed. You can now use bind familiar to select them properly.
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Re: Coming Soon: Familiar Addition/Rework

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Image
This should be posted here for those wanting to use this familiar.
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Re: Coming Soon: Familiar Addition/Rework

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VDub wrote: Mon Sep 13, 2021 3:31 pm
Image
This should be posted here for those wanting to use this familiar.
If someone would like to update the Wizard/Sorcerer/Improved Familiar pages on wiki with the new information, I would very much appreciate it. Everything should be there in the descriptions of the feats so should be easy to transfer over.
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Re: Champion of Corellon

Unread post by YYA »

Elegant Strike gets disable when a character attempts to Two-Weapon fight, is it intentional or?
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