Any plan to revise spawn systm?
when we get group of 4+ people and npcs come piecemeal 1-4 against fully buffed up group that's not challenge even if npcs are slightly higher level. Could we get spawns of entire squads that would contain also perhaps a buffing npc? Plus one could be something like squad leader with better stats
(Not used on random animals along road of course)
New spawn system?
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Leramak
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Re: New spawn system?
I know other servers have whats called a "hardcore mode" which increases the amount of spawns by a large margin making it more challanging for groups that head into dungeons. Players usually type i -hardcore to enable the feature. I think this would be a great addition in the future as it can turn a solo dungeon with zero challenge to a group dungeon that can be dangerous and it requires no Dm oversight to do it.
Last edited by Leramak on Sat Oct 30, 2021 5:46 pm, edited 1 time in total.
Amos Thistle
Morgan Nightgale - Retired Vampire Matron of House Nightgale
Morgan Nightgale - Retired Vampire Matron of House Nightgale
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Re: New spawn system?
I see I'm not the only one who liked that mechanic on other servers...JIŘÍ wrote: ↑Sat Oct 30, 2021 3:16 pm Any plan to revise spawn systm?
when we get group of 4+ people and npcs come piecemeal 1-4 against fully buffed up group that's not challenge even if npcs are slightly higher level. Could we get spawns of entire squads that would contain also perhaps a buffing npc? Plus one could be something like squad leader with better stats
(Not used on random animals along road of course)
There's been talk of doing this sort of thing for a while, but if there's any concrete plans yet, I'm not aware of them. It's a pretty big undertaking, even to convert a single map to that sort of system; we don't have the infrastructure to support it, and the conversions themselves would take a decent chunk of time.
(I would say it'd make a great way for me to learn how the toolset works, except I seem to have roped myself into another round of language overhauls.
European player, UTC+1 (+2 during DST). Ex-fixer of random bits. Active in Discord.
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Re: New spawn system?
Valefort has just given us DMs a new tool which I have been testing in a few zones. It gives us the ability to switch out which blueprints are used for spawning in that zone, set for x hours (and thus up to days, through resets and all!).
So it's likely you'll all start running into things you don't expect!
So it's likely you'll all start running into things you don't expect!