Server Update 12/03/22 Bug Thread

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Rhifox
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Server Update 12/03/22 Bug Thread

Unread post by Rhifox »

Please report any bugs you encounter as a result of the new patch here.
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Rhifox
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Re: Server Update 12/03/22 Bug Thread

Unread post by Rhifox »

Portrait uploader is asking for a username and password for some reason.
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Rhifox
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Re: Server Update 12/03/22 Bug Thread

Unread post by Rhifox »

Blood Magus version of Death Knell description needs to be updated to match the new spell effects.

Swarm spells need updated descriptions.
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Exrodie
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Re: Server Update 12/03/22 Bug Thread

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The pet trader in The Wide does not talk to you when clicked on.
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Rhifox
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Re: Server Update 12/03/22 Bug Thread

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Exrodie wrote: Sat Mar 12, 2022 11:43 am The pet trader in The Wide does not talk to you when clicked on.
This was fixed with the hotfix that just went in.
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Theodore01
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Re: Server Update 12/03/22 Bug Thread

Unread post by Theodore01 »

I'm stuck in transition from S2 nexus to outer city. (After restarting my game it loads and i get booted.)
Same bug with another char! (starting on S2 and selecting to go to outer city.)
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MrSmith
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Re: Server Update 12/03/22 Bug Thread

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I can log into Server 2 and spawn into Soubar with my Bard... But I get booted every time I attempt to log into Server 1 or transition to Server 1 with my Bard.

Cheers!
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KOPOJIbPAKOB
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Re: Server Update 12/03/22 Bug Thread

Unread post by KOPOJIbPAKOB »

2 different spells share the same name.

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Rhifox
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Re: Server Update 12/03/22 Bug Thread

Unread post by Rhifox »

First one should be Obscuring Mist. Thanks for the catch.

Will probably do another update tomorrow morning to fix a few of these 2da and tlk issues.
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CarlPoppa
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Re: Server Update 12/03/22 Bug Thread

Unread post by CarlPoppa »

Cross-server teleportation doesn't work for me anymore. It just sends me to my last location on the server.

For example:

I go to Soubar on server two.

At a later time, I teleport to the forest of wyrms from server 1 to server 2, it then sends me to Soubar.
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Snarfy
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Re: Server Update 12/03/22 Bug Thread

Unread post by Snarfy »

* New boulder throw script now actually sends attack roll message to PCs.
What does this script entail exactly? I only ask because I ran my uber high reflex save character through Nashkel foothills and, instead of usually dodging most/all of the boulders thrown, literally every single one hit hit my character, and I was at about half hp by the time I reached the top of the hill.
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Rhifox
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Re: Server Update 12/03/22 Bug Thread

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Snarfy wrote: Sat Mar 12, 2022 5:11 pm
* New boulder throw script now actually sends attack roll message to PCs.
What does this script entail exactly? I only ask because I ran my uber high reflex save character through Nashkel foothills and, instead of usually dodging most/all of the boulders thrown, literally every single one hit hit my character, and I was at about half hp by the time I reached the top of the hill.
They are attack rolls now, and thus target your AC rather than reflex.
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Snarfy
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Re: Server Update 12/03/22 Bug Thread

Unread post by Snarfy »

Rhifox wrote: Sat Mar 12, 2022 6:09 pm They are attack rolls now, and thus target your AC rather than reflex.
Ahh, no wonder my rogue and his awesome AC ( :doh: ) was getting pelted, that would explain it. :lol: So much for improved evasion being useful against rocks...? At least fireballs can still be dodged. <.<
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whatsittoya
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Re: Server Update 12/03/22 Bug Thread

Unread post by whatsittoya »

The menu in which I would've gotten the chance to select my pact type on first warlock level was completely empty.
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Re: Server Update 12/03/22 Bug Thread

Unread post by wangxiuming »

My warlock didn't get to choose a pact feat on first warlock level (he took it at level 2).
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