Spirutual Weapon provides impossible options

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Kitunenotsume
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Spirutual Weapon provides impossible options

Unread post by Kitunenotsume »

In the course of my spell-list review, I found the spell Spiritual Weapon.

What I found weird is that any cleric needs to have a deity, so the fact that the spell rewards casting it (by succeeding) without a deity nor deity's weapon to invoke seems odd. and while it isn't unreasonable that a deity-less character could use UMD - what deity are they invoking?
Cleric wrote: Deity Selection
Due to being set in the Forgotten Realms, all divine spell-casters in the Original Campaign of NWN2 are required to select a deity during character creation. Clerics choose an alignment and race first and then receive a list of deities appropriate for them to choose from. The list of domains for each god can be found here.
Spiritual Weapon wrote:The weapon that you get is often a force replica of your deity’s own personal weapon. A cleric without a deity gets a weapon based on his alignment. A neutral cleric without a deity can create a spiritual weapon of any alignment, provided he is acting at least generally in accord with that alignment at the time. The default weapons associated with each alignment are as follows:


Chaos: Battleaxe
Evil: Light flail
Good: Warhammer
Law: Longsword
I play a baker. Sometimes she provides counseling or treatment.
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She seems unusually interested in cursed items.
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Rhifox
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Re: Spirutual Weapon provides impossible options

Unread post by Rhifox »

Spell description was probably copied over from non-FR dnd where it's possible to have clerics that don't have deities. That bit should be removed.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
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