Pretty much this. As an average player who spends most of his time in the grim darkness of present where there is only grind, alone or with an occasional PC never to be seen again, I've always thought that the server is more of a framework for DM-led events first and player-led ones second. Unless you get to enjoy those on a regular basis, you are just left to grind lifeless dungeons Ragnarok Online-style with mobs that constantly spawn on top of your head and hoarding tons of worthless loot for the merchant. Obviously, this experience stands as far from what DnD adventures are supposed to be as it gets. And as it was pointed out already, by the time you see that dungeon the tenth time or so, you don't really feel like squeezing any RP for it out of yourself. I've actually had more fun with whatever RP I could come up with in peaceful locations than while raiding. And considering that most average players are eager to engage in absolutely anything you throw at them, most feel the same, I guess, and are happy to participate in literally anything that'll distract them from mind-numbing grind. But then again, you can't expect everyone to be creative with just chat-based RP and come up with engaging stories on the spot. More than that, most newcomers don't even realise that the server is more of a framework for chat- and forum-based RP with DM-led events than an actual game with content. And then it essentially just boils down to chatting by the fire about this and that just to squeeze some RP exp out of it and spare yourself the horror of killing another four hundred and fifty seven orcs to level up for whooping 8HP, +1AB, and a spell slot.Aspect of Sorrow wrote: ↑Sat Apr 08, 2023 8:27 am More than anything BG lacks content. We have updated vistas to look upon and little in the way for something for the character to do.
As for me, I have no idea how you people even get to level 30 without regular DM-led events with them showering you with XP for participating. I've had a couple of characters over the year and if I try to level up quickly, already by level 12-15 I usually have severe PTSD from slaughtering hundreds upon hundreds of orcs and gnolls and the very thought of having to gut several hundred more mobs to level up makes me want to just close the game and never open it again. So I try no to think about it. But then I think about it a lot anyway. I mostly level up my characters to the point where I get some in-game tools I find useful for RP, like summons, certain spells or shapeshifter forms, or just power level enough for PvP at low levels, again, for RP reasons. And then I never go grinding again. I've literally spent the past year logging in every now and then on my main char just to mess with players at the Inn with my silly Dwarven ballads and some RP stunts without stepping into a dungeon ever again.
I'm not sure if it works differently for players that are the backbone of the server, are active on Discord and forums, and get to enjoy regular DM-led events, but unless you a part of that inner circle, you won't ever see anything apart from the grindfest. For instance, I've always wondered why those radiant quests you see sometimes aren't more of a thing just to give players at least something to build their adventures around in dungeons and wilderness. But then again, I guess this old-arse engine leaves much to be desired when it comes to coding opportunities. With all that being said, no wonder most players who don't get to see the world come to life in DM-led events don't stick around. There's just not much to do apart from committing war crimes on the local monster population and drinking yourself to death at the Inn just to forget what your eyes have seen.