The Whistler wrote: ↑Sat Apr 08, 2023 1:41 pm I can't even begin to imagine tackling epic content without my trove of gold and items I've accumulated over the years. That it's seen as acceptable, and even optimal practice to chug elixirs and use items costing millions of gold to overcome the content boggles the mind. New players are absolutely boned.
Endelyon wrote: ↑Sat Apr 08, 2023 9:34 pm Some of this feels a bit dramatized if I'm being honest. "Dozens of former players have told me in private that they quit because of slow leveling, I can't provide any evidence that's the case but totally trust me on it." We also don't have swaths of new players joining and quitting because the leveling is boring, aside from old players pretending to be new players I think we probably get 3-4 legitimately new people annually and probably 1-2 of them stay for some months or years.
Given RIG's drops, and returning with a clean slate, I didn't have personal trouble being back inside the epics from scratch, but that came on the heels of me knowing what to do. New players don't, and with a cursory check Discord shows 19 results of players inquiring about JEGS for the year 2023. It is completely fair to say BGTSCC has a history of a revolving door of new players that are only around for a very short time, and exit interviews that go back even to the PW's population height in 2018 point out a number of improvements the PW could focus in on, but most of those, at that time, was revolving around integration of the new player to the PW as information was vague for where the player can begin. Today that's been improved, there's NPCs willing to run tours, but that's a scratch on the surface. We could have done better with JEGS merged into the mainline/prod for a more accurate representation of the character build process early on for the player to dip their toes into what interests them most and how the PW can accommodate there. We could have done better with more options for the new player to move from character creation and into their first five levels, not just from a mechanical scope but the more important narrative side too, where faction and guild representation could have been strongly advertised. These are some of the gaps that were cited having been missed but we relied too heavily on the player to weed through thousands of forum threads instead, often directionless for the individual in question. Content that better enables the playerbase more reliably has seemingly always been out of reach for this PW.
I think there's multiple sides to this, on one hand a player having performed their dues in terms of the slog to reach 30 only to find that their build doesn't exactly suit to their desire shouldn't necessarily have to be subjected to the slog to make a minor adjustment. The re-leveling from an RCR standpoint to make some of these adjustments was long cited as an issue by the players from just about every angle, the PvE armies and RPers alike. Suggestions were previously made to help alleviate this by something like a single RCR token for a level 30 character be made available after a certain period of time like six months. This was historically turned down but maybe today is worth reconsidering, especially if the RCR token is made eligible if the character that is RCR'd into meets the same classes, name, alignment, and deity - parameters to help prevent any real RCR abuse.
No one is claiming that someone isn't doing their best, it's that there are elements to improve upon and the recipe for creating the content isn't static. More player engagement and conversation about this helps rather than to repeat a formula already long criticized. Most are offering legitimate critique; it doesn't have to be inferred as a hostile point of view.Endelyon wrote: ↑Sat Apr 08, 2023 9:34 pm That doesn't mean we shouldn't strive to make the leveling experience more fun, but I see DMs, devs and builders doing their best to make that happen every single day between the introduction of new dungeons and new systems and programs like the new biography rewards.
Concerns are raised, what is the next step staff believes the community should discuss regarding it?