Fresh Character Observations

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Ghost
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Fresh Character Observations

Unread post by Ghost »

This post, and that of Ink (he will post his views soon!), are our observations that we felt we wanted to share with the community. We're locking this thread so that it will serve as that: Observation - food for thought.





Over the years, I have with some regularity decided to try refreshing my perspective on the server's content from a new character's perspective. I obviously can't get the new player perspective, as I am by now too familiar with the server to ever really drop all that knowledge. But with enough time in between, having a fresh restart lets you forget some stuff, and indeed some stuff has time to change!

Back in early april 2021, I had just returned to the server after a year and a half hiatus. In order to both figure out what the RP scene was like, and to get a fresh perspective on the content, I made an entirely new character under an alternative account (the only time I have actually done this!). I muled nothing - no items, no gold - and I started from level 1, 0 experience points with a dual wielding human ranger. After about a month where at least 75% of my time online had been pretty much pure RP, I was level 18 and had fairly decent equipment. I don't remember how much gold I had earned in all that time, but it was probably around half a million. That was about the time when I rejoined the DM team and discarded the character to focus on DMing.

The State of Leveling thread that was started 8th of April this year, inspired me to do this again (although there were other factors too that made me want to do this). So, the next day 9th of April, I started a level 1 character, human with a fun and viable build, but by no means a powerbuild. I muled absolutely nothing, no gold and no items, and I didn't RCR. This time I haven't RPed as much, largely just soloing dungeons. My mind isn't capable of prolonged circle grinding, so I haven't really done any of that. I instead enter a dungeon, loot it and complete it. Do all of those in the level range that gives me loot and I can manage to solo.

Today I reached level 19 and it's been almost a month, so I felt like it was time to take stock of how it has all gone. I will also say that I have probably earned around 1,5 million gold on this character in this time. I have sold almost nothing on Mudds (perhaps a total of 60-70k), so most of that gold has come from just selling stuff to merchants. A lot of 1400g items. Hard to say exactly how much, since much has gone to consumables, and others to various equipment. But here's some significant items I have picked up along the way, all of these from buying them off merchants, not Mudds or with the help of other appraisers:
  • Belt of Growth (Around 250k?)
  • Melodic Chain Mail (around 300k?)
  • Bracers of Blinding Strike (110k or so)
  • Trollbane (a light flail from blushing mermaid: 180k or so)
  • The Flaming Bastard (350k - I bought this today!)
That totals out at 1190000 gold. Alongside these, I have bought +4 boots and helmet from Mudds, as well as other weapons and equipment during the journey. And of course various consumables. As such, I reckon I am in the 1,5 million area, as mentioned, by level 19.

The journey has been interesting. I have died more times than I care to count, and in every case due to greed or carelessness. Holding off on drinking that Heal potion because the enemy is Nearly Dead and then get crit by their axe, and instead I am dead. Indeed at no point can I say that I have felt the death was undeserved.

I have been in 0 DM events (unless you count that one where DM Autumn made the entire Friendly Arm Inn hostile and I was chased by Mudds, a horse and a child...!).

As mentioned, I also am incapable of prolonged circle grind, so I am effectively a very slow leveler here. Indeed, here's what's been extra fun about this journey: I am not the only one who went on it. HDM Ink also did. And that madman has leveled three characters to 20 in the same time. Same rules, and at least one of the characters was a rather deliberately trash build. Ink can perhaps speak a bit of his own experience with this journey.

Lastly, I want to mention that very recently a real life friend of mine who has no experience with Neverwinter Nights, Dungeons and Dragons or even RP has just started playing on the server. I have deliberately been avoiding helping him beyond explaining very basic concepts around D&D mechanics (like AB and AC). He has been playing for about two weeks, though he is a family man and doesn't get to game a lot, so those two weeks are not of high activity. He is now level 9 and has earned around 250-300k gold. Again, with barely any help from me.

Now, that is not to say that everything is perfect here. We made observations of things that can definitely be improved upon, especially for entirely new players (like my recently joined friend). It's not obvious for example that you can cook wolf, bear, rat, bat, badger and boar meat for some nice lesser vigor consumables, by just having 1 modified survival, and these are actually extremely useful, especially before you can afford one of those regeneration cloaks (and even after, as the regen stacks). Speaking of those cloaks, they too aren't easy to find for a new player, or even to know that they exist.

We also found some areas had slight bugs, or outdated/broken functionality, and some that were rather too harsh on low levels (another DM's fresh character died to a heat stroke in a low CR area!). The street kid guide outside of Baldur's Gate doesn't function either, and this certainly should be fixed, and perhaps even be expanded upon.

My conclusion though is that both leveling and gold/item aquisition is almost trivial (and I'm kind of fine with that), and I had especially a lot of fun in early levels. There are some very nice low level dungeons. If it's been a while since you have done this yourselves, I highly advise giving it a go, as it is super cool, and it can refresh your perspective on the server too.
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DM Ink
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Re: Fresh Character Observations

Unread post by DM Ink »

When I first read about player experience in lower levels without gear or gold, I was curious myself to see how I could stack up against another veteran player. I have always felt its important to be grounded with the playerbase and be part of the persistent world. So when Ghost said he was going to challenge himself to no muling of any kind, I was more than happy to try it myself. Just like in the post before, I wanted to take the challenge as a veteran player.

Special Note: Every time I saw Ghost's character I made sure to threaten him in some way, and never take his help. We never once worked together.

My experience in leveling a character without any muling was interesting. I purposely took a build I have never played and was entirely ridiculous. The build itself had a maximum 8 caster level. Regardless, I was able to knock out my first five levels very easily. It was really incredible seeing all of the dungeons I usually would have missed. I found myself needing to get creative in boosting ac with lack of items. Gold came in quick from items, corpses, and all of the changes since I last did this. I found myself quickly getting the gold I needed to afford my +3 items right away. I noted there is a serious lack of +3 natural armor amulets. I used potions of barkskin (100 gold or something) to replace the items. After a short while I was able to afford my regen cloak, and use refreshing water before that. It was really interesting to see how many items are here to support and how effective they are at lower levels. I went about like this until lvl 20.. three times.

I in fact made it to 20 in a week on on character, and then made 2 more toons to catch up to ghost while he leveled his one character. Each of them had a worse build than the last with the same rules. At one point I asked Ghost for a build to prove I could do this with any build. He sent me me this terrible thing:

https://nwn2db.com/build/?360380

You will note, that I in fact became over encumbered by getting groceries.

I quickly got that build to almost 20 in a week then created the third character with the same rules, and again caught up to him.

Typically it took me a week to get to level 20 or just under it depending on how much I wanted to dedicate to it. So what did I learn?

Deaths:
During my time leveling I really didn't have all that many deaths. The three I can note really are those when I was alt-tabbed taunting ghost about how I was catching up again. The others like it's been said were just out of carelessness. I died by thinking I could be cheap and use healing kits instead of heal potions, and taking big risks. Honestly the big risks are what made it fun, so every time I gained a level I used the minimum xp loss to test my next area. That way if I died, no big deal.

Gold/items:
Gold was relatively easy to get. Most items sold for 800-1400 in my experience. I was quickly able to get what items I needed, and I was able to outfit many of my characters up to +4 items by level 20. It was nice to see, honestly. On one character I bought a +4 item with vamp regen for 5000 gold and became a lowbie god.

XP:
There were few times where I was receiving less than 50 xp on a map, and I sustained this through almost the entirety of the leveling process. It did mean fighting areas above my CR, but I was able to compensate with items and consumables. Cheap and effective is the Thayan Enclave, where I bought endless heroism and and invisibility potions. (100 gold or something like that?) This made a huge difference in getting max xp the whole time. If something got difficult? Invisibility potion.

Community:
Our community is fantastic. My whole time running around as a penniless peasant, I couldn't throw a rock without hitting 5 people who wanted to help my character. Everyone here is happy to help anyone no matter where they are on their journey. I found no shortage of people willing to put buffs on my character and offer me an entire set of +4 everything. There was even one point where people were trying to offer me +4 boots and a necklace and I said I can't accept it three times. It was hilarious and humbling. I even started thinking it was just because my login is familiar, so I made the third on a different account to the same result. Everybody I met was so wonderful and welcoming. Believe me, I tried to be a jerk the whole time! So to the community, thank you. It's a beautiful thing to see that there are so many people here to help the new character experience.

My Take Away:
Getting from 1-20 without muling was fairly doable in my experience. I was amazed by how many resources and supports I had along the way. From the potions to the accessibility of gear, I didn't run into many roadblocks. The staff as really done an exceptional job from the dungeons to all of the quality of life improvements they've added since I began in 2009.

On a personal note: While I was able to run laps around Ghost and his grandpa leveling, I think he had the better experience between the two of us. At the end of the challenge I had just about three level 20s, and very little character development. I spent most of the time grinding, so I never got to know the character or find the voice. There is nothing wrong with moving quickly through levels, but personally I feel I ended up with three empty characters. Maybe I will RCR them into something cool eventually? I'm not sure I'll continue with any of these, I'm just going to focus on DMing. :lol:

The whole experience was worthwhile, and I recommend it for anyone who feels like reconnecting with the server. It really helps ground you to the server and appreciate all of the little things. From my personal experience I would say, slow down and take in the rp. You will be 30 longer than you will be a pre-epic character. Use the time to grow and develop the character to something you really enjoy.

Finally I will gladly take the worst build (functional) anyone can make and see if I can run it through the challenge! Send me your worst!
DM Ink
“Kindly let me help you or you will drown,” said the monkey putting the fish safely up a tree.
-Alan Watts
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