Spell bugs compilation list

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Saharez
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Re: Spell bugs compilation list

Unread post by Saharez »

When you teleport across servers with a summoned greater fire elemental (summon monster VIII), it turns into a dire cow upon arrival.

I've not tested it with other summons but I suspect that the ID tables for summons don't match across the two servers.
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DaloLorn
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Re: Spell bugs compilation list

Unread post by DaloLorn »

Saharez wrote: Sun Apr 16, 2023 4:45 pm When you teleport across servers with a summoned greater fire elemental (summon monster VIII), it turns into a dire cow upon arrival.

I've not tested it with other summons but I suspect that the ID tables for summons don't match across the two servers.
Actually, the summon selection (and a number of other selections) isn't persisted in the database, so it just defaults to the dire cow because it doesn't know what you really summoned.
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CarlPoppa
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Re: Spell bugs compilation list

Unread post by CarlPoppa »

Don't know if it's intended, but Finger of Death no longer works on the Frost Giant King, it does no damage, and no save for the DC shows up. Maybe it was made immune, but the combat log doesn't state this.

Edit: The same goes for Greater Bestow Curse
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CarlPoppa
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Re: Spell bugs compilation list

Unread post by CarlPoppa »

CarlPoppa wrote: Fri May 05, 2023 11:24 am Don't know if it's intended, but Finger of Death no longer works on the Frost Giant King, it does no damage, and no save for the DC shows up. Maybe it was made immune, but the combat log doesn't state this.

Edit: The same goes for Greater Bestow Curse
This turned out to be a one-time-thing. I didn't have a problem the next day.
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CarlPoppa
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Re: Spell bugs compilation list

Unread post by CarlPoppa »

Flesh to stone doesn't appear to work on trolls. Tried in troll claws and Spirit troll cave. They become petrified but keep moving and attacking, if you hide in invisibility they will become neutral eventually, but no conversation opens when you click them
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Józef Taktyka
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Re: Spell bugs compilation list

Unread post by Józef Taktyka »

The spell/skill of the domain: Suffering known as "Pain Touch" targets automatically the domain skill user, and not the target that the player chooses. Implemented solution should be: the ray hits the chosen target of the PC.
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Józef Taktyka
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Re: Spell bugs compilation list

Unread post by Józef Taktyka »

Cleric power from the domain "Death" known as "Deatch Touch" seems to be not working at all, even when it hits. Tested on various mobs.
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predrag
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Re: Spell bugs compilation list

Unread post by predrag »

Since last patch I observed spells lasting a few seconds instead of 6 sec/level , specifically happened so far with Stone form on my favored soul , the haste 3x a day favored soul ability , and Nature's avatar on my druid .
Will test more and add here if it keeps happening .
Edit: It's possible they end when combat ends , need test more .
Edit: Happens with extended regenerate and extended battletide too , it seems the spells prematurely end , usually when combat ends .
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predrag
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Re: Spell bugs compilation list

Unread post by predrag »

Think I caught a glimpse at what happened , casted extended divine power , but it ended up casted at lower caster level than the full 30 levels my character had .
It ended quickly and the attack bonus it gave was greatly lower , however after recasting divine power it returned normally .
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Kevin_Smith
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Re: Spell bugs compilation list

Unread post by Kevin_Smith »

Hi all. I noticed that some times using gaseous form spell crashes all players in the area
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predrag
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Re: Spell bugs compilation list

Unread post by predrag »

Me too actually , though rarely use gaseous form , usually crashes me when going through transitions .
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Ibnshaitan1
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Re: Spell bugs compilation list

Unread post by Ibnshaitan1 »

Greater Magic weapon seems to be off, It is giving my 33CL Cleric a +2 EB buff on both himself (Pak Ever Flame) and summons. Also Using elemental form on my druid still causes the game to crash.
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Grimwald
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Re: Spell bugs compilation list

Unread post by Grimwald »

Banshees Wail for cleric appears to be 9-10 dc lower then it should be
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Rhifox
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Re: Spell bugs compilation list

Unread post by Rhifox »

Caster levels for clerics seem to have gotten broken with the last patch. A levelup and relog should fix your DCs.

A fix to force everyone's variables to be recalculated has been committed for next patch.
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Louvaine
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Re: Spell bugs compilation list

Unread post by Louvaine »

I just remembered that last I checked, Pass Without Trace couldn't be cast on anyone but self.
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