Stormlord 'Storm Walk' persisting outside of adverse weather.

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dak12attack
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Stormlord 'Storm Walk' persisting outside of adverse weather.

Post by dak12attack »

Hi - I was told to post my bug finding here. Currently, as it is, whenever you enter an area of adverse weather (rain, storms, etc) the effects of level 3 Stormlord, Storm Walk, persist OUTSIDE of areas of bad weather, such as interiors or other maps.

Resting will remove this Freedom of Movement buff, but re-entering the area causes it to re-apply and thus persist indefinitely.
Eberc Smitherman III - Eccentric, Eclectic Techsmith & Theurge, Boy-Wonder of the Wonderbringer, Man in the Yellow Hat
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Ewe
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Re: Stormlord 'Storm Walk' persisting outside of adverse weather.

Post by Ewe »

Hi dak12attack, thanks for your report!

The applied effects never set the spell ID. So when we removed effects with that spell ID on entering a new area the removal wasn't doing anything since the applied effects weren't given the spell ID.

I now set the spell ID, but I won't be able to test this one easily, so please report back after next patch!
AKA Dae-Glyth
Discord: Dae-Glyth#1759
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