Release “Hunter” kit from natural spellcasting requirements

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wurdpass
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Release “Hunter” kit from natural spellcasting requirements

Unread post by wurdpass »

Hunter kit forsakes spellcasting. The RP seems to be that it’s a mundane, highly specialized outdoorsman.

As such, Hunter should be able to worship any god they want. A Ranger of Gruumsh maybe doesn’t make sense, since they couldn’t get access to their spells from a non nature god.

But a (man)Hunter of Gruumsh makes perfect sense. It has barbarian adjacent abilities, and a bunch of favored enemies to spend on pinkskins, pointy ears, etc.

Hunter should also be allowed to cross class with Pale Master, Acolyte of Skin or other anti-nature classes provided the character qualifies with some other spellcasting class. Why not? If it means some of these get a little more play that seems like a win!

Hunter seems to be a nonmagical outdoors warrior. Other nonmagical classes can worship gods and take classes as long as they fit the alignment, religion, etc requirements.
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YourMoveHolyMan
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Re: Release “Hunter” kit from natural spellcasting requirements

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You can already change to Gruumsh, there's an npc in the nexus that allows for more than the basic deity list.
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YourMoveHolyMan
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Re: Release “Hunter” kit from natural spellcasting requirements

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Separately, I do not agree that hunter should allow for arcane spell-casting cross class requirements. However, you could make a hunter/wizard that would.
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wurdpass
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Re: Release “Hunter” kit from natural spellcasting requirements

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YourMoveHolyMan wrote: Wed Oct 01, 2025 5:12 pm Separately, I do not agree that hunter should allow for arcane spell-casting cross class requirements. However, you could make a hunter/wizard that would.
Sorry if it wasn’t clear, that’s exactly what I meant. Of course Hunter shouldn’t qualify for stuff like that it can’t cast at all! But if you cross class with wizard like you said I think it should.
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YourMoveHolyMan
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Re: Release “Hunter” kit from natural spellcasting requirements

Unread post by YourMoveHolyMan »

Ah,, in that case, I don't believe anything is stopping you.
Michael Dunn

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wurdpass
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Re: Release “Hunter” kit from natural spellcasting requirements

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The wiki says Ranger cannot cross class with some of these PrC. I imagine because they are “unnatural”. Does that not apply to Hunter?
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YourMoveHolyMan
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Re: Release “Hunter” kit from natural spellcasting requirements

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I could not find the line you're referencing, is that a wiki from another edition?
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wurdpass
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Re: Release “Hunter” kit from natural spellcasting requirements

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It’s in the BGT wiki for Acolyte of Skin - I thought Pale Master also? Weird you can be a Ranger pale master…
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YourMoveHolyMan
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Re: Release “Hunter” kit from natural spellcasting requirements

Unread post by YourMoveHolyMan »

Ah ok, specific to the acolyte (I'm not familiar with that class but you're correct, its part of its class description). Can't do that combo but so far as I know wizard/palemaster is fine, probably aligned with one of the gods that handles undeath. The rp behind it? Caretaker of gravesites if neutral/kelemvor? If evil go hog wild. Bog ranger of undeath.
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wurdpass
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Re: Release “Hunter” kit from natural spellcasting requirements

Unread post by wurdpass »

Cool. Well my suggestion to let Hunter (not Ranger!) take Acolyte of Skin since it’s not a natural spellcaster stands then?

But I’m glad you can just deity switch off I figured you were somehow locked.
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