Nevarra Stayanoga - Journal/Spirit Codex

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tankteddy
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Nevarra Stayanoga - Journal/Spirit Codex

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Nevarra Stayanoga:
The Spirit Caller/Excorsist


Image Image
Profile
Full name: Nevarra Stayanoga (Knee-var-rah Stay-ah-no-gah)
Age: 23
Race: Human (Rashiman)
Sex: Female
Date of birth: Born 30 Uktar, 1338 DR.
Hidden: show
Year of Wanderer
Born under the Sign of the Butterfly
and with Gibbous Selûne under the sign of the Chalice

Those born under the sign of the Butterfly are restless, sociable, and good-natured. Cheerful, expansive, and magnetic, they win friends easily and dislike offending others. Although often indecisive, they are not weak-willed and tackle difficult tasks with infectious optimism.

Those born with Selûne under the sign of the Chalice are mercurial, innovative, creative, and confident. Easily bored, they crave mental stimulation and challenge. They are eloquent and gifted performers, exuding natural charm.
Place of birth: Thasunta, Rashemen
Alignment: Chaotic Good
Patron deity: The Three Chauntea, Mielikki, and Mystra. (Spirits as well)
Profession: Hathran, Exorcist.
Classes: Spirit Shaman 19/Harper Priest 5/Hierophant 6
Primary language: Rashemi/Common
Secondary languages: Raumvira and Halardrim


Physical description:
Nevarra is a beautiful and petite, caramel woman with long, dark brown to near black hair and vibrant amber-brown eyes, due to her mixed heritage of Rashemi and Gur. She often wears heavy furs and thick dyed blue hides for protection. She carries with her an assortment of feathers, bones, gems, and totems. A heavy wooden shield and a small oaken staff strapped to her back, with a Scikle on her hip. Various pouches hang from her belt, for coins or for herbs and healing supplies.


Psychological description:
Nevarra is very free-spirited and strong-willed. Often seeing the world through her own kind of lens. She sees the world as a place of beauty and bliss. As a shaman, she sees another realm that most are blind to, as spirits would dance around the world like stars to her. Somewhat outgoing and confident in her abilities. She tends to be optimistic in most situations. While she is kind-hearted, she is also a protector. Those she cares about, she will defend wholeheartedly. Highly superstitious and spiritual. She shows restraint if something would bring about bad luck or a horrible curse. While open-minded, she holds a heavy suspicion of Orc and Teifling blooded individuals. Strong dislike of anything Red Wizard-related. Nevarra struggled with the authority of higher-ranking Hathran and Olthor, openly defiant at times, calling them closed-minded. While she has great respect for them, she finds their rigid hold on some things to be overly confining. Fairly prideful.

Religious views:
While Nevarra does worship The Three and often gives respect to each, she favors Mielikki and works to maintain the balance between spirits, nature, and civilized man. She reflects these teachings within herself, adding respect for the spirits of the land as well as animals and plant life.
Nevarra is a free-spirited individual who feels trapped in Rashemen. There is a world of creatures beyond what she knows within the borders of her home. She feels a deeper connection to spirits than to human life and sees the world as it should remain. While small settlements are not viewed as intrusive as they cultivate and add to the land, cities like Baldur's Gate are viewed as wasteful and destructive. A deep love of forest creatures leads her to view them as the spirits of past loved ones.


((OOC: Nevarra is kind of a mix between Native american, Voodoo, and pop culture witch magic, using the base elements, totems, gems and bones/hair/blood as tools to cast her magic and proform rituals.))

Pact: Temporary Pacts with Spirits. Often used for Place Magic.
She calls on her powers not through command, but by asking various spirits throughout the land to grant or control the power she wields. As such, some spirits will not distinguish friend from foe, as forces of nature can often be fickle creatures. Due to her superstitious beliefs, she pays great respect to wild spirits. She employs a combination of voodoo, blood magic, and spirit calling for her magic, making it often deadly or even harmful to herself if overused.

Ancestor:
Her Fathers lineage is strong, Rashemi, descendant of Raumviar
Her Mothers lineage is Gurri of the people of the tradeway.

Tribal-Code of Conduct:
The Stayanoga tribe has a long history with the Owlbear Lodge. Among the Rashemen tribes, they hold to a strict moral code.
The land provides its bounty for the people, which often leaves little to be desired. Spoken word is how others are rewarded or punished. When you speak, you speak your truth, and to the Stayanoga, Truth in your words is Law. No one denies what the tribe believes as a whole, for when the leaders speak, they speak as one for the tribe. Every voice is heard, and every voice carries weight.

The Stayanoga tribe is known for its honesty and integrity; they leave no word unspoken, speaking lies or with a sly tongue is considered dishonest. When one is being punished, they are often shunned or ignored, as silence is regarded as the most severe punishment by a member of the Stayanoga tribe. If you are met with silence, you are only forgiven when they speak to you again. They are forbidden from lying, cheating, or stealing.

When they make an oath or take a charge to protect someone, they do so by any means. To the men of the Tribe, treating a woman poorly dishonors yourself. At the same time, the women are Strong individuals. All tribe members treat animals as members of their own family. They might not fret about the death of a hunting hound or horse at the time. It does weigh heavily on them as if they lost a sibling or child. Weapons are merely tools, like a hammer or sword. Instead, they take great pride in their physical form, perfecting their bodies or magics over favoring a weapon.

Biography


Family
  • Natunoka Stayanoga - Grandfather - Old One, Tribal Elder (Age 65, Deceased) *known*
  • Kilaruya Stayanoga - Grandmother - Olthor, herbalist (Age 62, Missing/Dead?) *Known*
  • Kanithar Stayanoga - Father - Owlbear totem Warrior/guardian (Age 46, Alive) *known*
  • Fyevarra Stayanoga - Mother - Gur(race), Child of Selûne/Traveler (Age 20, Deceased) *Unknown*

History
Nevarra Stayanoga was born in Thasunta, Rashemen. Her father was Kanithar of the Owlbear Lodge, a fierce and honorable warrior. Her mother was Fyevarra of the Gur. She passed during Nevarra’s birth, due to complications. Her final breath was a blessing and a kiss to the newborn's forehead.

As a child, Nevarra would laugh at shadows, leave berries on stones, and murmur to trees that no one else heard whisper back. The elders discerned that she could not only sense but also speak to the unseen. She was sent to Urling, the hidden sanctuary of the Witches. This is where she came under the guardianship of her grandmother, Olthor Kilaruya Stayanoga, and her grandfather, Natunoka, a venerable Old One.

Life among the Witches in Urling was difficult. Nevarra’s days were filled with ritual study and silence lessons. She would frequently escape to the forest. Her most faithful companion became a mischievous raccoon spirit named Thistle. She lashed out against the rigid dogma of the Hathrans, who prized secrecy and obedience above all. She questioned everything. Why outsiders must always be treated with suspicion, why the spirits were bound by command.

She sought to communicate with the smaller, less powerful spirits of the world. She called upon these spirits with totems of bone and feather. Her rituals and power were never without cost. Each spirit pact bore the risk of imbalance being wild and fickle, much like herself.

By the age of 14, she became a Blethran. However, her defiance only grew, driving her to explore further than ever before. The frozen passes of Mount Thayaven, Nevarra walked alone. In a blizzard, she encountered an Orglash. Where others might have pleaded for their lives, Nevarra offered a simple gift. The name, Alo. From that day, Alo would come to her call.

Nevarra’s faith was in The Three. Chauntea, Mielikki, and Mystra, the goddesses honored by her homeland’s witches. She favored the teachings of Mielikki, shaped by her wild spirit and silent wish for freedom. She admired in Mielikki her protective nature. She wished to protect nature, the animals, and the spirits of the world. This extended to her friends and family. Those who are too small and weak to defend themselves.

Her grandmother Kilaruya disappeared on a secret mission to Thay, and she became the caretaker of her grandfather. She decided to delay her Dajemma, at least until her grandmother had returned. Five years go by, and her grandfather passes away from old age, and her grandmother never returns.

The elders decide that it is time for Nevarra to go on her Dajemma. The night before she left, her people danced around the bonfire to celebrate. But during the celebration, something blurred the line between the seen and unseen. She heard an otherworldly harmony in the air, the sound of distant chanting joining her own. A blessing.

That night, she would dream of winter colder than any other. Snow falling thick. A path frozen, leading to a cave where icicles jutted out like the maw of a Great Wyrm, drawing her to an ancient spirit of frost and air. Deep within the mountainside, a voice called to her. A vision of a land far to the West.


Heirloom item


Goals
  • Establish a Rashemen-inspired Berserker Lodge
  • Create a Codex of Spirits detailing types of spirits and rituals
  • Become an official Othlor/Hathran
Last edited by tankteddy on Tue Dec 02, 2025 6:18 pm, edited 5 times in total.
Nevarra Stayanoga "A wolf will always be a wolf."
Thar Kogan "A har Thar!"
Theodar Battleforge: "Oi! What dis do?" *BOOM*
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tankteddy
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Re: Nevarra Stayanoga - Journal/Spirit Codex

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Rituals/Prayers/Incantations



Ritual of Silver Flame (Ritual)
A simple cleansing Ritual used to bless oneself with protection from evil. Calling on a Spirit of the Moon is much like asking for a blessing from Selune. If the ritual is performed and a spirit accepts you as their charge, you will be bathed in silver moonlight on completion of the ritual.

Write your full turn name on a piece of parchment, roll and tie it with a lock of your own hair.
Place it within a small blazer of oil with a single drop of your own blood.
Burn the scroll and recite the prayer three times.


"Spirit of Silver and Flame, accept my name, bless me with the strength of iron, and cleanse me as I walk in your light."

Do this on a moon-lit night to call a spirit of the moon for protection; the fuller the moon, the more powerful the spirit
Warning: Never perform this on a blood moon, for that would be an Ill omen and provoke them.
Nevarra Stayanoga "A wolf will always be a wolf."
Thar Kogan "A har Thar!"
Theodar Battleforge: "Oi! What dis do?" *BOOM*
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tankteddy
Posts: 440
Joined: Wed Jul 06, 2011 7:45 am
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Re: Nevarra Stayanoga - Journal/Spirit Codex

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Spirit Codex Vol. I


Thistle, the Raccoon Trickster
Image
Aspects: Trickery, Playfulness, Prankster
Nature/Personality: Mischievous spirit; playful, protective.

Thistle was my first friend. His chittering laughter was the first thing I heard before I saw him dancing through the wind. He steals offerings, hides tools, and whispers secrets in the night. Yet when sorrow comes to me, he is never far.

"Do not lie or hide your feelings from me. Smile and play, let not sorrow shake your spirit."

Offering: Honeyed nuts, silver beads, or laughter freely given.
Warning: Never lie in Thistle’s presence. He will twist the truth into thorns.


Alo, the Orglash of the Frozen Cave
Image
Aspect: Cold, endurance, solitude.
Nature/Personality: Elemental spirit of winter and sorrow.

In the mountains, I nearly perished lost in a blizzard as ice clung to my hair. From the frost came Alo.
His stillness called to me. To earn his mercy, I offered the warmth of my spirit. Since then, when I call his name, he answers.

"Frost is unforgiving; in time, everything and everyone will go cold."

Offering: Crushed quartz, clear water left to freeze by moonlight.
Warning: Should his name be spoken in anger, his frost will not distinguish friend from foe.


Tahlvan, The Root Father
Image
Aspects: Wisdom of the ancients, Growth, Renewal
Nature/Personality: Wise elder beyond mortal years, Slow to anger, Slow to forget.

His voice is deep, like roots breaking stones. He teaches patience, that all things grow at their own pace, and even the smallest seed can break a mountain’s heart. Beneath the gnarled roots of an ancient oak sits Tahlvan the Root Father. Covered in moss from ages past, his wisdom is so vast.

"In time, all will become food for the roots to grow. There is no stone, natural or man-made, that withstands nature's toll."

Offering: A seed of a tree, wrapped in a moist cloth, tied with a braid of hair. Pinecones/Acorns/ETC
Warning: Take only what is needed from his forest, harm no saplings. His wrath is slow, but everlasting.


The Hearth-Mothers (Collective Spirit)
Image
Aspect: Protection, healing, Warmth.
Nature: Guardian spirits of homes, inns, and taverns.
Manifestation: Flickering warmth in hearth flames.


When I sleep far from home, I sometimes feel their warmth upon my cheek. They are countless and nameless. In every flame that welcomes a traveler, the Hearth-Mothers linger. Her warmth brings peace and rest to the weary of heart.

"Sing, drink, eat your fill. Live with laughter in your heart and give thanks for the blessings of the Hearth."

Offering: Milk, salt, bread, and whispered thanks.
Warning: They despise neglect. Let the hearth grow cold, and they grow bitter.


The Fireling Host(Collective Spirit)
Image
Aspect: Inspiration, transformation, creation
Nature: Lesser spirits of living flame, fragments of elemental chaos.
Manifestation: Small sparks that dance in ritual flame or forge fire.


They gather those who work their crafts, where songs are sung or stories are told with passion. They love storytellers, musicians, and fools. I once watched them dance in a smith’s forge, shaping sparks into faces. They dance in flames like stars in the skies.

"The sparks dance with life, the fires burn with the passion of one's heart. The stronger one's craft, the more the Host will grow."

Offering: Oil burned where one works their craft, or songs are sung.
Warning: Firelings feed on emotion; sorrow will cause them to flee.
Nevarra Stayanoga "A wolf will always be a wolf."
Thar Kogan "A har Thar!"
Theodar Battleforge: "Oi! What dis do?" *BOOM*
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tankteddy
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Joined: Wed Jul 06, 2011 7:45 am
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Re: Nevarra Stayanoga - Journal/Spirit Codex

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The Path to Doron Amar - Dragon Sword Part I
The Night was quiet, and walking through the thicket of the woods felt like the dreaded calm of a crypt. It was just before the night gave way to the dawn when arrows began to fly. The deep guttural gray-orc warcry bellowed from the trees. I turned my shield just in time to catch the first blow. Larael managed a ward to thin the hoard that found us. By the time we broke their line, I was bleeding from my shoulder and side, the world spinning. Larael dragged me behind a fallen oak and held her cloak over us. She told me to stay awake. I remember the taste of my blood, the tremor of her voice.

Then, as the moon's light brightened, it was like the gaze of a goddess watching over us. The orcs fled to the patter of hoof beats. The fog parted, and through it stepped a unicorn, white as new snow, horn shining faintly blue beneath the half-moon. It lowered its head and licked my wound. First, the pain subsided, then fear fled from me. As warmth enveloped me like a blanket, my flesh healed, and breath came easy once more. When I reached out, the unicorn met my gaze for a single heartbeat. No tracks remained as the morning sun broke through the trees. Only a single white hair caught on my gauntlet, glimmering like moonlight.

“You carry a blessing now, Nevarra. It was meant for you.” said Larael, as we continued on our way to Doron Amar.

The chamber within Doron Amar’s tower was warded, runes trembling faintly. The sword lay upon a table, pale and carved from a dragon’s rib. It was Naer’eanque who called for my aid to commune with the soul trapped within the blade. Larael stood watch as I prepared the room for the ritual. With a quiet blessing to each gem, a spirit ward. One for each spirit of raw elemental power. Fire, Air, Water, and Earth. I whisper the invocation that would open my body as a vessel, as a conduit. The first breath of it entered me like a winter storm. Scales of light rippled beneath my skin as my voice changed, deepening into something not my own, as I slowly rose, floating just over the ground. The Dragon accepted me as its host.

When they asked its name, the answer came as thunder through my lips: “Orantharsilvonaxil.” It spoke of betrayal from the Harpers. Its anger was like coals of a roaring forge, ever burning yet slow. It crept through me like ice. The power began to turn then, as my vision blurred, blood seeping from my eyes and ears. Still, I held on until the pain turned to a white roar in my skull. When the first crack split my left arm, snapping beneath unseen weight, Larael’s voice cut through the ringing in my ears. “That is enough for now.” At once, the presence withdrew, gliding back into the sword of its own will.
Nevarra Stayanoga "A wolf will always be a wolf."
Thar Kogan "A har Thar!"
Theodar Battleforge: "Oi! What dis do?" *BOOM*
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