I noticed this many years ago already: in the original game, the Sacred Fist class is allowed to wear light armor without losing monk bonuses and feats.
On this server, that doesn’t happen, and the bonuses are lost as if it were a regular monk.
But with all the new classes that have been added, with their absurd power and abilities, was this nerf to the Sacred Fist intentional, or is it accidental?
Sacred Fist nerf: intentional or accidental?
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- Sean Maxhell
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- Ghost
- DM
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Re: Sacred Fist nerf: intentional or accidental?
The implementation in the original game is a bug. Sacred Fist is supposed to be able to retain its Sacred Fist bonuses while wearing light armour, but this does not extend to Monk bonuses. The reason for this is that you are entirely able to pick Sacred Fist without having the monk class.
So yes, intended fix.
So yes, intended fix.
- wurdpass
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Re: Sacred Fist nerf: intentional or accidental?
Does this include the Sacred Fist boosts to armor class?
Makes perfect sense you don’t get to be an armored monk because you took the PRC.
But should all the stuff the PRC gives you work while you are in light armor, in this case?
Makes perfect sense you don’t get to be an armored monk because you took the PRC.
But should all the stuff the PRC gives you work while you are in light armor, in this case?
- Ghost
- DM
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Re: Sacred Fist nerf: intentional or accidental?
The actual class features are supposed to work with the actual class, yes. I have admittedly not tested in a few years, but that means the AC bonus from Sacred Fist should work with Light Armour.
- wurdpass
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Re: Sacred Fist nerf: intentional or accidental?
Awesome thanks I will test for myself. The wording in the wiki confused me.