DM Rumors of Baldur's Gate

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DM Faith
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Re: DM Rumors of Baldur's Gate

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ULGOTHS BEARD: HOLY RITUAL
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At the night of the 15th Utkar, a great host was seen marching towards Ulgoths Beard. Knights in shining armor, priests in their ceremonial garbs, mercenaries, elves and druids alike. The Triad had created a triage area, to help those wounded to recover.
Dark clouds had gathered on the horizon, droplets of sanguine complexity rained on them. Selûne's silver light broke through the clouds, illuminating the corrupted village below.
For a day and a night, the priests prayed, while blades and magic protected them. First animals, corrupted and twisted, rushed into the lands. Then, the manifestations of evil became stronger, calling forth reanimated corpses. Some corpses even came from the Flaming Fist, which was defending the village from the outside, giving all to give the priests the chance to complete their rituals. Not all priests were successful, as their defense was overwhelmed near the end of the ritual, such as the group at the smithy, the entrance of the village and the last anchor.
As the tortured land howled, the Abyss answered. Demons once more poured into the destroyed village through portals, opened from the Abyss side. Witnesses told of a star falling from the skies, which had circled them before in erratic patterns, now fighting between them, clashing with the fiendish forces. The very buildings themselves rose, animated by malign will, striking against the people.
At the end of the ritual, as dust settled, there was only silence.

The wounded Fist made their way back to Baldurs Gate, to request reinforcements to guard the village till it was fully cleansed. As the dukes were notified of the successful ritual, they began to prepare a reward ceremony.

One thing was certain. No one who had witnessed this would ever forget the darkness, which wormed in their memories.

scenery shots courtesy of missclick
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Reward Ceremony wrote: I am most likely going for the 7th December, 18:00 GMT+1, before I disappear for this year!
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DM Limerence
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Re: DM Rumors of Baldur's Gate

Unread post by DM Limerence »

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Source = Adobe Stock

CONTENT WARNING:
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Please note that the below contains mention of suicide in the final paragraph.
The Feast of the Moon

(and a Flaming Fist Tragedy)
As the colder days set in, the Feast of the Moon marks an important day for the varied peoples of the Forgotten Realms - but especially humans, Stout Folk, and Small Folk - who celebrate their ancestors and honor the dead. Tales of heroic individuals, boisterous personalities, and divisive but nonetheless remarkable talents are repeated in company, sang in verse, and contemplated in silence.

Amongst the present faiths of Baldur’s Gate, the Tempurans hold their most important ceremony of the year, converting the arena in the Wide into ceremonial grounds. Like each day, they sing the Song of the Sword at highsun (Feast of Heroes) and sunset (Song for the Fallen), and for the Feast of the Moon their singing is much grander, serving to valiantly honor the dead. Alongside their song, they speak of great tales of battles fought bravely, as worshipers spill drops of their own blood in preparation for conflict to come, and they bless new weapons in the memory of warriors of olde. The arena hosts a large gathering of resident and visiting Illuskans. The Northmen's intoxicating reverence for the Lord of Battles extends well into the night, gradually shifting from solemn honor to gregarious revelry as drink is increasingly imbibed. Many non-Northerners are swept up in their excessive, barbaric mirth and displays of physical prowess, which disperses from the arena into the taverns of the city. The City Watch members unfortunate to be on duty this eve find themselves obliged to intervene in the rowdiness in some instances, although some taverns enjoy record patronage.

The few Kelemvorites of the city are far more sombre in telling the Deeds of the Dead. In this ceremony - clumsy as it is nascent, but earnest nonetheless - they emphasise the importance of remembrance and of seeking wisdom from the past. Other faiths of the shrines and temples tend to their usual rituals and duties, while taking the time to honor the many important figures of their brethren (the Saints of the Broken God; the Just of the Maimed God, the innovators of the Wonderbringer, the most athletic and inspirational of the Morninglord, and so on). And there are many other private cultural and religious rituals that take place behind closed doors, including some of a darker nature (such as a few ever loyal Bhaalists who celebrate and tell tales of impressive slayings, such as of Uthaedeol the Blood-drenched).

While the city is focused upon remembrance, tragedy strikes late at night in the Seatower District. A man clad in Flaming Fist regalia hurls himself from off the top of the Flaming Fist compound, and is found dead. Although quiet, enough passersby - Fist and otherwise - witness this, and the Fist cordon off the area with support from nearby City Watch guards. By the next morn, rumor of a Flaming Fist falling to his death circulate. Perhaps he simply slipped? Or was he pushed? The rumors disagreed. But others insisted that nay, he certainly intended to fall. What would compel a man to do such a thing? Who was this man?

An ominous start to the winter season.
"Limerence results from romantic feelings for another person, and typically includes intrusive, melancholic thoughts, or tragic concerns for the object of one's affection and a desire to have one's feelings reciprocated."

"A lime is a citrus fruit."
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DM Smile
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Re: DM Rumors of Baldur's Gate

Unread post by DM Smile »

The Flaming Fist Rallies around the Temple of Mystra


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Temple of Mystra and the Fist (AI-generated)
It happened all of a sudden: during the evening of Hammer 19th, 1362 DR - the Year of the Helm, a contingent of soldiers of the Flaming Fist surrounded the Temple of Mystra, to either protect or keep safely. If asked, the Flaming Fist would not give explainations, but they would check anyone going in and out. Security seemed to be in high alert, and some said it was connected with the great explosion heard in the Steeps.

However, how much of that is true, is yet to be seen...
Rules are not where imagination and creativity end, but where they begin.
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DM Mimic
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Re: DM Rumors of Baldur's Gate

Unread post by DM Mimic »


THE FAUX AND THE FATELESS
Another year, another turn of the wheel.

In Baldur's Gate, Lord Rictor Mountsend makes known his intention to leave the city. Carts transporting expensive furniture, crates of art, and other mementos and valuables are seen leaving his estate on a weekly basis. Some can't help but wonder if this sudden decision has anything to do with the incident that transpired but a few short months ago. With that investigation stalled, the witness Micaela Navar - having previously been kept under Watch custody for questioning - is released. Not only that, it's only a few weeks later that it is announced that she has joined the Flaming Fist on a probationary basis. A surprising move, some might claim, though those familiar with the woman's history might also recognize the value a former Amnian Inquisitor might bring in terms of intelligence and Gate security.

In the Manorborn District, a gala at the Everwinter Estate ends not with a whimper, but with a bang. Already a lively affair (featuring bardic performances, a murder mystery, and theatrics to boot), the scene turns to violence upon its conclusion, as an assassin strides up to Lady Netanya of House Divine and attempts to gut her in full view of the rest of the attendees. If not for the heroics of the warrior Alaric and the ranger Mendel, it's uncertain if the mistress of the Everwinter Estate would have survived the night. More curious is who could have been responsible for hiring the man, for a striking declaration accompanies his blades: "Their Graces send their regards!" But surely the Council of Four would not have their newly-elevated noble assassinated in such a public manner ... right?

Meanwhile, in the Steeps, the Commons prepares for an election. The natural death of an octogenarian Commons representative leaves a vacuum in the group's leadership, where two main candidates now vie for control. The first: Katlyn Steel, widow to a blacksmith Guildsman and a well-respected member of the Commons. A moderate through and through, she favors diplomacy and compromise in achieving the Commons' goals. Her campaign promises an end to the violent and riotous tactics employed in the past. The second: Robb Strong. Returned to the city after the tragedy of his family's deaths, he now campaigns with a vengeance. The obliteration of the Commons' Militia gives him little pause; indeed, he has somehow brought with him a contingent of Black Tower mercenaries to protect his candidacy. Hostile, politically extreme, and unafraid of confrontation, his brand of leadership will no doubt pit the Commons against its vast array of political enemies in the city. The choice the Commons now makes could influence its fate in the city for years to come.
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DM Smile
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Re: DM Rumors of Baldur's Gate

Unread post by DM Smile »

Into the Fray!

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An important moment of the chase (AI-generated)
It is rumored that House Calbrith, surrounded by the Flaming Fist, was visited by a normal group of adventurers, led by Lord Vale, followed by the Guardian of Ilmater and Sister Ashenie. They seemed to share a few words with the Flaming Fist, before they entered the mansion. The place started to shake some time after, with evil laughters, and blue flames were visible - although they didn't seem to burn the wood or the stone.

A guard was spotted running off from the mansion on the roofs, and not long after some of the adventurers were seen chasing the guard, leaving the Flaming Fist below confused, only to see an eldritch blast to end it. And not long after, the guards and the populace remained even more stunned in seeing a cleric of... Tyr? Torm? Who knows?... and a paladin jumping from the roof and faceplanting on the streets, with the Guardian just sidestepping and watching them crashing, with a planetar flying around the group.

However, the tale has a good ending: the dead were brought back to life, eventually, and what had to be done seemed to be done, as the Flaming Fist - a day after, left the mansion unattended. Probably whatever had to be done inside, was indeed done, and the heroes of Baldur's Gate saved the day once more.
Rules are not where imagination and creativity end, but where they begin.
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